Dungeon Crawl Stone Soup version 0.21-a0-444-g29a2fec (webtiles) character file. 24 hellse the Conjurer (level 2, 0/15 HPs) Began as a Deep Elf Conjurer on Nov 17, 2017. Slain by an adder (3 damage) ... on level 2 of the Dungeon. The game lasted 00:01:30 (1009 turns). hellse the Conjurer (Deep Elf Conjurer) Turns: 1009, Time: 00:01:31 Health: 0/15 AC: 3 Str: 5 XL: 2 Next: 79% Magic: 3/8 EV: 13 Int: 19 God: Gold: 60 SH: 0 Dex: 15 Spells: 5/8 levels left rFire . . . SeeInvis . g - +0 whip rCold . . . Gourm . (no shield) rNeg . . . Faith . a - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... f - +0 pair of boots Stlth ++........ (no amulet) HPRegen 0.05/turn (no ring) MPRegen 0.11/turn (no ring) @: no status effects A: no striking features a: no special abilities You were on level 2 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 60 gold pieces. Inventory: Hand Weapons g - a +0 whip (weapon) Armour a - a +0 robe (worn) f - a +0 pair of boots (worn) Scrolls i - 2 scrolls of teleportation {unknown} Potions d - a potion of heal wounds e - a potion of brilliance {unknown} k - a potion of lignification {unknown} Books b - a book of Conjurations Spells Type Level a - Magic Dart Conjuration 1 b - Searing Ray Conjuration 2 c - Dazzling Spray Conjuration/Hexes 3 d - Fulminant Prism Conjuration/Hexes 4 e - Force Lance Conjuration/Translocation 4 f - Iskenderun's Mystic Blast Conjuration 4 Comestibles c - a bread ration h - 2 royal jellies l - a chunk of flesh Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 3.7 Spellcasting - Level 5.0 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Magic Dart Conj ###. 1% 1 None b - Searing Ray Conj ###... 2% 2 ##..... Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Message History As you read the scroll labeled RINIFA YTELLUU, it crumbles to dust. It is a scroll of identify. d - a potion of heal wounds The bat completely misses you. The adder barely misses you. The adder bites you but does no damage. A frilled lizard comes into view. The bat barely misses you. The bat closely misses you. The bat barely misses you. The bat hits you but does no damage. The bat hits you. The hobgoblin hits you but does no damage. You hit the hobgoblin. The hobgoblin is heavily wounded. The adder closely misses you. The hobgoblin closely misses you. The hobgoblin hits you with a club. The hobgoblin hits you with a club. * * * LOW HITPOINT WARNING * * * The adder bites you. You die... ....##..........## # #...##........## #. #...####''####=. ###.####.>...........# ....h.l.......######## ........##.h....####### l.......###K#.........# ....>...###.###..##... ..((....@gb.# #..# ########.S.## ##.# #.#...# ?# #.###..# .. #.# #.# ..# ..# .# g.# ### . ..$ # You could see an adder, a jackal (wandering), a hobgoblin, a bat and a frilled lizard (wandering). Vanquished Creatures A leopard gecko (D:2) A goblin (D:1) 3 hobgoblins (D:1) 3 jackals (D:1) 3 kobolds (D:1) 5 bats A frilled lizard (D:1) 4 rats 21 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | hellse the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 337 | D:1 | Reached XP level 2. HP: 15/15 MP: 5/8 339 | D:1 | Reached skill level 5 in Conjurations 412 | D:1 | Learned a level 2 spell: Searing Ray 1009 | D:2 | Slain by an adder Vault maps used: D:1: minmay_arrival_stair_chambers D:2: kennysheep_big_flooded_room, grunt_ministairs_7, uniq_sigmund, uniq_robin Skill XL: | 1 2 | ---------------+-------+----- Conjurations | 5 | 5.0 Dodging | | 2.4 Stealth | | 2.4 Spellcasting | | 3.7 Action || total -------------------------++------- Melee: Whip || 3 Cast: Magic Dart || 52 Use: Scroll || 1 Armor: Robe || 12 Dodge: Dodged || 26 Table legend: A = Spawn XP B = Non-spawn XP C = Spawn XP percentage of total XP D = Spawn monster count E = Non-spawn monster count F = Spawn count percentage of total count G = Total turns spent on level A B C D E F G +---------+---------+-------+---------+---------+-------+--------- Total | 0 | 35 | 0.0 | 0 | 21 | 0.0 | 1009 +---------+---------+-------+---------+---------+-------+--------- D:1 | 0 | 25 | 0.0 | 0 | 15 | 0.0 | 918 D:2 | 0 | 10 | 0.0 | 0 | 6 | 0.0 | 91 +---------+---------+-------+---------+---------+-------+---------