Dungeon Crawl Stone Soup version 0.22-a0-265-g0d8bc90 (webtiles) character file. 0 holliwood the Skirmisher (level 1, -12/18 HPs) Began as a Formicid Abyssal Knight on Mar 8, 2018. Was a Follower of Lugonu. Mangled by a small abomination (19 damage) ... on level 1 of the Abyss. The game lasted 00:00:36 (101 turns). holliwood the Skirmisher (Formicid Abyssal Knight) Turns: 101, Time: 00:00:37 Health: -12/18 AC: 3 Str: 16 XL: 1 Next: 0% Magic: 2/2 EV: 11 Int: 11 God: Lugonu [*.....] Gold: 0 SH: 0 Dex: 10 Spells: 0/0 levels left rFire . . . SeeInvis + a - +1 falchion rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +0 leather armour rPois . Spirit . (helmet unavailable) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: permanent stasis, dig shafts and tunnels, four strong arms, antennae 3 a: Dig, Shaft Self, Depart the Abyss, Renounce Religion You were on level 1 of the Abyss. You worshipped Lugonu. Lugonu was aware of your devotion. You were not hungry. You visited 0 branches of the dungeon, and saw 0 of its levels. You visited the Abyss 1 time. Inventory: Hand Weapons a - a +1 falchion (weapon) Armour b - a +0 leather armour (worn) Scrolls e - a scroll of enchant weapon {unknown} Potions d - 2 potions of curing {unknown} Comestibles c - a ration Skills: + Level 3.2 Fighting + Level 2.0 Long Blades + Level 2.1 Armour + Level 0.8 Dodging + Level 2.1 Invocations You couldn't memorise any spells. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (0/15) Altars: Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. Your four strong arms can wield two-handed weapons with a shield. You have a pair of large antennae on your head. (SInv) Message History You are terrified of the glowing orange brain! You cannot move closer to the glowing orange brain! Unknown command. The glowing orange brain pulsates. You are confused. Unknown command. The glowing orange brain blinks! Found a gateway leading deeper into the Abyss. Unknown command. You are no longer terrified. A small abomination comes into view. You're too confused to move! You feel less confused. The small abomination hits you. You hit the small abomination but do no damage. The small abomination hits you! Ouch! That really hurt! You closely miss the small abomination. The small abomination hits you!! Ouch! That really hurt! You die... ## #....> ... ..... #.# .... ## ..# ... #..##.# ..## ##.#....##...# ........#Gx..#.### . ..##..@......# . .##.####...# . #.....## . ###.####..#....# #....#..#...## # ..##....#...... #.##.##..###.###. ..... #.### ... #...# ###. You could see a glowing orange brain and a small abomination. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | Abyss:1 | holliwood the Formicid Abyssal Knight began the quest for the Orb. 0 | Abyss:1 | Reached XP level 1. HP: 18/18 MP: 2/2 6 | Abyss:1 | Found a radiant altar of Vehumet. 71 | Abyss:1 | Noticed a raiju 72 | Abyss:1 | Noticed a small abomination 74 | Abyss:1 | Noticed an ice dragon simulacrum 90 | Abyss:1 | Noticed a glowing orange brain 98 | Abyss:1 | Noticed a small abomination 101 | Abyss:1 | Mangled by a small abomination Vault maps used: Action || total -------------------------++------- Melee: Falchion || 2 Abil: Dig || 2 Table legend: A = Spawn XP B = Non-spawn XP C = Spawn XP percentage of total XP D = Spawn monster count E = Non-spawn monster count F = Spawn count percentage of total count G = Total turns spent on level A B C D E F G +---------+---------+-------+---------+---------+-------+--------- Total | 0 | 0 | N/A | 0 | 0 | N/A | 101 +---------+---------+-------+---------+---------+-------+--------- +---------+---------+-------+---------+---------+-------+---------