Dungeon Crawl Stone Soup version 0.22-a0-392-g5dc3fd9 (webtiles) character file. 0 holliwood the Skirmisher (level 1, -8/18 HPs) Began as a Formicid Abyssal Knight on May 1, 2018. Was a Follower of Lugonu. Mangled by an ancient zyme (13 damage) ... on level 2 of the Abyss. The game lasted 00:00:15 (73 turns). holliwood the Skirmisher (Formicid Abyssal Knight) Turns: 73, Time: 00:00:16 Health: -8/18 AC: 3 Str: 16 XL: 1 Next: 0% Magic: 2/2 EV: 11 Int: 9 God: Lugonu [*.....] Gold: 12 SH: 0 Dex: 10 Spells: 0/0 levels left rFire . . . SeeInvis + a - +1 falchion rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +0 leather armour rPois . Spirit . (helmet unavailable) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.00/turn (no ring) MPRegen 0.08/turn (no ring) @: non-regenerating, diseased A: permanent stasis, dig shafts and tunnels, four strong arms, antennae 3, dopey 1 a: Dig, Shaft Self, Depart the Abyss, Renounce Religion You were on level 2 of the Abyss. You worshipped Lugonu. Lugonu was aware of your devotion. You were not hungry. You visited 0 branches of the dungeon, and saw 0 of its levels. You visited the Abyss 1 time. You collected 12 gold pieces. Inventory: Hand Weapons a - a +1 falchion (weapon) Armour b - a +0 leather armour (worn) Comestibles c - a ration Skills: + Level 3.2 Fighting + Level 2.0 Long Blades + Level 2.1 Armour + Level 0.8 Dodging + Level 2.1 Invocations You couldn't memorise any spells. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (0/15) Altars: Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. Your four strong arms can wield two-handed weapons with a shield. You have a pair of large antennae on your head. (SInv) You are dopey. (Int -2) Message History Unknown command. You sense a monster nearby. A shining eye comes into view. The shining eye turns its gaze towards you. The shining eye gazes at you. Strange energies course through your body. You feel stupid. Unknown command. Unknown command. An ancient zyme comes into view. You feel yourself growing ill in the presence of the ancient zyme. The shining eye looks sick. The ancient zyme hits you! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * The ancient zyme misses you. You feel ill. You feel ill. The ancient zyme hits you! Ouch! That really hurt! You die... ..###.####..##......#. ...#... ##....# ...# #.....#.##...#.#. #.# ###. #.#.###......... #...##.....G......... #....#.......# .... .#.#.........#......# .......#.x..#....#... ..... #.@#...#..#..... ##..#...#...#.......# ............#.#.....# #........#..#..#.#.. .......##....#. #. ..###.. ####..... .. ...# ...... #... . ... #.#.. .#.. You could see a shining eye and an ancient zyme. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | Abyss:1 | holliwood the Formicid Abyssal Knight began the quest for the Orb. 0 | Abyss:1 | Reached XP level 1. HP: 18/18 MP: 2/2 65 | Abyss:2 | Noticed a shining eye 67 | Abyss:2 | Gained mutation: You are dopey. (Int -2) [a shining eye] 68 | Abyss:2 | Noticed an ancient zyme 73 | Abyss:2 | Mangled by an ancient zyme Vault maps used: Abyss:1: minivault_19 Action || total -------------------------++------- Dodge: Dodged || 1 Table legend: A = Spawn XP B = Non-spawn XP C = Spawn XP percentage of total XP D = Spawn monster count E = Non-spawn monster count F = Spawn count percentage of total count G = Total turns spent on level A B C D E F G +---------+---------+-------+---------+---------+-------+--------- Total | 0 | 0 | N/A | 0 | 0 | N/A | 73 +---------+---------+-------+---------+---------+-------+--------- +---------+---------+-------+---------+---------+-------+---------