Dungeon Crawl Stone Soup version 0.22-a0-284-g99d1f74 (webtiles) character file. 0 holliwood the Skirmisher (level 1, 14/18 HPs) Began as a Formicid Abyssal Knight on Mar 20, 2018. Was an Initiate of Lugonu. Quit the game on level 1 of the Dungeon. The game lasted 00:02:19 (218 turns). holliwood the Skirmisher (Formicid Abyssal Knight) Turns: 218, Time: 00:02:20 Health: 14/18 AC: 4 Str: 16 XL: 1 Next: 0% Magic: 1/2 EV: 11 Int: 11 God: Lugonu [......] Gold: 91 SH: 0 Dex: 10 Spells: 0/0 levels left rFire . . . SeeInvis + a - +1 falchion rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +1 leather armour rPois . Spirit . (helmet unavailable) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: permanent stasis, dig shafts and tunnels, four strong arms, antennae 3 a: Dig, Shaft Self, Renounce Religion You were on level 1 of the Dungeon. You worshipped Lugonu. Lugonu was noncommittal. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You visited the Abyss 1 time. You collected 91 gold pieces. Inventory: Hand Weapons a - a +1 falchion (weapon) Armour b - a +1 leather armour (worn) Wands f - a wand of paralysis (13) Scrolls h - a scroll of vulnerability Potions d - a potion of might {unknown} e - a potion of lignification {unknown} i - 2 potions of brilliance {unknown} k - a potion of degeneration {unknown} Comestibles c - 3 rations Skills: + Level 3.2 Fighting + Level 2.0 Long Blades + Level 2.1 Armour + Level 0.8 Dodging + Level 2.1 Invocations You couldn't memorise any spells. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. Your four strong arms can wield two-handed weapons with a shield. You have a pair of large antennae on your head. (SInv) Message History A kobold comes into view. The kobold shouts! There is a staircase leading out of the dungeon here. As you read the scroll labeled JEOCUH IGORROE, it crumbles to dust. It is a scroll of enchant armour. Your +0 leather armour glows green for a moment. The kobold hits you. As you read the scroll labeled ZOSOCV OMIABUTH, it crumbles to dust. You feel a strange sense of stasis. It was a scroll of teleportation. The kobold hits you. As you read the scroll labeled CEERAH PUAZ, it crumbles to dust. It is a scroll of identify. h - a scroll of vulnerability The kobold barely misses you. You riposte. You barely miss the kobold. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) Okay, then. Unknown command. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) { ###+### { #.....# #.....# #..8..# #..K..# #..@..# ####### You could see a kobold. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | Abyss:1 | holliwood the Formicid Abyssal Knight began the quest for the Orb. 0 | Abyss:1 | Reached XP level 1. HP: 18/18 MP: 2/2 96 | Abyss:2 | Noticed an apocalypse crab 100 | Abyss:3 | Found a sparkling altar of Nemelex Xobeh. 130 | Abyss:3 | Noticed a purple draconian 156 | Abyss:4 | Noticed a water elemental 157 | Abyss:4 | Noticed a flying skull 161 | Abyss:4 | Noticed a flying skull 208 | Abyss:4 | Noticed a long sword of holy wrath 214 | D:1 | Escaped the Abyss 218 | D:1 | Quit the game Vault maps used: D:1: minmay_arrival_solitary_statue Abyss:3: dshaligram_kb_abyss_rune_zappy_water_cross, minivault_19 Abyss:4: evilmike_abyss_exit_plants, evilmike_abyss_rune_ettins Action || total -------------------------++------- Invok: Depart the Abyss || 1 Abil: Dig || 1 Use: Scroll || 3 Dodge: Dodged || 1 Rpst.: Falchion || 1 Table legend: A = Spawn XP B = Non-spawn XP C = Spawn XP percentage of total XP D = Spawn monster count E = Non-spawn monster count F = Spawn count percentage of total count G = Total turns spent on level A B C D E F G +---------+---------+-------+---------+---------+-------+--------- Total | 0 | 0 | N/A | 0 | 0 | N/A | 218 +---------+---------+-------+---------+---------+-------+--------- +---------+---------+-------+---------+---------+-------+---------