Dungeon Crawl Stone Soup version 0.22-a0-389-g8519d86 (webtiles) character file. 0 holliwood the Skirmisher (level 1, 8/18 HPs) Began as a Formicid Abyssal Knight on Apr 30, 2018. Was a Follower of Lugonu. Quit the game on level 1 of the Abyss. The game lasted 00:00:48 (87 turns). holliwood the Skirmisher (Formicid Abyssal Knight) Turns: 87, Time: 00:00:49 Health: 8/18 AC: 3 Str: 16 XL: 1 Next: 0% Magic: 2/2 EV: 11 Int: 11 God: Lugonu [*.....] Gold: 0 SH: 0 Dex: 10 Spells: 0/0 levels left rFire . . . SeeInvis + a - +1 falchion rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +0 leather armour rPois . Spirit . (helmet unavailable) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.00/turn (no ring) MPRegen 0.08/turn (no ring) @: non-regenerating, diseased A: permanent stasis, dig shafts and tunnels, four strong arms, antennae 3 a: Dig, Shaft Self, Depart the Abyss, Renounce Religion You were on level 1 of the Abyss. You worshipped Lugonu. Lugonu was aware of your devotion. You were not hungry. You visited 0 branches of the dungeon, and saw 0 of its levels. You visited the Abyss 1 time. Inventory: Hand Weapons a - a +1 falchion (weapon) Armour b - a +0 leather armour (worn) Scrolls d - 4 scrolls of identify {unknown} Comestibles c - a ration Skills: + Level 3.2 Fighting + Level 2.0 Long Blades + Level 2.1 Armour + Level 0.8 Dodging + Level 2.1 Invocations You couldn't memorise any spells. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (0/15) Altars: Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. Your four strong arms can wield two-handed weapons with a shield. You have a pair of large antennae on your head. (SInv) Message History The ancient zyme hits you! Ouch! That really hurt! You feel ill. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) Okay, then. Unknown command. Unknown command. Quiver which item? (- for none, * to show all) (? for menu, Esc to quit) Okay, then. Unknown command. Quiver which item? (- for none, * to show all) (? for menu, Esc to quit) You don't have any such object. Quiver which item? (- for none, * to show all) (? for menu, Esc to quit) Okay, then. Unknown command. Unknown command. Unknown command. Unknown command. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) # .## . # #. #.#.. .## ##. #.#. #.#. ##.####.. .#.. #......#.# #..####... #...## #..#.# ####x@.# . ......####.#..#.# .#... .........#.#.# .. ##..#..#####....... ## ...##. ... ...#... ## ....#...### .#.##.... {# ...#.# ## #..# #... ##.##### .## ##. #.#.. #. . .# You could see an ancient zyme. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | Abyss:1 | holliwood the Formicid Abyssal Knight began the quest for the Orb. 0 | Abyss:1 | Reached XP level 1. HP: 18/18 MP: 2/2 52 | Abyss:1 | Noticed an apocalypse crab 74 | Abyss:1 | Noticed an ancient zyme 87 | Abyss:1 | Quit the game Vault maps used: Action || total -------------------------++------- Abil: Dig || 1 Dodge: Dodged || 1 Rpst.: Falchion || 1 Table legend: A = Spawn XP B = Non-spawn XP C = Spawn XP percentage of total XP D = Spawn monster count E = Non-spawn monster count F = Spawn count percentage of total count G = Total turns spent on level A B C D E F G +---------+---------+-------+---------+---------+-------+--------- Total | 0 | 0 | N/A | 0 | 0 | N/A | 87 +---------+---------+-------+---------+---------+-------+--------- +---------+---------+-------+---------+---------+-------+---------