Dungeon Crawl Stone Soup version 0.22-a0-389-g8519d86 (webtiles) character file. 0 holliwood the Skirmisher (level 1, 18/18 HPs) Began as a Formicid Abyssal Knight on May 1, 2018. Was a Follower of Lugonu. Quit the game on level 1 of the Abyss. The game lasted 00:01:20 (123 turns). holliwood the Skirmisher (Formicid Abyssal Knight) Turns: 123, Time: 00:01:20 Health: 18/18 AC: 0 Str: 16 XL: 1 Next: 0% Magic: 2/2 EV: 11 Int: 11 God: Lugonu [*.....] Gold: 0 SH: 0 Dex: 10 Spells: 0/0 levels left rFire . . . SeeInvis + a - +1 falchion rCold . . . Gourm . (no shield) rNeg . . . Faith . (no armour) rPois . Spirit . (helmet unavailable) rElec . Reflect . (no cloak) rCorr + Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.00/turn f - ring of resist corrosion MPRegen 0.08/turn (no ring) @: non-regenerating, badly diseased A: permanent stasis, dig shafts and tunnels, four strong arms, antennae 3 a: Dig, Shaft Self, Depart the Abyss, Renounce Religion You were on level 1 of the Abyss. You worshipped Lugonu. Lugonu was aware of your devotion. You were not hungry. You visited 0 branches of the dungeon, and saw 0 of its levels. You visited the Abyss 1 time. Inventory: Hand Weapons a - a +1 falchion (weapon) Armour b - a +0 leather armour e - a +0 ring mail Jewellery f - a ring of resist corrosion (left hand) Scrolls d - a scroll of teleportation {unknown} Comestibles c - a ration Skills: + Level 3.2 Fighting + Level 2.0 Long Blades + Level 2.1 Armour + Level 0.8 Dodging + Level 2.1 Invocations You couldn't memorise any spells. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (0/15) Altars: Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. Your four strong arms can wield two-handed weapons with a shield. You have a pair of large antennae on your head. (SInv) Message History You feel yourself growing ill in the presence of the ancient zyme. You feel yourself growing ill in the presence of the ancient zyme. You extend your mandibles. You dig through the rock wall. You feel yourself growing ill in the presence of the ancient zyme. You retract your mandibles. You feel ill. Found a peridot ring. You feel ill. You feel ill. You feel ill. You see here a peridot ring. f - a peridot ring You feel ill. You feel ill. You feel ill. Unknown command. f - a ring of resist corrosion (left hand) Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ### # # # ##.###. ###x#.x.# #@#{##.. # { ##.#####.# ### .## # #. ..##. ###..#. ... ....#x ...##.. ....#.## .# #...#. ...... .#### # .# # ......#.##..# #. .###x.#. .# There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | Abyss:1 | holliwood the Formicid Abyssal Knight began the quest for the Orb. 0 | Abyss:1 | Reached XP level 1. HP: 18/18 MP: 2/2 52 | Abyss:1 | Noticed a small abomination 68 | Abyss:1 | Noticed an ancient zyme 79 | Abyss:1 | Noticed a rakshasa 123 | Abyss:1 | Quit the game Vault maps used: Action || total -------------------------++------- Abil: Dig || 2 Table legend: A = Spawn XP B = Non-spawn XP C = Spawn XP percentage of total XP D = Spawn monster count E = Non-spawn monster count F = Spawn count percentage of total count G = Total turns spent on level A B C D E F G +---------+---------+-------+---------+---------+-------+--------- Total | 0 | 0 | N/A | 0 | 0 | N/A | 123 +---------+---------+-------+---------+---------+-------+--------- +---------+---------+-------+---------+---------+-------+---------