Dungeon Crawl Stone Soup version 0.22-a0-284-g99d1f74 (webtiles) character file. 0 holliwood the Skirmisher (level 1, -7/18 HPs) Began as a Formicid Abyssal Knight on Mar 21, 2018. Was a Follower of Lugonu. Mangled by a large abomination (15 damage) ... on level 1 of the Abyss. The game lasted 00:00:41 (108 turns). holliwood the Skirmisher (Formicid Abyssal Knight) Turns: 108, Time: 00:00:42 Health: -7/18 AC: 3 Str: 16 XL: 1 Next: 0% Magic: 2/2 EV: 11 Int: 11 God: Lugonu [*.....] Gold: 0 SH: 0 Dex: 10 Spells: 0/0 levels left rFire . . . SeeInvis + a - +1 falchion rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +0 leather armour rPois . Spirit . (helmet unavailable) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: permanent stasis, dig shafts and tunnels, four strong arms, antennae 3 a: Dig, Shaft Self, Depart the Abyss, Renounce Religion You were on level 1 of the Abyss. You worshipped Lugonu. Lugonu was aware of your devotion. You were not hungry. You visited 0 branches of the dungeon, and saw 0 of its levels. You visited the Abyss 1 time. Inventory: Hand Weapons a - a +1 falchion (weapon) Armour b - a +0 leather armour (worn) Scrolls d - a scroll of teleportation {unknown} Comestibles c - 2 rations Skills: + Level 3.2 Fighting + Level 2.0 Long Blades + Level 2.1 Armour + Level 0.8 Dodging + Level 2.1 Invocations You couldn't memorise any spells. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (0/15) Altars: Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. Your four strong arms can wield two-handed weapons with a shield. You have a pair of large antennae on your head. (SInv) Message History You extend your mandibles. You dig through the rock wall. A white imp comes into view. The white imp shouts, "Run away, thou simpering onion-eyed slime mould!" You retract your mandibles. You slash the white imp! The white imp is severely wounded. The white imp closely misses you. You riposte. You hit the white imp but do no damage. The white imp is severely wounded. You closely miss the white imp. The white imp is severely wounded. The white imp hits you. The white imp freezes you. The large abomination closely misses you. You barely miss the white imp. The white imp is severely wounded. The white imp gestures at you. The puff of frost hits you! The large abomination hits you! Ouch! That really hurt! You die... { ##### # ## ###.#...# # #.# #...#.##X.##.# ### .##..X.#.X@5# #. ##.X..######......# #.#.....## .#.##.## ##. ..##.# .# ..# .# ###.. ## # ## #.# #...##...# ## .#.## ##..# #..# #.. #.#.# # You could see 2 large abominations and a white imp. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | Abyss:1 | holliwood the Formicid Abyssal Knight began the quest for the Orb. 0 | Abyss:1 | Reached XP level 1. HP: 18/18 MP: 2/2 45 | Abyss:1 | Found a bloodstained altar of Trog. 58 | Abyss:1 | Noticed a large abomination 85 | Abyss:1 | Noticed a large abomination 108 | Abyss:1 | Mangled by a large abomination Vault maps used: Action || total -------------------------++------- Melee: Falchion || 3 Abil: Dig || 1 Dodge: Dodged || 2 Rpst.: Falchion || 1 Table legend: A = Spawn XP B = Non-spawn XP C = Spawn XP percentage of total XP D = Spawn monster count E = Non-spawn monster count F = Spawn count percentage of total count G = Total turns spent on level A B C D E F G +---------+---------+-------+---------+---------+-------+--------- Total | 0 | 0 | N/A | 0 | 0 | N/A | 108 +---------+---------+-------+---------+---------+-------+--------- +---------+---------+-------+---------+---------+-------+---------