Dungeon Crawl Stone Soup version 0.22-a0-265-g0d8bc90 (webtiles) character file. 0 holliwood the Skirmisher (level 1, 0/18 HPs) Began as a Formicid Abyssal Knight on Mar 8, 2018. Was a Follower of Lugonu. Slain by a worldbinder (1 damage) ... on level 1 of the Abyss. The game lasted 00:01:19 (105 turns). holliwood the Skirmisher (Formicid Abyssal Knight) Turns: 105, Time: 00:01:19 Health: 0/18 AC: 3 Str: 16 XL: 1 Next: 0% Magic: 2/2 EV: 11 Int: 11 God: Lugonu [*.....] Gold: 0 SH: 0 Dex: 10 Spells: 0/0 levels left rFire . . . SeeInvis + a - +1 falchion rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +0 leather armour rPois . Spirit . (helmet unavailable) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: permanent stasis, dig shafts and tunnels, four strong arms, antennae 3 a: Dig, Shaft Self, Depart the Abyss, Renounce Religion You were on level 1 of the Abyss. You worshipped Lugonu. Lugonu was aware of your devotion. You were not hungry. You visited 0 branches of the dungeon, and saw 0 of its levels. You visited the Abyss 1 time. Inventory: Hand Weapons a - a +1 falchion (weapon) Armour b - a +0 leather armour (worn) Comestibles c - 3 rations Skills: + Level 3.2 Fighting + Level 2.0 Long Blades + Level 2.1 Armour + Level 0.8 Dodging + Level 2.1 Invocations You couldn't memorise any spells. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (0/15) Altars: Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. Your four strong arms can wield two-handed weapons with a shield. You have a pair of large antennae on your head. (SInv) Message History An orange demon comes into view. The orange demon screeches! The worldbinder hits you. * * * LOW HITPOINT WARNING * * * The worldbinder closely misses you. Okay, then. You dig through the rock wall. A hell hound comes into view. You dig through the rock wall. The hell hound barks! The worldbinder closely misses you. You riposte. You hit the worldbinder. The worldbinder is lightly damaged. The worldbinder hits you. * * * LOW HITPOINT WARNING * * * The orange demon closely misses you. You retract your mandibles. The worldbinder barely misses you. You riposte. You hit the worldbinder. The worldbinder is lightly damaged. The worldbinder hits you. You die... ..#..#.##.#..#..#.. ##.....#....#..#..#.# #..#..#...#.#G#..... #. ...#......#WX..#{##.... .#...#.#..#.#.#.#{# ... #....##.#4p.#. ##W..##. #.#......u###.# ##..##. #......x.# .## #. .5. ..#..#@### . #...G. #.#..# # #. ##. ....## ##.##. ..#.. ..... ... .#. .#.... .. .... # .##. . .. .# #=... You could see a brown very ugly thing, a glowing orange brain, an orange demon, a large abomination, a necromancer, a worldbinder and a wraith. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | Abyss:1 | holliwood the Formicid Abyssal Knight began the quest for the Orb. 0 | Abyss:1 | Reached XP level 1. HP: 18/18 MP: 2/2 71 | Abyss:1 | Noticed a glowing orange brain 71 | Abyss:1 | Noticed a worldbinder 74 | Abyss:1 | Noticed an iron imp 79 | Abyss:1 | Noticed a brown very ugly thing 81 | Abyss:1 | Noticed a wraith 83 | Abyss:1 | Noticed a large abomination 84 | Abyss:1 | Noticed a shadow 84 | Abyss:1 | Noticed a necromancer 86 | Abyss:1 | Noticed a shadow 87 | Abyss:1 | Noticed a small abomination 95 | Abyss:1 | Noticed a shadow 100 | Abyss:1 | Noticed a necromancer 100 | Abyss:1 | Noticed a wraith 100 | Abyss:1 | Noticed a wraith 102 | Abyss:1 | Noticed an orange demon 104 | Abyss:1 | Noticed a hell hound 105 | Abyss:1 | Slain by a worldbinder Vault maps used: Abyss:1: hangedman_cross_veins Action || total -------------------------++------- Abil: Dig || 3 Armor: Leather armour || 2 Dodge: Dodged || 9 Rpst.: Falchion || 4 Table legend: A = Spawn XP B = Non-spawn XP C = Spawn XP percentage of total XP D = Spawn monster count E = Non-spawn monster count F = Spawn count percentage of total count G = Total turns spent on level A B C D E F G +---------+---------+-------+---------+---------+-------+--------- Total | 0 | 0 | N/A | 0 | 0 | N/A | 105 +---------+---------+-------+---------+---------+-------+--------- +---------+---------+-------+---------+---------+-------+---------