Dungeon Crawl Stone Soup version 0.22-a0-301-gf0fe05c (webtiles) character file. 0 holliwood the Skirmisher (level 1, -1/18 HPs) Began as a Formicid Abyssal Knight on Mar 26, 2018. Was a Follower of Lugonu. Slain by a chaos spawn (8 damage) ... on level 1 of the Abyss. The game lasted 00:00:57 (106 turns). holliwood the Skirmisher (Formicid Abyssal Knight) Turns: 106, Time: 00:00:57 Health: -1/18 AC: 3 Str: 16 XL: 1 Next: 0% Magic: 2/2 EV: 11 Int: 11 God: Lugonu [*.....] Gold: 13 SH: 0 Dex: 10 Spells: 0/0 levels left rFire . . . SeeInvis + a - +1 falchion rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +0 leather armour rPois . Spirit . (helmet unavailable) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.00/turn (no ring) MPRegen 0.08/turn (no ring) @: very slightly contaminated, non-regenerating, badly diseased, invisible A: permanent stasis, dig shafts and tunnels, four strong arms, antennae 3 a: Dig, Shaft Self, Depart the Abyss, Renounce Religion You were on level 1 of the Abyss. You worshipped Lugonu. Lugonu was aware of your devotion. You were not hungry. You visited 0 branches of the dungeon, and saw 0 of its levels. You visited the Abyss 1 time. You collected 13 gold pieces. Inventory: Hand Weapons a - a +1 falchion (weapon) Armour b - a +0 leather armour (worn) Scrolls d - a scroll of immolation {unknown} Comestibles c - a ration Skills: + Level 3.2 Fighting + Level 2.0 Long Blades + Level 2.1 Armour + Level 0.8 Dodging + Level 2.1 Invocations You couldn't memorise any spells. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (0/15) Altars: Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. Your four strong arms can wield two-handed weapons with a shield. You have a pair of large antennae on your head. (SInv) Message History The ancient zyme is too close now for your liking. You feel ill. Found a gateway leading out of the Abyss. Found a hand axe. The chaos spawn gurgles horribly! You feel ill. You feel ill. There is a gateway leading out of the Abyss here. The chaos spawn gores you! Ouch! That really hurt! You fade into invisibility! You are very lightly contaminated with residual magic. You feel ill. You extend your mandibles. You dig through the rock wall. You dig through the rock wall. You can't dig through that. You feel ill. The chaos spawn gores you! You die... #...########.#..##. #. .#.##....##..# . # ## ...#..# #... .# #...#.##..# ..# # ##.##.###.##... #. ##{{. #x...##.# #. #x.##.#..#x..# #. .##..###.#4## #.###....#..#.@# ##∩# #.)..##.### # .#.. ..# ### ###.#.##.# . ##.... .## #.#x####.# . .# .# #.# .# # ##.##. .. #... .#. You could see an ancient zyme and a chaos spawn. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | Abyss:1 | holliwood the Formicid Abyssal Knight began the quest for the Orb. 0 | Abyss:1 | Reached XP level 1. HP: 18/18 MP: 2/2 66 | Abyss:1 | Noticed an ancient zyme 66 | Abyss:1 | Noticed a large abomination 87 | Abyss:1 | Noticed a chaos spawn 106 | Abyss:1 | Slain by a chaos spawn Vault maps used: Action || total -------------------------++------- Abil: Dig || 1 Table legend: A = Spawn XP B = Non-spawn XP C = Spawn XP percentage of total XP D = Spawn monster count E = Non-spawn monster count F = Spawn count percentage of total count G = Total turns spent on level A B C D E F G +---------+---------+-------+---------+---------+-------+--------- Total | 0 | 0 | N/A | 0 | 0 | N/A | 106 +---------+---------+-------+---------+---------+-------+--------- +---------+---------+-------+---------+---------+-------+---------