Dungeon Crawl Stone Soup version 0.21-a0-528-gf531e82 (console) character file. 25 heteroy the Skirmisher (level 2, -1/24 HPs) Began as a Demonspawn Monk on Dec 8, 2017. Slain by a jackal (3 damage) ... on level 1 of the Dungeon. The game lasted 00:00:33 (470 turns). heteroy the Skirmisher (Demonspawn Monk) Turns: 470, Time: 00:00:34 Health: -1/24 AC: 2 Str: 11 XL: 2 Next: 82% Magic: 0/2 EV: 13 Int: 11 God: Gold: 44 SH: 0 Dex: 15 Spells: 1/1 levels left rFire . . . SeeInvis . - Unarmed rCold . . . Gourm . (no shield) rNeg . . . Faith . a - +0 robe rPois . Spirit + (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.08/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: magic shield a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 44 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls d - a scroll of identify {unknown} f - a scroll of fog {unknown} Potions e - a potion of haste {unknown} Comestibles b - 2 bread rations c - a royal jelly g - 3 fruits Skills: + Level 3.3 Fighting + Level 0.9 Armour - Level 2.6 Dodging - Level 1.7 Stealth * Level 3.2 Unarmed Combat You had one spell level left. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations When hurt, damage is shared between your health and your magic reserves. Message History You closely miss the jackal. The jackal barely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * You miss the jackal. The jackal bites you but does no damage. You hit the jackal. The jackal is moderately wounded. The jackal closely misses you. You hit the jackal. The jackal is severely wounded. The jackal bites you. * * * LOW HITPOINT WARNING * * * You closely miss the jackal. The jackal is severely wounded. The jackal closely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * You closely miss the jackal. The jackal is severely wounded. The jackal bites you. You die... ####.......# # ..#..####.########## ..#..................## ...#...###.#####.....# #........# #....... #...###.# #....... #.......# #....... ##.###### ##.....# #@# ##...## #h# ##.## ......†r.# #.# #####.....# ####.### #...)...# ##....... #.........####...#.### +.........+........... #.........####......## ##.......## ##.....# You could see a jackal and a rat. Vanquished Creatures A gnoll (D:1) A dart slug (D:1) A giant cockroach (D:1) A hobgoblin (D:1) 3 jackals (D:1) A kobold (D:1) 3 bats (D:1) 2 frilled lizards (D:1) A rat (D:1) 14 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | heteroy the Demonspawn Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 65 | D:1 | Gained mutation: When hurt, damage is shared between your health and your magic reserves. [demonic ancestry] 65 | D:1 | Reached XP level 2. HP: 17/24 MP: 2/2 470 | D:1 | Slain by a jackal Vault maps used: D:1: giann_wishing_wells Skill XL: | 1 | ---------------+----+----- Unarmed Combat | 3 | 3.2 Fighting | | 3.3 Armour | | 0.9 Dodging | | 2.6 Stealth | | 1.7 Action || total -------------------------++------- Melee: Unarmed || 58 Stab: Sleeping || 3 Armor: Robe || 17 Dodge: Dodged || 43 Table legend: A = Spawn XP B = Non-spawn XP C = Spawn XP percentage of total XP D = Spawn monster count E = Non-spawn monster count F = Spawn count percentage of total count G = Total turns spent on level A B C D E F G +---------+---------+-------+---------+---------+-------+--------- Total | 0 | 36 | 0.0 | 0 | 14 | 0.0 | 470 +---------+---------+-------+---------+---------+-------+--------- D:1 | 0 | 36 | 0.0 | 0 | 14 | 0.0 | 470 +---------+---------+-------+---------+---------+-------+---------