Dungeon Crawl Stone Soup version 0.22-a0-301-gf0fe05c (webtiles) character file. 0 holliwood the Skirmisher (level 1, -16/18 HPs) Began as a Formicid Abyssal Knight on Mar 26, 2018. Was a Follower of Lugonu. Demolished by a large abomination (22 damage) ... on level 1 of the Abyss. The game lasted 00:00:31 (107 turns). holliwood the Skirmisher (Formicid Abyssal Knight) Turns: 107, Time: 00:00:31 Health: -16/18 AC: 3 Str: 16 XL: 1 Next: 0% Magic: 2/2 EV: 11 Int: 11 God: Lugonu [*.....] Gold: 32 SH: 0 Dex: 10 Spells: 0/0 levels left rFire . . . SeeInvis + a - +1 falchion rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +0 leather armour rPois . Spirit . (helmet unavailable) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: permanent stasis, dig shafts and tunnels, four strong arms, antennae 3 a: Dig, Shaft Self, Depart the Abyss, Renounce Religion You were on level 1 of the Abyss. You worshipped Lugonu. Lugonu was aware of your devotion. You were not hungry. You visited 0 branches of the dungeon, and saw 0 of its levels. You visited the Abyss 1 time. You collected 32 gold pieces. Inventory: Hand Weapons a - a +1 falchion (weapon) Armour b - a +0 leather armour (worn) Comestibles c - a ration Skills: + Level 3.2 Fighting + Level 2.0 Long Blades + Level 2.1 Armour + Level 0.8 Dodging + Level 2.1 Invocations You couldn't memorise any spells. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (0/15) Altars: Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. Your four strong arms can wield two-handed weapons with a shield. You have a pair of large antennae on your head. (SInv) Message History You sense a monster nearby. Unknown command. A flayed ghost comes into view. Unknown command. You extend your mandibles. You dig through the rock wall. You dig through the rock wall. You can't dig through that. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. A large abomination comes into view. You barely miss the large abomination. The large abomination hits you! Ouch! That really hurt! You hit the large abomination but do no damage. The large abomination barely misses you. You barely miss the large abomination. The large abomination hits you!! Ouch! That really hurt! You die... # ### #... ## #. ###≈. ... #.#. # .##... ..##.# .#. #.##...#.# ##.# ##..≈.##.. { #..## #.#≈#####.. {#...####. ..#.##. ##X....#..≈# ..#.# #@#.###.#..≈##.#. ###.# ###≈#≈# .# { ... #. # #... ... . .# # # # ###.... # .≈ . ##. .##### .#≈ . # You could see a large abomination. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | Abyss:1 | holliwood the Formicid Abyssal Knight began the quest for the Orb. 0 | Abyss:1 | Reached XP level 1. HP: 18/18 MP: 2/2 72 | Abyss:1 | Noticed a flayed ghost 96 | Abyss:1 | Noticed a large abomination 107 | Abyss:1 | Demolished by a large abomination Vault maps used: Action || total -------------------------++------- Melee: Falchion || 3 Abil: Dig || 1 Dodge: Dodged || 1 Table legend: A = Spawn XP B = Non-spawn XP C = Spawn XP percentage of total XP D = Spawn monster count E = Non-spawn monster count F = Spawn count percentage of total count G = Total turns spent on level A B C D E F G +---------+---------+-------+---------+---------+-------+--------- Total | 0 | 0 | N/A | 0 | 0 | N/A | 107 +---------+---------+-------+---------+---------+-------+--------- +---------+---------+-------+---------+---------+-------+---------