Dungeon Crawl Stone Soup version 0.22-a0-259-gdd11e71 (webtiles) character file. 2 holliwood the Skirmisher (level 1, 0/18 HPs) Began as a Formicid Abyssal Knight on Mar 5, 2018. Was an Initiate of Lugonu. Slain by a jackal (2 damage) ... on level 1 of the Dungeon. The game lasted 00:00:40 (84 turns). holliwood the Skirmisher (Formicid Abyssal Knight) Turns: 84, Time: 00:00:40 Health: 0/18 AC: 3 Str: 16 XL: 1 Next: 44% Magic: 2/2 EV: 11 Int: 11 God: Lugonu [......] Gold: 0 SH: 0 Dex: 10 Spells: 0/0 levels left rFire . . . SeeInvis + a - +1 falchion rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +0 leather armour rPois . Spirit . (helmet unavailable) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: permanent stasis, dig shafts and tunnels, four strong arms, antennae 3 a: Dig, Shaft Self, Renounce Religion You were on level 1 of the Dungeon. You worshipped Lugonu. Lugonu was noncommittal. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You visited the Abyss 1 time. Inventory: Hand Weapons a - a +1 falchion (weapon) Armour b - a +0 leather armour (worn) Comestibles c - a ration Skills: + Level 3.4 Fighting + Level 2.0 Long Blades + Level 2.2 Armour + Level 0.8 Dodging + Level 2.1 Invocations You couldn't memorise any spells. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. Your four strong arms can wield two-handed weapons with a shield. You have a pair of large antennae on your head. (SInv) Message History You barely miss the jackal. The jackal closely misses you. The jackal barely misses you. The jackal bites you but does no damage. The goblin hits you but does no damage. The jackal bites you but does no damage. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you but does no damage. The jackal completely misses you. You riposte. You hit the jackal. The jackal is moderately wounded. The jackal bites you but does no damage. The goblin hits you but does no damage. The jackal closely misses you. The jackal barely misses you. The jackal bites you but does no damage. The jackal barely misses you. You riposte. You closely miss the jackal. The goblin hits you but does no damage. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal closely misses you. You riposte. You barely miss the jackal. The jackal barely misses you. The jackal bites you. You die... ############### .)....hhhh..... ##@## #.g.# #...# #...# ##'## #.# ### #%######.... #........... ###...##.### You could see 4 jackals and a goblin. Vanquished Creatures A bat (D:1) A kobold (D:1) 2 rats (D:1) 4 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | Abyss:1 | holliwood the Formicid Abyssal Knight began the quest for the Orb. 0 | Abyss:1 | Reached XP level 1. HP: 18/18 MP: 2/2 38 | Abyss:1 | Noticed an ancient zyme 45 | D:1 | Escaped the Abyss 84 | D:1 | Slain by a jackal Vault maps used: D:1: minmay_arrival_plants_in_alcoves Action || total -------------------------++------- Melee: Falchion || 8 Invok: Depart the Abyss || 1 Armor: Leather armour || 8 Dodge: Dodged || 17 Rpst.: Falchion || 7 Table legend: A = Spawn XP B = Non-spawn XP C = Spawn XP percentage of total XP D = Spawn monster count E = Non-spawn monster count F = Spawn count percentage of total count G = Total turns spent on level A B C D E F G +---------+---------+-------+---------+---------+-------+--------- Total | 0 | 4 | 0.0 | 0 | 4 | 0.0 | 84 +---------+---------+-------+---------+---------+-------+--------- D:1 | 0 | 4 | 0.0 | 0 | 4 | 0.0 | 39 +---------+---------+-------+---------+---------+-------+---------