Dungeon Crawl Stone Soup version 0.22-a0-389-g8519d86 (webtiles) character file. 0 holliwood the Skirmisher (level 1, 7/18 HPs) Began as a Formicid Abyssal Knight on May 1, 2018. Was a Follower of Lugonu. Quit the game on level 1 of the Abyss. The game lasted 00:00:14 (50 turns). holliwood the Skirmisher (Formicid Abyssal Knight) Turns: 50, Time: 00:00:14 Health: 7/18 AC: 3 Str: 16 XL: 1 Next: 0% Magic: 2/2 EV: 11 Int: 11 God: Lugonu [*.....] Gold: 0 SH: 0 Dex: 10 Spells: 0/0 levels left rFire . . . SeeInvis + a - +1 falchion rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +0 leather armour rPois . Spirit . (helmet unavailable) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: permanent stasis, dig shafts and tunnels, four strong arms, antennae 3 a: Dig, Shaft Self, Depart the Abyss, Renounce Religion You were on level 1 of the Abyss. You worshipped Lugonu. Lugonu was aware of your devotion. You were not hungry. You visited 0 branches of the dungeon, and saw 0 of its levels. You visited the Abyss 1 time. Inventory: Hand Weapons a - a +1 falchion (weapon) Armour b - a +0 leather armour (worn) Comestibles c - a ration Skills: + Level 3.2 Fighting + Level 2.0 Long Blades + Level 2.1 Armour + Level 0.8 Dodging + Level 2.1 Invocations You couldn't memorise any spells. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (0/15) Altars: Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. Your four strong arms can wield two-handed weapons with a shield. You have a pair of large antennae on your head. (SInv) Message History Found a corrupted altar of Lugonu. Unknown command. Press < or > to pray at altars. Unknown command. Press < or > to pray at altars. A wraith materialises. You see here 15 gold pieces. Unknown command. The wraith moves out of view. An orange demon comes into view. The orange demon screeches! A thrashing horror comes into view. The thrashing horror roars! The thrashing horror tramples you! Ouch! That really hurt! You stumble backwards! Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) Okay, then. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) .#..## .##..#.#### .#.ยง ...... .#.#.#.#...#. ## ......##......##......## .................... ... ................... .... ..................$. ... ..............W......... ......X..4.............. ....#.#@##.#...##......# . #. #........# .####. #...#...#.##.#..# ..###.#.#.# # # . ........ .. ........... . . # .....##... #. #......# .... ..#### #...# You could see an orange demon, a thrashing horror and a wraith. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | Abyss:1 | holliwood the Formicid Abyssal Knight began the quest for the Orb. 0 | Abyss:1 | Reached XP level 1. HP: 18/18 MP: 2/2 38 | Abyss:1 | Noticed a wraith 42 | Abyss:1 | Noticed an orange demon 47 | Abyss:1 | Noticed a thrashing horror 50 | Abyss:1 | Quit the game Vault maps used: Table legend: A = Spawn XP B = Non-spawn XP C = Spawn XP percentage of total XP D = Spawn monster count E = Non-spawn monster count F = Spawn count percentage of total count G = Total turns spent on level A B C D E F G +---------+---------+-------+---------+---------+-------+--------- Total | 0 | 0 | N/A | 0 | 0 | N/A | 50 +---------+---------+-------+---------+---------+-------+--------- +---------+---------+-------+---------+---------+-------+---------