Dungeon Crawl Stone Soup version 0.22-a0-301-gf0fe05c (webtiles) character file. 0 holliwood the Skirmisher (level 1, 10/18 HPs) Began as a Formicid Abyssal Knight on Mar 26, 2018. Was an Initiate of Lugonu. Quit the game on level 1 of the Dungeon. The game lasted 00:01:53 (219 turns). holliwood the Skirmisher (Formicid Abyssal Knight) Turns: 219, Time: 00:01:53 Health: 10/18 AC: 3 Str: 16 XL: 1 Next: 0% Magic: 2/2 EV: 11 Int: 11 God: Lugonu [......] Gold: 82 SH: 0 Dex: 10 Spells: 0/0 levels left rFire . . . SeeInvis + a - +1 falchion rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +0 leather armour rPois . Spirit . (helmet unavailable) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth .......... (no amulet) HPRegen 0.00/turn f - ring of loudness (curse) MPRegen 0.08/turn (no ring) @: non-regenerating, mildly diseased A: permanent stasis, dig shafts and tunnels, four strong arms, antennae 3 a: Dig, Shaft Self, Renounce Religion You were on level 1 of the Dungeon. You worshipped Lugonu. Lugonu was noncommittal. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You visited the Abyss 1 time. You collected 82 gold pieces. Inventory: Hand Weapons a - a +1 falchion (weapon) j - a +1 vampiric halberd Armour b - a +0 leather armour (worn) Jewellery f - a cursed ring of loudness (left hand) Wands h - a wand of polymorph (5) Scrolls e - a scroll of teleportation {unknown} g - a scroll of enchant weapon {unknown} i - a scroll of identify {unknown} k - a scroll of blinking {unknown} Potions d - a potion of brilliance {unknown} l - a potion of lignification {unknown} Comestibles c - a ration Skills: + Level 3.2 Fighting + Level 2.0 Long Blades + Level 2.1 Armour + Level 0.8 Dodging + Level 2.1 Invocations You couldn't memorise any spells. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. Your four strong arms can wield two-handed weapons with a shield. You have a pair of large antennae on your head. (SInv) Message History f - a cursed ring of loudness (left hand) Unknown command. This weapon is vampiric, and you must be Full or above to equip it. j - a vampiric halberd Found 16 gold pieces. There is a fountain of clear blue water here. There is a dry fountain here. k - a scroll labeled LUNOL ZUBUOMIM There is a dry fountain here. You see here a hand axe. Found a lumpy golden potion. Found 11 stones and a whip. You enter the shallow water. Moving in this stuff is going to be slow. You now have 82 gold pieces (gained 16). There is a fountain of clear blue water here. l - a lumpy golden potion There is a dry fountain here. There is a dry fountain here. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ########### ## #.........#### . .............## .# ...⌠...⌠......# .# ⌠..)......⌠...## ..# .....≈.........###..# ..)........⌠...#@...# ..≈.....≈........#.## ...........⌠...### # .....≈.........# ⌠.........⌠(..## ...⌠...⌠...)..# .............## #.........#### ########### { There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | Abyss:1 | holliwood the Formicid Abyssal Knight began the quest for the Orb. 0 | Abyss:1 | Reached XP level 1. HP: 18/18 MP: 2/2 137 | Abyss:2 | Noticed a lich 139 | Abyss:2 | Noticed a raiju 139 | Abyss:2 | Noticed a raiju 142 | Abyss:2 | Found a sacrificial altar of Ru. 142 | Abyss:2 | Noticed a great orb of eyes 166 | Abyss:2 | Noticed an ancient zyme 173 | D:1 | Escaped the Abyss 219 | D:1 | Quit the game Vault maps used: D:1: dpeg_arrival_stone_temple_mockup Action || total -------------------------++------- Invok: Depart the Abyss || 1 Abil: Dig || 3 Armor: Leather armour || 1 Table legend: A = Spawn XP B = Non-spawn XP C = Spawn XP percentage of total XP D = Spawn monster count E = Non-spawn monster count F = Spawn count percentage of total count G = Total turns spent on level A B C D E F G +---------+---------+-------+---------+---------+-------+--------- Total | 0 | 0 | N/A | 0 | 0 | N/A | 219 +---------+---------+-------+---------+---------+-------+--------- +---------+---------+-------+---------+---------+-------+---------