Dungeon Crawl Stone Soup version 0.22-a0-389-g8519d86 (webtiles) character file. 0 holliwood the Skirmisher (level 1, -2/18 HPs) Began as a Formicid Abyssal Knight on Apr 30, 2018. Was a Follower of Lugonu. Slain by an iron imp (10 damage) ... on level 1 of the Abyss. The game lasted 00:00:08 (39 turns). holliwood the Skirmisher (Formicid Abyssal Knight) Turns: 39, Time: 00:00:08 Health: -2/18 AC: 3 Str: 16 XL: 1 Next: 0% Magic: 2/2 EV: 11 Int: 11 God: Lugonu [*.....] Gold: 4 SH: 0 Dex: 10 Spells: 0/0 levels left rFire . . . SeeInvis + a - +1 falchion rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +0 leather armour rPois . Spirit . (helmet unavailable) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: permanent stasis, dig shafts and tunnels, four strong arms, antennae 3 a: Dig, Shaft Self, Depart the Abyss, Renounce Religion You were on level 1 of the Abyss. You worshipped Lugonu. Lugonu was aware of your devotion. You were not hungry. You visited 0 branches of the dungeon, and saw 0 of its levels. You visited the Abyss 1 time. You collected 4 gold pieces. Inventory: Hand Weapons a - a +1 falchion (weapon) Armour b - a +0 leather armour (worn) Scrolls d - a scroll of remove curse {unknown} Comestibles c - a ration Skills: + Level 3.2 Fighting + Level 2.0 Long Blades + Level 2.1 Armour + Level 0.8 Dodging + Level 2.1 Invocations You couldn't memorise any spells. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (0/15) Altars: Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. Your four strong arms can wield two-handed weapons with a shield. You have a pair of large antennae on your head. (SInv) Message History You hit the iron imp but do no damage. The iron imp closely misses you. You riposte. You barely miss the iron imp. You hit the iron imp but do no damage. The iron imp hits you! Ouch! That really hurt! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You hit the iron imp. The iron imp is moderately wounded. You hit the iron imp. The iron imp is heavily wounded. The iron imp hits you but does no damage. You hit the iron imp. The iron imp is severely wounded. The iron imp hits you! Ouch! That really hurt! You die... .. #. .. # .# . .#.. ...# ##.##... ....##.#..# #. #...@5# #.. #####.#...#... #.#..# #...... ....## #..#.. #..#. #...# . ##..##._# ## #.. #..# ###. .#. ## .##.# You could see an iron imp. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | Abyss:1 | holliwood the Formicid Abyssal Knight began the quest for the Orb. 0 | Abyss:1 | Reached XP level 1. HP: 18/18 MP: 2/2 22 | Abyss:1 | Found a roughly hewn altar of Beogh. 33 | Abyss:1 | Noticed an iron imp 39 | Abyss:1 | Slain by an iron imp Vault maps used: Action || total -------------------------++------- Melee: Falchion || 5 Armor: Leather armour || 1 Dodge: Dodged || 1 Rpst.: Falchion || 1 Table legend: A = Spawn XP B = Non-spawn XP C = Spawn XP percentage of total XP D = Spawn monster count E = Non-spawn monster count F = Spawn count percentage of total count G = Total turns spent on level A B C D E F G +---------+---------+-------+---------+---------+-------+--------- Total | 0 | 0 | N/A | 0 | 0 | N/A | 39 +---------+---------+-------+---------+---------+-------+--------- +---------+---------+-------+---------+---------+-------+---------