Dungeon Crawl Stone Soup version 0.22-a0-388-g09e6169 (webtiles) character file. 0 holliwood the Skirmisher (level 1, -16/18 HPs) Began as a Formicid Abyssal Knight on Apr 29, 2018. Was a Follower of Lugonu. Killed from afar by a Hell Sentinel (34 damage) ... with damnation ... on level 1 of the Abyss. The game lasted 00:00:35 (86 turns). holliwood the Skirmisher (Formicid Abyssal Knight) Turns: 86, Time: 00:00:36 Health: -16/18 AC: 3 Str: 16 XL: 1 Next: 0% Magic: 2/2 EV: 11 Int: 11 God: Lugonu [*.....] Gold: 0 SH: 0 Dex: 10 Spells: 0/0 levels left rFire . . . SeeInvis + a - +1 falchion rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +0 leather armour rPois . Spirit . (helmet unavailable) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: permanent stasis, dig shafts and tunnels, four strong arms, antennae 3 a: Dig, Shaft Self, Depart the Abyss, Renounce Religion You were on level 1 of the Abyss. You worshipped Lugonu. Lugonu was aware of your devotion. You were not hungry. You visited 0 branches of the dungeon, and saw 0 of its levels. You visited the Abyss 1 time. Inventory: Hand Weapons a - a +1 falchion (weapon) Armour b - a +0 leather armour (worn) Scrolls d - a scroll of teleportation {unknown} Comestibles c - a ration Skills: + Level 3.2 Fighting + Level 2.0 Long Blades + Level 2.1 Armour + Level 0.8 Dodging + Level 2.1 Invocations You couldn't memorise any spells. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (0/15) Altars: Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. Your four strong arms can wield two-handed weapons with a shield. You have a pair of large antennae on your head. (SInv) Message History A spatial vortex comes into view. You sense a monster nearby. A small abomination comes into view. You sense a monster nearby. You extend your mandibles. You dig through the rock wall. You retract your mandibles. You extend your mandibles. You dig through the rock wall. You can't dig through that. Found a scroll labeled MECEICO HEVEO. d - a scroll labeled MECEICO HEVEO You sense a monster nearby. A Hell Sentinel comes into view. The Hell Sentinel roars! The Hell Sentinel moves out of view. The Hell Sentinel gestures at you. The sphere of damnation explodes! The damnation engulfs you! Ouch! That really hurt! You die... .. ##.# .# .#.# #.1# #......###.# ##..#. #... #.# # .....# #. ...## #..#.####.##### ##..##....## #......##...# #.#...## ..## #.@## .### #..#..#. ##. ..#. #. ...# #. .##.. #. .# #.. .# .. ### . .# You could see a Hell Sentinel. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | Abyss:1 | holliwood the Formicid Abyssal Knight began the quest for the Orb. 0 | Abyss:1 | Reached XP level 1. HP: 18/18 MP: 2/2 17 | Abyss:1 | Noticed a spatial maelstrom 17 | Abyss:1 | Noticed a spatial vortex 19 | Abyss:1 | Noticed a spatial vortex 48 | Abyss:1 | Noticed a small abomination 85 | Abyss:1 | Noticed a Hell Sentinel 86 | Abyss:1 | Killed from afar by a Hell Sentinel Vault maps used: Abyss:1: bh_abyss_exit_grid Action || total -------------------------++------- Abil: Dig || 2 Table legend: A = Spawn XP B = Non-spawn XP C = Spawn XP percentage of total XP D = Spawn monster count E = Non-spawn monster count F = Spawn count percentage of total count G = Total turns spent on level A B C D E F G +---------+---------+-------+---------+---------+-------+--------- Total | 0 | 0 | N/A | 0 | 0 | N/A | 86 +---------+---------+-------+---------+---------+-------+--------- +---------+---------+-------+---------+---------+-------+---------