Dungeon Crawl Stone Soup version 0.22-a0-388-g09e6169 (webtiles) character file. 33 holliwood the Skirmisher (level 3, -6/30 HPs) Began as a Formicid Abyssal Knight on Apr 29, 2018. Was a Follower of Lugonu. Mangled by a vampire mage (13 damage) ... on level 1 of the Abyss. The game lasted 00:00:43 (70 turns). holliwood the Skirmisher (Formicid Abyssal Knight) Turns: 70, Time: 00:00:44 Health: -6/30 AC: 3 Str: 16 XL: 3 Next: 47% Magic: 4/4 EV: 11 Int: 12 God: Lugonu [*.....] Gold: 0 SH: 0 Dex: 10 Spells: 2/2 levels left rFire . . . SeeInvis + a - +1 falchion rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +0 leather armour rPois . Spirit . (helmet unavailable) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.10/turn (no ring) MPRegen 0.09/turn (no ring) @: no status effects A: permanent stasis, dig shafts and tunnels, four strong arms, antennae 3 a: Dig, Shaft Self, Depart the Abyss, Renounce Religion You were on level 1 of the Abyss. You worshipped Lugonu. Lugonu was aware of your devotion. You were not hungry. You visited 0 branches of the dungeon, and saw 0 of its levels. You visited the Abyss 1 time. Inventory: Hand Weapons a - a +1 falchion (weapon) Armour b - a +0 leather armour (worn) Comestibles c - a ration Skills: + Level 4.2 Fighting + Level 2.2 Long Blades + Level 2.5 Armour + Level 1.0 Dodging + Level 2.4 Invocations You had 2 spell levels left. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (0/15) Altars: Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. Your four strong arms can wield two-handed weapons with a shield. You have a pair of large antennae on your head. (SInv) Message History The quasit is almost dead. The quasit closely misses you. You riposte. You hit the quasit. You kill the quasit! You feel your dexterity returning. Your Fighting skill increases to level 4! Your Dodging skill increases to level 1! You have reached level 2! You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. The substance of the Abyss twists violently, and a gateway leading out appears! There is a gateway leading out of the Abyss here. A vampire mage comes into view. You completely miss the vampire mage. The vampire mage hits you. The vampire mage bites you! * * * LOW HITPOINT WARNING * * * The vampire mage draws strength from your injuries! You closely miss the vampire mage. The vampire mage hits you! You die... #... #. ##... ..#. #.. ... ## # #. ##.#.. ...∩.# .. .....##.#### .. . .#.#.#..##.#.# .# ##..#... ##... #...#..#.##....# #..#.#......# #.#....#.@V#.# ##...####.## # ###. .... #. .##.#.# .. ## .. # .# #. .# #. You could see a vampire mage. Vanquished Creatures A quasit (Abyss:1) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | Abyss:1 | holliwood the Formicid Abyssal Knight began the quest for the Orb. 0 | Abyss:1 | Reached XP level 1. HP: 18/18 MP: 2/2 42 | Abyss:1 | Noticed a quasit 55 | Abyss:1 | Killed a quasit 55 | Abyss:1 | Reached skill level 4 in Fighting 55 | Abyss:1 | Reached skill level 1 in Dodging 55 | Abyss:1 | Reached XP level 2. HP: 18/25 MP: 3/3 55 | Abyss:1 | Reached XP level 3. HP: 22/30 MP: 4/4 66 | Abyss:1 | Noticed a vampire mage 70 | Abyss:1 | Mangled by a vampire mage Vault maps used: Skill XL: | 1 | ---------------+----+----- Fighting | 4 | 4.2 Dodging | 1 | 1.0 Long Blades | | 2.2 Armour | | 2.5 Invocations | | 2.4 Action || total -------------------------++------- Melee: Falchion || 7 Abil: Dig || 1 Armor: Leather armour || 3 Dodge: Dodged || 15 Rpst.: Falchion || 1 Table legend: A = Spawn XP B = Non-spawn XP C = Spawn XP percentage of total XP D = Spawn monster count E = Non-spawn monster count F = Spawn count percentage of total count G = Total turns spent on level A B C D E F G +---------+---------+-------+---------+---------+-------+--------- Total | 0 | 48 | 0.0 | 0 | 1 | 0.0 | 70 +---------+---------+-------+---------+---------+-------+--------- Abyss:1 | 0 | 48 | 0.0 | 0 | 1 | 0.0 | 70 +---------+---------+-------+---------+---------+-------+---------