Dungeon Crawl Stone Soup version 0.25-a0-829-g4e6a552 (webtiles) character file. Game seed: 6754982882366531961, levelgen mode: deterministic 7 hgbash the Skirmisher (level 2, -1/19 HPs) Began as a Gargoyle Monk on Apr 21, 2020. Slain by a jackal (2 damage) ... on level 1 of the Dungeon. The game lasted 00:00:41 (89 turns). hgbash the Skirmisher (Gargoyle Monk) Turns: 89, Time: 00:00:42 Health: -1/19 AC: 4 Str: 14 XL: 2 Next: 0% Magic: 2/2 EV: 12 Int: 10 God: Gold: 16 SH: 0 Dex: 12 Spells: 1/1 levels left rFire . . . SeeInvis . a - +0 mace rCold . . . Gourm . (no shield) rNeg + . . Faith . b - +0 robe rPois ∞ Spirit . (no helmet) rElec + Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: negative energy resistance 1, electricity resistance, unbreathing, petrification resistance, rot immunity, AC +2 a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 16 gold pieces. Inventory: Hand Weapons a - a +0 mace (weapon) Armour b - a +0 robe (worn) Scrolls d - 2 scrolls of identify {unknown} e - a scroll of remove curse {unknown} Potions f - 2 potions of heal wounds {unknown} g - a potion of haste {unknown} h - a potion of brilliance {unknown} Comestibles c - a ration Skills: * Level 3.4 Fighting + Level 3.0 Maces & Flails * Level 2.5 Dodging + Level 2.3 Stealth You had one spell level left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are resistant to torment. Your stone body is resilient. (AC +2) You are immune to poison. You resist negative energy. (rN+) You are resistant to electric shocks. (rElec) You can survive without breathing. You are immune to petrification. You are immune to rotting. Message History The leopard gecko is almost dead. The leopard gecko bites you but does no damage. You barely miss the leopard gecko. The leopard gecko is almost dead. The leopard gecko bites you. * * * LOW HITPOINT WARNING * * * The leopard gecko bites you. * * * LOW HITPOINT WARNING * * * You hit the leopard gecko but do no damage. The leopard gecko is severely wounded. The leopard gecko barely misses you. You hit the leopard gecko. You kill the leopard gecko! You have reached level 2! You hit the jackal. The jackal is lightly wounded. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you. You die... ...............# .## ...............######... ........)......'....... ...............######.# ...............######.# .?....................# .#....................# #.#.##h###...........# #... #@# #...........#. #......# #............. #.###### #..........### #. #............. #...........## ####+##+###.# #.# ####### ##### #.# #≈≈..#.##.#.###.# You could see a jackal. Vanquished Creatures A leopard gecko (D:1) 2 bats (D:1) A goblin (D:1) A jackal (D:1) 5 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | hgbash the Gargoyle Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 1/1 88 | D:1 | Reached XP level 2. HP: 2/19 MP: 2/2 89 | D:1 | Slain by a jackal Levels and vault maps discovered: D:1: enne_arrival_octagon_isle, layout_basic Action || total -------------------------++------- Melee: Mace || 24 Armor: Robe || 10 Dodge: Dodged || 28 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 10 | 0 | 0.0 | 5 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 10 | 0 | 0.0 | 5 | 0 | 0.0 +---------+---------+-------+---------+---------+-------