Dungeon Crawl Stone Soup version 0.22-a0-271-gc000056 (webtiles) character file. 0 holliwood the Skirmisher (level 1, -2/18 HPs) Began as a Formicid Abyssal Knight on Mar 12, 2018. Was a Follower of Lugonu. Slain by a chaos spawn (10 damage) ... on level 1 of the Abyss. The game lasted 00:00:29 (64 turns). holliwood the Skirmisher (Formicid Abyssal Knight) Turns: 64, Time: 00:00:29 Health: -2/18 AC: 3 Str: 16 XL: 1 Next: 0% Magic: 2/2 EV: 11 Int: 11 God: Lugonu [*.....] Gold: 16 SH: 0 Dex: 10 Spells: 0/0 levels left rFire . . . SeeInvis + a - +1 falchion rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +0 leather armour rPois . Spirit . (helmet unavailable) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: permanent stasis, dig shafts and tunnels, four strong arms, antennae 3 a: Dig, Shaft Self, Depart the Abyss, Renounce Religion You were on level 1 of the Abyss. You worshipped Lugonu. Lugonu was aware of your devotion. You were not hungry. You visited 0 branches of the dungeon, and saw 0 of its levels. You visited the Abyss 1 time. You collected 16 gold pieces. Inventory: Hand Weapons a - a +1 falchion (weapon) Armour b - a +0 leather armour (worn) Comestibles c - a ration Skills: + Level 3.2 Fighting + Level 2.0 Long Blades + Level 2.1 Armour + Level 0.8 Dodging + Level 2.1 Invocations You couldn't memorise any spells. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (0/15) Altars: Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. Your four strong arms can wield two-handed weapons with a shield. You have a pair of large antennae on your head. (SInv) Message History You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You slash the raiju! The raiju is moderately wounded. The raiju bites you but does no damage. A raiju comes into view. You closely miss the raiju. The raiju is moderately wounded. The raiju bursts into living lightning! The living lightning hits the raiju. The raiju completely resists. The living lightning misses you. x2; The raiju blinks! The raiju bursts into living lightning! The living lightning misses you. The raiju blinks! You closely miss the chaos spawn. The chaos spawn gores you! Ouch! That really hurt! You die... ### .#... .#.# ##.####...#....# ..#.. .. .... ## # ##. .{ #.. .# # #.#....... # .##..######. . #..#.##h ..# . ###.##.#.##.#.# .###..####@4....# .#...## #.#§##.... #.#..# #h .# #. .#.#.# #§ #. ...### ## ## ### # You could see 2 raiju and a chaos spawn. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | Abyss:1 | holliwood the Formicid Abyssal Knight began the quest for the Orb. 0 | Abyss:1 | Reached XP level 1. HP: 18/18 MP: 2/2 60 | Abyss:1 | Noticed a raiju 60 | Abyss:1 | Noticed a chaos spawn 63 | Abyss:1 | Noticed a raiju 64 | Abyss:1 | Slain by a chaos spawn Vault maps used: Abyss:1: evilmike_abyss_exit_mutagenic Action || total -------------------------++------- Melee: Falchion || 4 Armor: Leather armour || 1 Dodge: Dodged || 3 Table legend: A = Spawn XP B = Non-spawn XP C = Spawn XP percentage of total XP D = Spawn monster count E = Non-spawn monster count F = Spawn count percentage of total count G = Total turns spent on level A B C D E F G +---------+---------+-------+---------+---------+-------+--------- Total | 0 | 0 | N/A | 0 | 0 | N/A | 64 +---------+---------+-------+---------+---------+-------+--------- +---------+---------+-------+---------+---------+-------+---------