Dungeon Crawl Stone Soup version 0.22-a0-392-g5dc3fd9 (webtiles) character file. 0 holliwood the Skirmisher (level 1, 14/14 HPs) Began as a Formicid Abyssal Knight on May 1, 2018. Was an Initiate of Lugonu. Quit the game on level 1 of the Dungeon. The game lasted 00:00:56 (161 turns). holliwood the Skirmisher (Formicid Abyssal Knight) Turns: 161, Time: 00:00:56 Health: 14/14 AC: 3 Str: 16 XL: 1 Next: 0% Magic: 1/2 EV: 11 Int: 11 God: Lugonu [......] Gold: 31 SH: 0 Dex: 10 Spells: 0/0 levels left rFire . . . SeeInvis + a - +1 falchion rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +0 leather armour rPois . Spirit . (helmet unavailable) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.04/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: permanent stasis, dig shafts and tunnels, four strong arms, antennae 3, [frail 2], [subdued magic 2] a: Dig, Shaft Self, Renounce Religion You were on level 1 of the Dungeon. You worshipped Lugonu. Lugonu was noncommittal. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You visited the Abyss 1 time. You collected 31 gold pieces. Inventory: Hand Weapons a - a +1 falchion (weapon) f - a +0 trident Missiles g - 7 steel tomahawks (quivered) Armour b - a +0 leather armour (worn) Comestibles c - a ration Skills: + Level 3.2 Fighting + Level 2.0 Long Blades + Level 2.1 Armour + Level 0.8 Dodging + Level 2.1 Invocations You couldn't memorise any spells. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. Your four strong arms can wield two-handed weapons with a shield. You have a pair of large antennae on your head. (SInv) [You are very frail. (-20% HP)] [Your spells are easier to cast, but less powerful.] Message History The wretched star pulses with an eldritch light! Your connection to magic feels subdued. Your connection to magic feels more subdued. Unknown command. You pass through the gate. You can no longer depart the Abyss at will. A kobold comes into view. Found three items. There is a staircase leading out of the dungeon here. Unknown command. Unknown command. As you read the scroll labeled DANAFABLEM, it crumbles to dust. The creatures around you are filled with an inner flame! It was a scroll of immolation. Unknown command. As you read the scroll labeled VITTUO MEJIVI, it crumbles to dust. You feel blessed for a moment. It was a scroll of remove curse. Unknown command. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ##...#........ ##........?...# P..........$K.P ≈P...........P≈ ≈≈P.........P≈≈ ≈≈≈P.......P≈≈≈ ≈≈≈≈P.....P≈≈≈≈ ≈≈≈≈≈P.@.P≈≈≈≈≈ ≈≈≈≈P.....P≈≈≈≈ ≈≈≈P.?.....P≈≈≈ ≈≈P.$.......P≈≈ ≈P...........P≈ P.............P #######?..##### ##... You could see a kobold (inner flame). Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | Abyss:1 | holliwood the Formicid Abyssal Knight began the quest for the Orb. 0 | Abyss:1 | Reached XP level 1. HP: 18/18 MP: 2/2 154 | Abyss:2 | Noticed a wretched star 154 | Abyss:2 | Noticed an insubstantial wisp 154 | Abyss:2 | Noticed a large abomination 158 | D:1 | Escaped the Abyss 161 | D:1 | Quit the game Vault maps used: D:1: eino_arrival_druids_welcome Action || total -------------------------++------- Invok: Depart the Abyss || 1 Use: Scroll || 2 Table legend: A = Spawn XP B = Non-spawn XP C = Spawn XP percentage of total XP D = Spawn monster count E = Non-spawn monster count F = Spawn count percentage of total count G = Total turns spent on level A B C D E F G +---------+---------+-------+---------+---------+-------+--------- Total | 0 | 0 | N/A | 0 | 0 | N/A | 161 +---------+---------+-------+---------+---------+-------+--------- +---------+---------+-------+---------+---------+-------+---------