Dungeon Crawl Stone Soup version 0.22-a0-301-gf0fe05c (webtiles) character file. 0 holliwood the Skirmisher (level 1, -9/18 HPs) Began as a Formicid Abyssal Knight on Mar 27, 2018. Was a Follower of Lugonu. Mangled by a hellephant (11 damage) ... on level 1 of the Abyss. The game lasted 00:00:10 (72 turns). holliwood the Skirmisher (Formicid Abyssal Knight) Turns: 72, Time: 00:00:11 Health: -9/18 AC: 3 Str: 16 XL: 1 Next: 0% Magic: 2/2 EV: 11 Int: 11 God: Lugonu [*.....] Gold: 0 SH: 0 Dex: 10 Spells: 0/0 levels left rFire . . . SeeInvis + a - +1 falchion rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +0 leather armour rPois . Spirit . (helmet unavailable) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: permanent stasis, dig shafts and tunnels, four strong arms, antennae 3 a: Dig, Shaft Self, Depart the Abyss, Renounce Religion You were on level 1 of the Abyss. You worshipped Lugonu. Lugonu was aware of your devotion. You were not hungry. You visited 0 branches of the dungeon, and saw 0 of its levels. You visited the Abyss 1 time. Inventory: Hand Weapons a - a +1 falchion (weapon) Armour b - a +0 leather armour (worn) Scrolls d - a scroll of teleportation {unknown} Comestibles c - a ration Skills: + Level 3.2 Fighting + Level 2.0 Long Blades + Level 2.1 Armour + Level 0.8 Dodging + Level 2.1 Invocations You couldn't memorise any spells. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (0/15) Altars: Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. Your four strong arms can wield two-handed weapons with a shield. You have a pair of large antennae on your head. (SInv) Message History You see here 14 stones. A hellephant comes into view. The hellephant trumpets! You hit the hellephant but do no damage. The hellephant tramples you but does no damage. The hellephant closely misses you. The hellephant gores you. You hit the hellephant. The hellephant is lightly wounded. The hellephant closely misses you. x2; The hellephant gores you. The quasit closely misses you. The quasit claws you but does no damage. The quasit barely misses you. You closely miss the hellephant. The hellephant is lightly wounded. The hellephant misses you. The hellephant bites you! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * The hellephant gores you! Ouch! That really hurt! You die... .. . ##..##...#.(.### .# ####.....####.#.#..#.## #. . #.... .#........... .#.#####.......#.#.## .. ## # . .#...#...#### # ##..##...#.....# # #..# #..#....##.. #...### .#5### # # .# ###@.# . # {#.Y...# #.##.##..# #.. .# ..# ... .. .. .#.# #.# # . .# .# ## .. You could see a hellephant and a quasit. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | Abyss:1 | holliwood the Formicid Abyssal Knight began the quest for the Orb. 0 | Abyss:1 | Reached XP level 1. HP: 18/18 MP: 2/2 58 | Abyss:1 | Noticed a quasit 67 | Abyss:1 | Noticed a hellephant 72 | Abyss:1 | Mangled by a hellephant Vault maps used: Abyss:1: gammafunk_corrupted_shrine Action || total -------------------------++------- Melee: Falchion || 3 Armor: Leather armour || 2 Dodge: Dodged || 6 Table legend: A = Spawn XP B = Non-spawn XP C = Spawn XP percentage of total XP D = Spawn monster count E = Non-spawn monster count F = Spawn count percentage of total count G = Total turns spent on level A B C D E F G +---------+---------+-------+---------+---------+-------+--------- Total | 0 | 0 | N/A | 0 | 0 | N/A | 72 +---------+---------+-------+---------+---------+-------+--------- +---------+---------+-------+---------+---------+-------+---------