Dungeon Crawl Stone Soup version 0.22-a0-301-gf0fe05c (webtiles) character file. 0 holliwood the Skirmisher (level 1, -4/18 HPs) Began as a Formicid Abyssal Knight on Mar 27, 2018. Was a Follower of Lugonu. Slain by a small abomination (14 damage) ... on level 2 of the Abyss. The game lasted 00:01:23 (169 turns). holliwood the Skirmisher (Formicid Abyssal Knight) Turns: 169, Time: 00:01:24 Health: -4/18 AC: 3 Str: 16 XL: 1 Next: 0% Magic: 2/2 EV: 11 Int: 11 God: Lugonu [*.....] Gold: 56 SH: 0 Dex: 10 Spells: 0/0 levels left rFire . . . SeeInvis + a - +1 falchion rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +0 leather armour rPois . Spirit . (helmet unavailable) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: permanent stasis, dig shafts and tunnels, four strong arms, antennae 3 a: Dig, Shaft Self, Depart the Abyss, Renounce Religion You were on level 2 of the Abyss. You worshipped Lugonu. Lugonu was aware of your devotion. You were not hungry. You visited 0 branches of the dungeon, and saw 0 of its levels. You visited the Abyss 1 time. You collected 56 gold pieces. Inventory: Hand Weapons a - a +1 falchion (weapon) Armour b - a +0 leather armour (worn) Comestibles c - a ration Skills: + Level 3.2 Fighting + Level 2.0 Long Blades + Level 2.1 Armour + Level 0.8 Dodging + Level 2.1 Invocations You couldn't memorise any spells. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (0/15) Altars: Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. Your four strong arms can wield two-handed weapons with a shield. You have a pair of large antennae on your head. (SInv) Message History The vampire points at you and mumbles some strange words. You are confused. You enter the shallow water. Moving in this stuff is going to be slow. The vampire hits you! Ouch! That really hurt! The vampire closely misses you. You enter the shallow water. Moving in this stuff is going to be slow. The vampire barely misses you. The vampire bites you but does no damage. You feel less confused. The vampire barely misses you. You riposte. You hit the vampire. The vampire is lightly damaged. The vampire closely misses you. A small abomination comes into view. The small abomination moves out of view. The small abomination hits you! Ouch! That really hurt! You die... # ≈≈ .. . .. ♣≈≈#... #. $ ≈≈...### ...## #≈#....# .# .. #≈≈.#.#.# .#...#≈###..... .###.##...##..## ...≈.≈≈.....##..# ... ≈≈≈≈#..V.##@# ..#.≈###.###.x## ..#≈≈≈≈###....## ... #.# #.#§.#. #.#.. # .#### .. # .## ... ... ..#≈≈# ##.# #..# #. .#≈. #. ..# .#≈. # #.# You could see a small abomination. Vanquished Creatures (others) An ufetubus (Abyss:2) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | Abyss:1 | holliwood the Formicid Abyssal Knight began the quest for the Orb. 0 | Abyss:1 | Reached XP level 1. HP: 18/18 MP: 2/2 36 | Abyss:1 | Noticed a chaos spawn 91 | Abyss:2 | Noticed a vampire 96 | Abyss:2 | Noticed an ice beast 96 | Abyss:2 | Noticed a ynoxinul 102 | Abyss:2 | Noticed a large abomination 102 | Abyss:2 | Noticed a mana viper 102 | Abyss:2 | Noticed a yaktaur 102 | Abyss:2 | a mana viper changed into a yaktaur 108 | Abyss:2 | Noticed a swamp dragon 119 | Abyss:2 | Noticed a spatial vortex 120 | Abyss:2 | Noticed a spatial vortex 126 | Abyss:2 | Noticed a spatial vortex 127 | Abyss:2 | Noticed a spatial vortex 129 | Abyss:2 | Noticed a spatial vortex 165 | Abyss:2 | Noticed a small abomination 169 | Abyss:2 | Slain by a small abomination Vault maps used: Action || total -------------------------++------- Abil: Dig || 1 Armor: Leather armour || 1 Dodge: Dodged || 4 Rpst.: Falchion || 1 Table legend: A = Spawn XP B = Non-spawn XP C = Spawn XP percentage of total XP D = Spawn monster count E = Non-spawn monster count F = Spawn count percentage of total count G = Total turns spent on level A B C D E F G +---------+---------+-------+---------+---------+-------+--------- Total | 0 | 0 | N/A | 0 | 0 | N/A | 169 +---------+---------+-------+---------+---------+-------+--------- +---------+---------+-------+---------+---------+-------+---------