Dungeon Sprint DCSS version 0.23-a0-309-ge7838e6 (webtiles) character file. 10 heatzeker the Firebug (level 2, -1/21 HPs) Began as a Gnoll Wanderer on Oct 11, 2018. Slain by an ice beast (2 damage) ... in the Dungeon (Sprint IX: "|||||||||||||||||||||||||||||"). The game lasted 00:00:36 (328 turns). heatzeker the Firebug (Gnoll Wanderer) Turns: 328, Time: 00:00:36 Health: -1/21 AC: 2 Str: 14 XL: 2 Next: 20% Magic: 6/6 EV: 13 Int: 15 God: Gold: 0 SH: 0 Dex: 13 Spells: 7/7 levels left rFire . . . SeeInvis . f - +0 club rCold . . . Gourm . (no shield) rNeg . . . Faith . e - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... NoTele + (no boots) Stlth ++........ (no amulet) HPRegen 0.07/turn (no ring) MPRegen 0.10/turn (no ring) @: hasted, very quick A: distributed training, fangs 1, strong nose a: no special abilities You were in the Dungeon. You were not hungry. You visited 1 branch Inventory: Hand Weapons f - a +0 club (weapon) Armour e - a +0 robe (worn) Scrolls a - 2 scrolls of blinking Potions b - a potion of haste h - a potion of curing j - 2 potions of magic k - a potion of berserk rage Comestibles g - a ration Skills: + Level 1.2 Fighting + Level 1.2 Short Blades + Level 1.2 Long Blades + Level 1.2 Axes + Level 1.2 Maces & Flails + Level 1.2 Polearms + Level 1.2 Staves + Level 1.2 Slings + Level 1.2 Bows + Level 1.2 Crossbows + Level 2.8 Throwing + Level 1.2 Armour + Level 2.8 Dodging + Level 1.2 Stealth + Level 1.2 Shields + Level 4.6 Unarmed Combat + Level 3.0 Spellcasting + Level 1.0 Conjurations + Level 1.0 Hexes + Level 1.0 Charms + Level 1.0 Summonings + Level 1.0 Necromancy + Level 1.0 Translocations + Level 1.0 Transmutations + Level 5.5 Fire Magic + Level 2.2 Ice Magic + Level 1.0 Air Magic + Level 1.0 Earth Magic + Level 1.0 Poison Magic + Level 1.3 Invocations + Level 2.8 Evocations You had 7 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Failure Level Hunger Flame Tongue Conj/Fire ##... 5% 1 #...... Ensorcelled Hibernation Hex/Ice #..... 16% 2 ##..... Throw Frost Conj/Ice #..... 16% 2 ##..... Ignite Poison Fire/Tmut/Pois #....... 22% 3 ###.... Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations Your experience applies equally to all skills. You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. Message History You closely miss the ice beast. The phantom blinks! You closely miss the ice beast. The ice beast hits you but does no damage. You hit the ice beast. Your bite misses the ice beast. The ice beast is lightly wounded. The phantom blinks! The ice beast barely misses you. The crimson imp hits you but does no damage. You barely miss the ice beast. Your bite misses the ice beast. The ice beast is lightly wounded. The ice beast hits you. The ice beast freezes you! The crimson imp barely misses you. You hit the ice beast. The ice beast is moderately wounded. The ice beast hits you. The ice beast freezes you! * * * LOW HITPOINT WARNING * * * The crimson imp closely misses you. You barely miss the ice beast. The ice beast is moderately wounded. The ice beast hits you. You die... ∆ ∆ ▓+▓ ∆ ▓.▓ ∆ ▓.▓ ∆ ▓W▓ ∆ ▓Y▓ ∆ ▓@▓ ∆ ▓5▓ ∆ ▓÷▓ ∆ ▓.▓ ∆ ▓.▓ ▓.▓ ▓)▓ ▓'▓ ▓.▓ You could see a phantom, an ice beast and a crimson imp. Vanquished Creatures An adder zombie (D) An orc (D) A kobold (D) A bat (D) 2 goblins (D) A rat (D) 7 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | heatzeker the Gnoll Wanderer began the quest for the Orb. 0 | D | heatzeker set off with: 2 scrolls of blinking, 2 potions of | haste, a +0 robe, a +0 club, a ration, a potion of curing, | a potion of heal wounds, 2 potions of magic, a potion of | berserk rage 0 | D | Reached XP level 1. HP: 13/13 MP: 4/4 23 | D | Reached skill level 1 in Invocations 304 | D | Noticed a phantom 304 | D | Noticed an ice beast 304 | D | Noticed a crimson imp 314 | D | Reached skill level 1 in Fighting 314 | D | Reached skill level 1 in Short Blades 314 | D | Reached skill level 1 in Long Blades 314 | D | Reached skill level 1 in Axes 314 | D | Reached skill level 1 in Maces & Flails 314 | D | Reached skill level 1 in Polearms 314 | D | Reached skill level 1 in Staves 314 | D | Reached skill level 1 in Slings 314 | D | Reached skill level 1 in Bows 314 | D | Reached skill level 1 in Crossbows 314 | D | Reached skill level 1 in Armour 314 | D | Reached skill level 1 in Stealth 314 | D | Reached skill level 1 in Shields 314 | D | Reached XP level 2. HP: 12/21 MP: 6/6 320 | D | Reached skill level 1 in Conjurations 320 | D | Reached skill level 1 in Hexes 320 | D | Reached skill level 1 in Charms 320 | D | Reached skill level 1 in Summonings 320 | D | Reached skill level 1 in Necromancy 320 | D | Reached skill level 1 in Translocations 320 | D | Reached skill level 1 in Transmutations 320 | D | Reached skill level 1 in Air Magic 320 | D | Reached skill level 1 in Earth Magic 320 | D | Reached skill level 1 in Poison Magic 327 | D | HP: 1/21 [ice beast (10)] 328 | D | Slain by an ice beast Vault maps used: D: linesprint Skill XL: | 1 2 | ---------------+-------+----- Ice Magic | 2 | 2.2 Invocations | 1 | 1.3 Fighting | 1 | 1.2 Short Blades | 1 | 1.2 Long Blades | 1 | 1.2 Axes | 1 | 1.2 Maces & Flails | 1 | 1.2 Polearms | 1 | 1.2 Staves | 1 | 1.2 Slings | 1 | 1.2 Bows | 1 | 1.2 Crossbows | 1 | 1.2 Armour | 1 | 1.2 Stealth | 1 | 1.2 Shields | 1 | 1.2 Spellcasting | 3 | 3.0 Conjurations | 1 | 1.0 Hexes | 1 | 1.0 Charms | 1 | 1.0 Summonings | 1 | 1.0 Necromancy | 1 | 1.0 Translocations | 1 | 1.0 Transmutations | 1 | 1.0 Air Magic | 1 | 1.0 Earth Magic | 1 | 1.0 Poison Magic | 1 | 1.0 Throwing | | 2.8 Dodging | | 2.8 Unarmed Combat | | 4.6 Fire Magic | | 5.5 Evocations | | 2.8 Action || total -------------------------++------- Melee: Club || 36 Punch || 1 Bite || 1 Use: Potion || 2 Armor: Robe || 10 Dodge: Dodged || 26 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 0 | 15 | 100.0 | 0 | 7 | 100.0 +---------+---------+-------+---------+---------+------- D | 0 | 15 | 100.0 | 0 | 7 | 100.0 +---------+---------+-------+---------+---------+-------