Dungeon Crawl Stone Soup version 0.22-a0-305-gd21a89c (console) character file. 8 heteroy the Insei (level 2, 19/21 HPs) Began as a Demonspawn Transmuter on Mar 31, 2018. Quit the game on level 1 of the Dungeon. The game lasted 00:00:26 (396 turns). heteroy the Insei (Demonspawn Transmuter) Turns: 396, Time: 00:00:26 Health: 19/21 AC: 3 Str: 10 XL: 2 Next: 0% Magic: 5/5 EV: 12 Int: 14 God: Gold: 18 SH: 0 Dex: 13 Spells: 4/5 levels left rFire . . . SeeInvis . - Unarmed rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . e - +0 pair of gloves MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.07/turn (no ring) MPRegen 0.09/turn (no ring) @: no status effects A: sanguine armour 1 a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 18 gold pieces. Inventory: Missiles a - 12 arrows Armour b - a +0 robe (worn) e - a +0 pair of gloves (worn) Potions c - a potion of curing {unknown} Comestibles d - 2 rations Skills: + Level 1.2 Fighting + Level 1.9 Dodging * Level 2.9 Unarmed Combat + Level 2.1 Spellcasting + Level 1.9 Transmutations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Beastly Appendage Tmut #..... 11% 1 ##..... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations When seriously injured, your bleeding wounds create armour. (AC +0) Message History You start resting. HP restored. A goblin comes into view. You see here a pair of gloves. e - a pair of gloves Wear which item? (? for menu, Esc to quit) Keep equipping yourself? You start putting on your armour. You continue putting on your pair of gloves. x4 You finish putting on your +0 pair of gloves. You barely miss the goblin. The goblin hits you but does no damage. You hit the goblin. The goblin is moderately wounded. The goblin hits you. You hit the goblin. You kill the goblin! You have reached level 2! Your demonic ancestry asserts itself... You feel your blood ready itself to protect you. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #.# #+# #.#### #.# .....# #.# #.##.# ##.###### #.##.# ##.......# #.##.######.....# #.........##...## # ####.####.##..####.####. ####.# #.......@†...... .....# ####.#####.##### ###### #.# # #.. #### There were no monsters in sight! Vanquished Creatures A giant cockroach (D:1) 2 goblins (D:1) A hobgoblin (D:1) 2 frilled lizards (D:1) 2 kobolds (D:1) 8 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | heteroy the Demonspawn Transmuter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 3/3 395 | D:1 | Gained mutation: When seriously injured, your bleeding wounds create armour. (AC +0) [demonic ancestry] 395 | D:1 | Reached XP level 2. HP: 19/21 MP: 5/5 396 | D:1 | Quit the game Vault maps used: D:1: dpeg_arrival_brainrot, serial_park_tiny_pond, feat_on_display Action || total -------------------------++------- Melee: Unarmed || 23 Kick || 3 Cast: Beastly Appendage || 3 Armor: Robe || 5 Dodge: Dodged || 6 Table legend: A = Spawn XP B = Non-spawn XP C = Spawn XP percentage of total XP D = Spawn monster count E = Non-spawn monster count F = Spawn count percentage of total count G = Total turns spent on level A B C D E F G +---------+---------+-------+---------+---------+-------+--------- Total | 0 | 12 | 0.0 | 0 | 8 | 0.0 | 396 +---------+---------+-------+---------+---------+-------+--------- D:1 | 0 | 12 | 0.0 | 0 | 8 | 0.0 | 396 +---------+---------+-------+---------+---------+-------+---------