Dungeon Crawl Stone Soup version 0.22-a0-389-g8519d86 (webtiles) character file. 0 holliwood the Skirmisher (level 1, 8/18 HPs) Began as a Formicid Abyssal Knight on Apr 30, 2018. Was a Follower of Lugonu. Quit the game on level 1 of the Abyss. The game lasted 00:00:43 (117 turns). holliwood the Skirmisher (Formicid Abyssal Knight) Turns: 117, Time: 00:00:43 Health: 8/18 AC: 3 Str: 16 XL: 1 Next: 0% Magic: 2/2 EV: 11 Int: 11 God: Lugonu [*.....] Gold: 0 SH: 0 Dex: 7 (10) Spells: 0/0 levels left rFire . . . SeeInvis + a - +1 falchion rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +0 leather armour rPois . Spirit . (helmet unavailable) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.08/turn (no ring) @: very slow A: permanent stasis, dig shafts and tunnels, four strong arms, antennae 3 a: Dig, Shaft Self, Depart the Abyss, Renounce Religion You were on level 1 of the Abyss. You worshipped Lugonu. Lugonu was aware of your devotion. You were not hungry. You visited 0 branches of the dungeon, and saw 0 of its levels. You visited the Abyss 1 time. Inventory: Hand Weapons a - a +1 falchion (weapon) Armour b - a +0 leather armour (worn) Comestibles c - a ration Skills: + Level 3.2 Fighting + Level 2.0 Long Blades + Level 2.1 Armour + Level 0.8 Dodging + Level 2.1 Invocations You couldn't memorise any spells. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (0/15) Altars: Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. Your four strong arms can wield two-handed weapons with a shield. You have a pair of large antennae on your head. (SInv) Message History You feel clumsy. Found a scroll labeled YTOS VAASETUNE. You retract your mandibles. You see here a scroll labeled YTOS VAASETUNE. You enter the shallow water. Moving in this stuff is going to be slow. The quasit closely misses you. The quasit claws you but does no damage. x2 A small abomination comes into view. The quasit bites you but does no damage. The quasit claws you but does no damage. The quasit splashes around in the water. Unknown command. Unknown command. Unknown command. Unknown command. Unknown command. Unknown command. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ... ## ... ##. .. ##..## #x# #....##.. ....... #...## ## ##..@≈##..# # #.##.#5≈≈...# ..###.....x≈##.## . ..#.#.?#≈≈..## .. . #.#####.# #..#V#. # .# . #...#.# # .. ##..{. # .. #$#{#.# # You could see a vampire (invisible), 2 small abominations and a quasit. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | Abyss:1 | holliwood the Formicid Abyssal Knight began the quest for the Orb. 0 | Abyss:1 | Reached XP level 1. HP: 18/18 MP: 2/2 71 | Abyss:1 | Noticed a quasit 91 | Abyss:1 | Noticed a vampire 110 | Abyss:1 | Noticed a small abomination 116 | Abyss:1 | Noticed a small abomination 117 | Abyss:1 | Quit the game Vault maps used: Action || total -------------------------++------- Abil: Dig || 2 Armor: Leather armour || 17 Dodge: Dodged || 9 Table legend: A = Spawn XP B = Non-spawn XP C = Spawn XP percentage of total XP D = Spawn monster count E = Non-spawn monster count F = Spawn count percentage of total count G = Total turns spent on level A B C D E F G +---------+---------+-------+---------+---------+-------+--------- Total | 0 | 0 | N/A | 0 | 0 | N/A | 117 +---------+---------+-------+---------+---------+-------+--------- +---------+---------+-------+---------+---------+-------+---------