Dungeon Sprint DCSS version 0.23-a0-681-g26ad783 (webtiles) character file. 616 heatzeker the Zephyrmancer (level 7, -8/54 HPs) Began as a Deep Elf Air Elementalist on Jan 10, 2019. Mangled by a +2 hand axe of electrocution (10 damage) ... in the Dungeon (Sprint V: "Ziggurat Sprint"). The game lasted 00:03:02 (84 turns). heatzeker the Zephyrmancer (DEAE) Turns: 84, Time: 00:03:02 Health: -8/54 AC: 2 Str: 10 XL: 7 Next: 21% Magic: 23/30 EV: 18 Int: 40 God: Gold: 0 SH: 0 Dex: 20 Spells: 19/29 levels left rFire + . . SeeInvis . u - +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} rCold + . . Gourm . (shield currently unavailable) rNeg . . . Faith . a - +0 robe rPois + Spirit . (no helmet) rElec + Reflect . (no cloak) rCorr + Harm . (no gloves) MR ..... NoTele + (no boots) Stlth .......... (no amulet) HPRegen 0.18/turn x - +6 ring of intelligence MPRegen 0.22/turn w - +6 ring of intelligence @: mighty, agile, berserking (expiring), swift (expiring), resistant (expiring), very slightly contaminated, hasted (expiring), very quick A: no striking features a: no special abilities You were in the Dungeon. You were not hungry. You visited 1 branch Inventory: Hand Weapons u - the +6 Majin-Bo (weapon) {vamp, Archmagi MP+6 Int+6} (You found it in the Dungeon) It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). Armour a - a +0 robe (worn) Jewellery w - a +6 ring of intelligence (right hand) x - a +6 ring of intelligence (left hand) Scrolls i - 4 scrolls of blinking o - 4 scrolls of amnesia p - 7 scrolls of fog q - a scroll of holy word r - 5 scrolls of identify s - 5 scrolls of remove curse t - 2 scrolls of fear Potions b - 2 potions of brilliance d - 10 potions of curing e - 8 potions of heal wounds f - 5 potions of haste g - 4 potions of magic h - 2 potions of berserk rage j - a potion of invisibility k - 3 potions of resistance m - 4 potions of agility n - 4 potions of might Comestibles c - 6 rations Skills: - Level 2.2 Staves - Level 2.4 Dodging - Level 2.4 Stealth + Level 11.7 Spellcasting + Level 6.0 Conjurations + Level 2.6 Charms + Level 11.8 Air Magic You had 19 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Shock Conj/Air #### 1% 1 None b - Swiftness Chrm/Air #######. 1% 2 None c - Static Discharge Conj/Air #######. 1% 3 None d - Airstrike Air ########.. 1% 4 None Your spell library contained the following spells: Spells Type Power Failure Level Hunger Poisonous Vapours Pois/Air ###### 1% 2 None Conjure Flame Conj/Fire ######.. 1% 3 None Mephitic Cloud Conj/Pois/Air #######. 1% 3 None Lightning Bolt Conj/Air #######... 1% 5 None Freezing Cloud Conj/Ice/Air #######... 21% 6 ###.... Ring of Flames Chrm/Fire ######.... 100% 7 #####.. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Beogh Jiyva Lugonu Annotations: D 1 transporter Message History Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Magic courses through your body. You start to feel less resistant. The +2 hand axe of electrocution barely misses you. A red film seems to cover your vision as you go berserk! You feel yourself moving faster! You feel mighty! The +2 hand axe of electrocution hits you but does no damage. You sock the +2 hand axe of electrocution! The +2 hand axe of electrocution is heavily damaged. The +2 hand axe of electrocution hits you! You hit the +2 hand axe of electrocution. The +2 hand axe of electrocution is heavily damaged. The +2 hand axe of electrocution hits you! * * * LOW HITPOINT WARNING * * * You hit the +2 hand axe of electrocution. The +2 hand axe of electrocution is heavily damaged. Your extra speed is starting to run out. The +2 hand axe of electrocution hits you! You die... ▓▓▓▓▓▓▓▓▓▓▓▓▓ ▓.8©8.