Dungeon Crawl Stone Soup version 0.22-a0-389-g8519d86 (webtiles) character file. 0 holliwood the Skirmisher (level 1, -9/18 HPs) Began as a Formicid Abyssal Knight on Apr 30, 2018. Was a Follower of Lugonu. Mangled by an ancient zyme (14 damage) ... on level 1 of the Abyss. The game lasted 00:00:29 (100 turns). holliwood the Skirmisher (Formicid Abyssal Knight) Turns: 100, Time: 00:00:29 Health: -9/18 AC: 3 Str: 16 XL: 1 Next: 0% Magic: 2/2 EV: 11 Int: 11 God: Lugonu [*.....] Gold: 19 SH: 0 Dex: 10 Spells: 0/0 levels left rFire . . . SeeInvis + a - +1 falchion rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +0 leather armour rPois . Spirit . (helmet unavailable) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: permanent stasis, dig shafts and tunnels, four strong arms, antennae 3 a: Dig, Shaft Self, Depart the Abyss, Renounce Religion You were on level 1 of the Abyss. You worshipped Lugonu. Lugonu was aware of your devotion. You were not hungry. You visited 0 branches of the dungeon, and saw 0 of its levels. You visited the Abyss 1 time. You collected 19 gold pieces. Inventory: Hand Weapons a - a +1 falchion (weapon) Armour b - a +0 leather armour (worn) Comestibles c - a ration Skills: + Level 3.2 Fighting + Level 2.0 Long Blades + Level 2.1 Armour + Level 0.8 Dodging + Level 2.1 Invocations You couldn't memorise any spells. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (0/15) Altars: Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. Your four strong arms can wield two-handed weapons with a shield. You have a pair of large antennae on your head. (SInv) Message History The ufetubus closely misses you. The ufetubus closely misses you. The ufetubus hits you. The ufetubus closely misses you. The ufetubus misses you. Found a gateway leading out of the Abyss. The ufetubus barely misses you. You riposte. You completely miss the ufetubus. The ufetubus misses you. A shadow imp comes into view. The ynoxinul gestures. The ufetubus closely misses you. The ufetubus misses you. There is a gateway leading out of the Abyss here. The ufetubus disappears in a puff of smoke! An ancient zyme comes into view. The shadow imp hits you. You feel yourself growing ill in the presence of the ancient zyme. The ancient zyme hits you! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * The ancient zyme hits you! Ouch! That really hurt! You die... ## #.....#..{# .## # .###.. ### ...##..###{....# #....##.#....#..# ......#.5##.#.#..# ##..5...#.##.... . #..###.#{......#.. #..#5#.##.......# #.@#...##..#.... #.#x####...#.... .. #.. .### #. ## ##.# # ## You could see an ancient zyme and a shadow imp. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | Abyss:1 | holliwood the Formicid Abyssal Knight began the quest for the Orb. 0 | Abyss:1 | Reached XP level 1. HP: 18/18 MP: 2/2 68 | Abyss:1 | Noticed a ynoxinul 99 | Abyss:1 | Noticed an ancient zyme 100 | Abyss:1 | Mangled by an ancient zyme Vault maps used: Action || total -------------------------++------- Dodge: Dodged || 10 Rpst.: Falchion || 2 Table legend: A = Spawn XP B = Non-spawn XP C = Spawn XP percentage of total XP D = Spawn monster count E = Non-spawn monster count F = Spawn count percentage of total count G = Total turns spent on level A B C D E F G +---------+---------+-------+---------+---------+-------+--------- Total | 0 | 0 | N/A | 0 | 0 | N/A | 100 +---------+---------+-------+---------+---------+-------+--------- +---------+---------+-------+---------+---------+-------+---------