Dungeon Crawl Stone Soup version 0.22-a0-266-g5fdf0d7 (webtiles) character file. 0 holliwood the Skirmisher (level 1, -5/18 HPs) Began as a Formicid Abyssal Knight on Mar 8, 2018. Was a Follower of Lugonu. Slain by an ancient zyme (6 damage) ... on level 1 of the Abyss. The game lasted 00:00:30 (99 turns). holliwood the Skirmisher (Formicid Abyssal Knight) Turns: 99, Time: 00:00:30 Health: -5/18 AC: 3 Str: 16 XL: 1 Next: 0% Magic: 2/2 EV: 11 Int: 11 God: Lugonu [*.....] Gold: 8 SH: 0 Dex: 10 Spells: 0/0 levels left rFire . . . SeeInvis + a - +1 falchion rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +0 leather armour rPois . Spirit . (helmet unavailable) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.00/turn (no ring) MPRegen 0.08/turn (no ring) @: non-regenerating, diseased A: permanent stasis, dig shafts and tunnels, four strong arms, antennae 3 a: Dig, Shaft Self, Depart the Abyss, Renounce Religion You were on level 1 of the Abyss. You worshipped Lugonu. Lugonu was aware of your devotion. You were not hungry. You visited 0 branches of the dungeon, and saw 0 of its levels. You visited the Abyss 1 time. You collected 8 gold pieces. Inventory: Hand Weapons a - a +1 falchion (weapon) Armour b - a +0 leather armour (worn) Comestibles c - a ration Skills: + Level 3.2 Fighting + Level 2.0 Long Blades + Level 2.1 Armour + Level 0.8 Dodging + Level 2.1 Invocations You couldn't memorise any spells. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (0/15) Altars: Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. Your four strong arms can wield two-handed weapons with a shield. You have a pair of large antennae on your head. (SInv) Message History Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You hit the ancient zyme. The ancient zyme is lightly damaged. The ancient zyme hits you. * * * LOW HITPOINT WARNING * * * The ancient zyme barely misses you. You feel ill. You hit the ancient zyme but do no damage. The ancient zyme is lightly damaged. The ancient zyme hits you. You die... ...........# .........#.. # ..#.#..##...# .....#.#.##..# #...#. #..# . ...#. .###.##.# #... # # #..### . # ###.# #@..# #...x#### #..≈≈≈ #≈≈≈≈♣ #...≈≈ ....≈≈ ..#.. .###. You could see an ancient zyme. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | Abyss:1 | holliwood the Formicid Abyssal Knight began the quest for the Orb. 0 | Abyss:1 | Reached XP level 1. HP: 18/18 MP: 2/2 77 | Abyss:1 | Noticed a bone dragon 94 | Abyss:1 | Noticed an ancient zyme 99 | Abyss:1 | Slain by an ancient zyme Vault maps used: Action || total -------------------------++------- Melee: Falchion || 3 Dodge: Dodged || 4 Table legend: A = Spawn XP B = Non-spawn XP C = Spawn XP percentage of total XP D = Spawn monster count E = Non-spawn monster count F = Spawn count percentage of total count G = Total turns spent on level A B C D E F G +---------+---------+-------+---------+---------+-------+--------- Total | 0 | 0 | N/A | 0 | 0 | N/A | 99 +---------+---------+-------+---------+---------+-------+--------- +---------+---------+-------+---------+---------+-------+---------