▓.8©8.▓ ▓.":[.▓.....▓ ▓..@..▓.=...▓ ▓.()..▓.....▓ ▓.....▓.....▓ ▓.....▓..©..▓ ▓..©..▓▓▓▓▓▓▓ ▓▓▓▓▓▓▓ You could see a +2 hand axe of electrocution. Vanquished Creatures A deep elf mage (D) A water elemental (D) An eye of draining (D) An ooze (D) 4 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | Found the +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} 0 | D | Found the +7 great mace "Firestarter" {inner flame, rF++} 0 | D | heatzeker the Deep Elf Air Elementalist began the quest for | the Orb. 0 | D | Reached XP level 1. HP: 10/10 MP: 6/6 0 | D | Found a deep blue altar of Sif Muna. 0 | D | Found a bloodstained altar of Trog. 0 | D | Found a sacrificial altar of Ru. 0 | D | Found a stormy altar of Qazlal. 0 | D | Found an iron altar of Okawaru. 1 | D | Found a sparkling altar of Nemelex Xobeh. 1 | D | Found a blossoming altar of Fedhas. 3 | D | Found a transporter. 3 | D | Found an ancient bone altar of Kikubaaqudgha. 3 | D | Found a viscous altar of Jiyva. 3 | D | Found a corrupted altar of Lugonu. 3 | D | Found a hazy altar of Hepliaklqana. 3 | D | Found a burning altar of Makhleb. 3 | D | Found an opulent altar of Gozag. 21 | D | Found the +9 heavy crossbow "Sniper" {velocity, Acc+∞ SInv} 21 | D | Found the +10 dark maul {crush} 21 | D | Found the +15 Maxwell's patent armour {-Cast -Tele rElec | MR+ rCorr} 21 | D | Found the +18 shield of the Gong {rElec rN+ MR+ EV-5} 21 | D | Found the cursed +14 obsidian axe {chop, +Fly SInv *Curse} 26 | D | Reached skill level 5 in Air Magic 26 | D | Reached XP level 2. HP: 15/15 MP: 6/11 30 | D | Learned a level 2 spell: Swiftness 39 | D | Entered arena 2. 39 | D | Noticed an eye of draining 39 | D | Found a transporter. 47 | D | Killed an eye of draining 47 | D | Reached skill level 5 in Conjurations 47 | D | Reached XP level 3. HP: 19/19 MP: 8/14 47 | D | Reached XP level 4. HP: 24/24 MP: 8/16 57 | D | Learned a level 3 spell: Static Discharge 62 | D | Learned a level 4 spell: Airstrike 66 | D | Entered arena 3. 66 | D | Noticed a water elemental 66 | D | Noticed a deep elf mage 66 | D | Noticed a +2 hand axe of electrocution 66 | D | Found a transporter. 72 | D | Killed a water elemental 72 | D | Reached skill level 1 in Staves 72 | D | Reached skill level 1 in Charms 72 | D | Reached XP level 5. HP: 3/28 MP: 9/19 72 | D | HP: 1/28 [the Majin-Bo (2)] 76 | D | Killed a deep elf mage 76 | D | Reached XP level 6. HP: 16/32 MP: 0/22 76 | D | Reached XP level 7. HP: 18/36 MP: 0/24 83 | D | HP: 2/54 [+2 hand axe of electrocution (17)] 84 | D | Mangled by a +2 hand axe of electrocution Vault maps used: D: sprint_v Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Spellcasting | 6 8 9 11 | 11.7 Conjurations | 4 5 6 | 6.0 Air Magic | 5 7 9 11 | 11.8 Staves | 1 2 | 2.2 Charms | 1 2 | 2.6 Dodging | | 2.4 Stealth | | 2.4 Action | 1- 3 | 4- 6 | 7- 9 || total -------------------------+-------+-------+-------++------- Melee: Quarterstaff | 2 | | 3 || 5 Cast: Shock | 6 | | || 6 Airstrike | | 3 | || 3 Swiftness | | 1 | || 1 Static Discharge | | 2 | 1 || 3 Use: Potion | 7 | 2 | 3 || 12 Eat: Ration | 1 | | || 1 Dodge: Dodged | 1 | 4 | 3 || 8 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 0 | 869 | 100.0 | 0 | 4 | 100.0 +---------+---------+-------+---------+---------+------- D | 0 | 869 | 100.0 | 0 | 4 | 100.0 +---------+---------+-------+---------+---------+-------