Dungeon Crawl Stone Soup version 0.22-a0-301-gf0fe05c (webtiles) character file. 0 holliwood the Skirmisher (level 1, -4/18 HPs) Began as a Formicid Abyssal Knight on Mar 26, 2018. Was a Follower of Lugonu. Slain by a small abomination (9 damage) ... on level 1 of the Abyss. The game lasted 00:00:12 (56 turns). holliwood the Skirmisher (Formicid Abyssal Knight) Turns: 56, Time: 00:00:12 Health: -4/18 AC: 3 Str: 16 XL: 1 Next: 0% Magic: 2/2 EV: 11 Int: 11 God: Lugonu [*.....] Gold: 9 SH: 0 Dex: 10 Spells: 0/0 levels left rFire . . . SeeInvis + a - +1 falchion rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +0 leather armour rPois . Spirit . (helmet unavailable) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: permanent stasis, dig shafts and tunnels, four strong arms, antennae 3 a: Dig, Shaft Self, Depart the Abyss, Renounce Religion You were on level 1 of the Abyss. You worshipped Lugonu. Lugonu was aware of your devotion. You were not hungry. You visited 0 branches of the dungeon, and saw 0 of its levels. You visited the Abyss 1 time. You collected 9 gold pieces. Inventory: Hand Weapons a - a +1 falchion (weapon) Armour b - a +0 leather armour (worn) Comestibles c - a ration Skills: + Level 3.2 Fighting + Level 2.0 Long Blades + Level 2.1 Armour + Level 0.8 Dodging + Level 2.1 Invocations You couldn't memorise any spells. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (0/15) Altars: Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. Your four strong arms can wield two-handed weapons with a shield. You have a pair of large antennae on your head. (SInv) Message History Moving in this stuff is going to be slow. A white imp comes into view. The white imp shouts! The white imp gestures at you. The puff of frost misses you. An ufetubus comes into view. The ufetubus shouts! A small abomination comes into view. The white imp hits you. The white imp freezes you. You hit the white imp. The white imp is moderately wounded. The small abomination hits you! * * * LOW HITPOINT WARNING * * * The white imp hits you but does no damage. The small abomination closely misses you. You hit the white imp. The white imp is heavily wounded. The small abomination hits you! Ouch! That really hurt! You die... ≈≈≈≈≈≈ .≈≈≈≈≈≈ #.#≈≈≈≈ .#≈≈≈≈≈≈#### .#.≈≈≈♣≈5≈≈.# #.#≈≈≈.≈≈≈≈.# .#.≈≈≈≈≈≈5..# #..≈≈≈≈≈≈@x# .##≈≈≈≈≈#.#....# #..≈≈≈≈≈.## #...# #.≈≈≈≈≈##### #.. ..#≈≈≈≈#....# . #≈≈≈##.. ...# #≈≈#≈≈# ##.#.# ..≈..≈♣.#.#...# ####.#####. .### You could see a small abomination, a white imp and an ufetubus. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | Abyss:1 | holliwood the Formicid Abyssal Knight began the quest for the Orb. 0 | Abyss:1 | Reached XP level 1. HP: 18/18 MP: 2/2 47 | Abyss:1 | Noticed an ancient zyme 54 | Abyss:1 | Noticed a small abomination 56 | Abyss:1 | Slain by a small abomination Vault maps used: Action || total -------------------------++------- Melee: Falchion || 2 Abil: Dig || 1 Armor: Leather armour || 1 Dodge: Dodged || 2 Table legend: A = Spawn XP B = Non-spawn XP C = Spawn XP percentage of total XP D = Spawn monster count E = Non-spawn monster count F = Spawn count percentage of total count G = Total turns spent on level A B C D E F G +---------+---------+-------+---------+---------+-------+--------- Total | 0 | 0 | N/A | 0 | 0 | N/A | 56 +---------+---------+-------+---------+---------+-------+--------- +---------+---------+-------+---------+---------+-------+---------