Dungeon Crawl Stone Soup version 0.22-a0-389-g8519d86 (webtiles) character file. 0 holliwood the Skirmisher (level 1, 4/18 HPs) Began as a Formicid Abyssal Knight on May 1, 2018. Was a Follower of Lugonu. Quit the game on level 1 of the Abyss. The game lasted 00:00:18 (35 turns). holliwood the Skirmisher (Formicid Abyssal Knight) Turns: 35, Time: 00:00:19 Health: 4/18 AC: 3 Str: 16 XL: 1 Next: 0% Magic: 2/2 EV: 11 Int: 11 God: Lugonu [*.....] Gold: 0 SH: 0 Dex: 10 Spells: 0/0 levels left rFire . . . SeeInvis + a - +1 falchion rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +0 leather armour rPois . Spirit . (helmet unavailable) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: permanent stasis, dig shafts and tunnels, four strong arms, antennae 3 a: Dig, Shaft Self, Depart the Abyss, Renounce Religion You were on level 1 of the Abyss. You worshipped Lugonu. Lugonu was aware of your devotion. You were not hungry. You visited 0 branches of the dungeon, and saw 0 of its levels. You visited the Abyss 1 time. Inventory: Hand Weapons a - a +1 falchion (weapon) Armour b - a +0 leather armour (worn) Comestibles c - a ration Skills: + Level 3.2 Fighting + Level 2.0 Long Blades + Level 2.1 Armour + Level 0.8 Dodging + Level 2.1 Invocations You couldn't memorise any spells. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (0/15) Altars: Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. Your four strong arms can wield two-handed weapons with a shield. You have a pair of large antennae on your head. (SInv) Message History Found a robe. Unknown command. Found 17 gold pieces. An apocalypse crab appears in a shower of translocational energy. You see here a fizzy grey potion. Unknown command. A raiju comes into view. An ancient zyme comes into view. You feel yourself growing ill in the presence of the ancient zyme. The raiju bursts into living lightning! The living lightning hits you! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * The raiju blinks! Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) Okay, then. Unknown command. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ......... .. #...x...# .. ..##.......##ยง. ............... #............ ...........# .. #..........##.. #.....h@....... ##............... #...##.......##.. #..##.......##.. #.............. ##.............. #...........##.. ##..........##.. #............ You could see an ancient zyme and a raiju. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | Abyss:1 | holliwood the Formicid Abyssal Knight began the quest for the Orb. 0 | Abyss:1 | Reached XP level 1. HP: 18/18 MP: 2/2 10 | Abyss:1 | Noticed an apocalypse crab 33 | Abyss:1 | Noticed a raiju 34 | Abyss:1 | Noticed an ancient zyme 35 | Abyss:1 | Quit the game Vault maps used: Table legend: A = Spawn XP B = Non-spawn XP C = Spawn XP percentage of total XP D = Spawn monster count E = Non-spawn monster count F = Spawn count percentage of total count G = Total turns spent on level A B C D E F G +---------+---------+-------+---------+---------+-------+--------- Total | 0 | 0 | N/A | 0 | 0 | N/A | 35 +---------+---------+-------+---------+---------+-------+--------- +---------+---------+-------+---------+---------+-------+---------