Dungeon Sprint DCSS version 0.24-a0-132-ge4b1dce (webtiles) character file. Game seed: 11206759231594590273 4 hellotheredeath the Skirmisher (level 1, 0/18 HPs) Began as a Vine Stalker Fighter on Feb 28, 2019. Slain by a sky beast (3 damage) ... in the Dungeon (Sprint IX: "|||||||||||||||||||||||||||||"). The game lasted 00:00:15 (35 turns). hellotheredeath the Skirmisher (Vine Stalker Fighter) Turns: 35, Time: 00:00:15 Health: 0/18 AC: 6 Str: 23 XL: 1 Next: 60% Magic: 0/2 EV: 7 Int: 8 God: Gold: 0 SH: 9 Dex: 13 Spells: 0/0 levels left rFire . . . SeeInvis . a - +0 trident rCold . . . Gourm . c - +0 shield rNeg . . . Faith . b - +0 scale mail rPois . Spirit + (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... NoTele + (no boots) Stlth .......... (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.08/turn (no ring) @: berserking, very quick A: fangs 2, magic shield, antimagic bite, no potion heal 3, rot immunity a: no special abilities You were in the Dungeon. You were not hungry. You visited 1 branch Inventory: Hand Weapons a - a +0 trident (weapon) Armour b - a +0 scale mail (worn) c - a +0 shield (worn) Scrolls k - a scroll of blinking Potions d - a potion of might e - a potion of curing g - a potion of heal wounds h - a potion of haste i - 2 potions of magic Comestibles f - a ration l - 3 chunks of flesh Skills: + Level 3.1 Fighting + Level 1.9 Polearms + Level 2.8 Armour + Level 3.1 Shields You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You have extremely sharp teeth. When hurt, damage is shared between your health and your magic reserves. Your bite disrupts and absorbs the magic of your enemies. Potions cannot restore your health. You are immune to rotting. Message History There are monsters nearby! You miss the sky beast. Your bite misses the sky beast. You block the sky beast's attack. The sky beast hits you. The sky beast shocks you. * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! Unknown command. Sorry, you're not good enough to have a special ability. Unknown command. A red film seems to cover your vision as you go berserk! You feel yourself moving faster! You feel mighty! The sky beast hits you but does no damage. The phantom blinks! Unknown command. You closely miss the sky beast. Your bite misses the sky beast. You closely miss the sky beast. You bite the sky beast. You drain its power. You feel invigorated. The sky beast is lightly wounded. The sky beast hits you. You die... ▓.▓ ▓.▓ ▓.▓ ▓÷▓ ▓.▓ ▓.▓ ▓W▓ ▓.▓ ▓@▓ ▓Y▓ ▓a▓ ▓Z▓ ▓h▓ ▓.▓ ▓.▓ ▓+▓ You could see a phantom, a sky beast, a worker ant, a jackal and a bat skeleton. Vanquished Creatures A jackal (D) 2 ball pythons (D) A bat (D) A rat (D) 5 creatures vanquished. Vanquished Creatures (others) A spatial maelstrom (D) 1 creature vanquished. Grand Total: 6 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | hellotheredeath the Vine Stalker Fighter began the quest | for the Orb. 0 | D | Reached XP level 1. HP: 11/11 MP: 2/2 15 | D | Banished a spatial maelstrom 31 | D | Noticed a sky beast 31 | D | Noticed a phantom 31 | D | Noticed a worker ant 35 | D | Slain by a sky beast Levels and vault maps discovered: D: linesprint [early_d, line_temple, items_1, d_10, items_2, lair_1, lair_end, items_3, orc_1, orc_end, items_4, d_15, swamp_1, shoals_1, snake_1, spider_1, d_20, vaults_1, items_5, swamp_end, shoals_end, snake_end, spider_end, vaults_end, d_27, items_6, zot_1, zot_end, crypt_end, forest_end, elf_end, slime_end, tomb_end, abyss_end, pan_hell_end] Skill XL: | 1 | ---------------+----+----- Fighting | 3 | 3.1 Shields | 3 | 3.1 Polearms | | 1.9 Armour | | 2.8 Action || total -------------------------++------- Melee: Trident || 17 Bite || 5 Use: Potion || 1 Armor: Scale mail || 7 Dodge: Dodged || 2 Block: Shield || 11 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 0 | 6 | 100.0 | 0 | 5 | 100.0 +---------+---------+-------+---------+---------+------- D | 0 | 6 | 100.0 | 0 | 5 | 100.0 +---------+---------+-------+---------+---------+-------