Dungeon Crawl Stone Soup version 0.22-a0-284-g99d1f74 (webtiles) character file. 0 holliwood the Skirmisher (level 1, -3/18 HPs) Began as a Formicid Abyssal Knight on Mar 21, 2018. Was a Follower of Lugonu. Slain by a thrashing horror (6 damage) ... on level 1 of the Abyss. The game lasted 00:00:06 (90 turns). holliwood the Skirmisher (Formicid Abyssal Knight) Turns: 90, Time: 00:00:08 Health: -3/18 AC: 3 Str: 16 XL: 1 Next: 0% Magic: 2/2 EV: 11 Int: 11 God: Lugonu [*.....] Gold: 0 SH: 0 Dex: 10 Spells: 0/0 levels left rFire . . . SeeInvis + a - +1 falchion rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +0 leather armour rPois . Spirit . (helmet unavailable) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: permanent stasis, dig shafts and tunnels, four strong arms, antennae 3 a: Dig, Shaft Self, Depart the Abyss, Renounce Religion You were on level 1 of the Abyss. You worshipped Lugonu. Lugonu was aware of your devotion. You were not hungry. You visited 0 branches of the dungeon, and saw 0 of its levels. You visited the Abyss 1 time. Inventory: Hand Weapons a - a +1 falchion (weapon) Armour b - a +0 leather armour (worn) Potions d - a potion of brilliance {unknown} Comestibles c - a ration Skills: + Level 3.2 Fighting + Level 2.0 Long Blades + Level 2.1 Armour + Level 0.8 Dodging + Level 2.1 Invocations You couldn't memorise any spells. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (0/15) Altars: Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. Your four strong arms can wield two-handed weapons with a shield. You have a pair of large antennae on your head. (SInv) Message History You enter the shallow water. Moving in this stuff is going to be slow. d - a white potion Unknown command. Unknown command. You sense a monster nearby. Unknown command. You sense a monster nearby. A thrashing horror comes into view. The thrashing horror roars! A large abomination comes into view. Unknown command. There are monsters nearby! You hit the thrashing horror. The thrashing horror is lightly damaged. The thrashing horror tramples you! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * You hold your ground! The thrashing horror tramples you. You die... .....###..#.# # #.#.# #...#... # ..# #.....### .#. #..##.# #.### #.#.#.## # ####...####.# # #......... # #.###.. #. # ##@# #.# X......X.# # { #...#.#.... ## #.#....... #.. .#...#..# #. .. ..## .. . .# #.. # ## ## #.# You could see a thrashing horror and a large abomination. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | Abyss:1 | holliwood the Formicid Abyssal Knight began the quest for the Orb. 0 | Abyss:1 | Reached XP level 1. HP: 18/18 MP: 2/2 89 | Abyss:1 | Noticed a thrashing horror 90 | Abyss:1 | Noticed a large abomination 90 | Abyss:1 | Slain by a thrashing horror Vault maps used: Abyss:1: serial_sigils_hangedman_quiver Action || total -------------------------++------- Melee: Falchion || 1 Table legend: A = Spawn XP B = Non-spawn XP C = Spawn XP percentage of total XP D = Spawn monster count E = Non-spawn monster count F = Spawn count percentage of total count G = Total turns spent on level A B C D E F G +---------+---------+-------+---------+---------+-------+--------- Total | 0 | 0 | N/A | 0 | 0 | N/A | 90 +---------+---------+-------+---------+---------+-------+--------- +---------+---------+-------+---------+---------+-------+---------