Dungeon Crawl Stone Soup version 0.22-a0-284-g99d1f74 (webtiles) character file. 0 holliwood the Skirmisher (level 1, -9/18 HPs) Began as a Formicid Abyssal Knight on Mar 21, 2018. Was a Follower of Lugonu. Mangled by a Hell Sentinel (19 damage) ... on level 1 of the Abyss. The game lasted 00:00:16 (74 turns). holliwood the Skirmisher (Formicid Abyssal Knight) Turns: 74, Time: 00:00:17 Health: -9/18 AC: 3 Str: 16 XL: 1 Next: 0% Magic: 2/2 EV: 11 Int: 11 God: Lugonu [*.....] Gold: 0 SH: 0 Dex: 10 Spells: 0/0 levels left rFire . . . SeeInvis + a - +1 falchion rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +0 leather armour rPois . Spirit . (helmet unavailable) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: permanent stasis, dig shafts and tunnels, four strong arms, antennae 3 a: Dig, Shaft Self, Depart the Abyss, Renounce Religion You were on level 1 of the Abyss. You worshipped Lugonu. Lugonu was aware of your devotion. You were not hungry. You visited 0 branches of the dungeon, and saw 0 of its levels. You visited the Abyss 1 time. Inventory: Hand Weapons a - a +1 falchion (weapon) Armour b - a +0 leather armour (worn) d - a +0 ring mail Comestibles c - a ration Skills: + Level 3.2 Fighting + Level 2.0 Long Blades + Level 2.1 Armour + Level 0.8 Dodging + Level 2.1 Invocations You couldn't memorise any spells. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (0/15) Altars: Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. Your four strong arms can wield two-handed weapons with a shield. You have a pair of large antennae on your head. (SInv) Message History Unknown command. Found a gateway leading out of the Abyss. You see here a ring mail. d - a ring mail Found 21 arrows. A starcursed mass coalesces out of seething chaos. Unknown command. A starcursed mass splits. A starcursed mass splits. A chorus of shrieks assaults your mind. Ouch! That really hurt! Found a dagger. Found 28 arrows. A Hell Sentinel comes into view. The Hell Sentinel roars! The Hell Sentinel barely misses you. You riposte. You hit the Hell Sentinel. The Hell Sentinel is lightly wounded. The Hell Sentinel hits you!! Ouch! That really hurt! You die... ... .. ... ##..# ..##..##..# .. .. # ..##..##..##..# ..##.. X{................(.... .X{... ........... ... ##{. #..##..##..# ..# ##. ##..##..##..##..##.. .... ................... .........X......@1...... ##..##..##..##..##..##.. ##..##. ##..##..# .# ... .............. .. . ..........)..... .. ##..##..##..##..##..# .. #.. #..##..##..# ..# . .. . ......... .. You could see a starcursed mass and a Hell Sentinel. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | Abyss:1 | holliwood the Formicid Abyssal Knight began the quest for the Orb. 0 | Abyss:1 | Reached XP level 1. HP: 18/18 MP: 2/2 58 | Abyss:1 | Noticed a starcursed mass 71 | Abyss:1 | Noticed a Hell Sentinel 74 | Abyss:1 | Mangled by a Hell Sentinel Vault maps used: Abyss:1: minivault_19 Action || total -------------------------++------- Dodge: Dodged || 1 Rpst.: Falchion || 1 Table legend: A = Spawn XP B = Non-spawn XP C = Spawn XP percentage of total XP D = Spawn monster count E = Non-spawn monster count F = Spawn count percentage of total count G = Total turns spent on level A B C D E F G +---------+---------+-------+---------+---------+-------+--------- Total | 0 | 0 | N/A | 0 | 0 | N/A | 74 +---------+---------+-------+---------+---------+-------+--------- +---------+---------+-------+---------+---------+-------+---------