Dungeon Crawl Stone Soup version 0.22-a0-271-gc000056 (webtiles) character file. 7 harakhte the Charmwright (level 2, -1/23 HPs) Began as a Barachi Skald on Mar 12, 2018. Slain by a hobgoblin ... wielding a +0 club (5 damage) ... on level 1 of the Dungeon. The game lasted 00:01:57 (286 turns). harakhte the Charmwright (Barachi Skald) Turns: 286, Time: 00:01:57 Health: -1/23 AC: 3 Str: 12 XL: 2 Next: 4% Magic: 4/5 EV: 12 Int: 13 God: Gold: 39 SH: 0 Dex: 11 Spells: 4/5 levels left rFire . . . SeeInvis . a - +0 falchion rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +0 leather armour rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.07/turn (no ring) MPRegen 0.09/turn (no ring) @: infused, slow A: +LOS, swims, slowness 1, strong legs 1 a: Hop You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 39 gold pieces. Inventory: Hand Weapons a - a +0 falchion (weapon) Missiles f - 26 stones (quivered) Armour b - a +0 leather armour (worn) Jewellery g - an uncursed ring of stealth {unknown} Scrolls e - a scroll of identify {unknown} Potions c - a potion of lignification {unknown} h - a potion of mutation {unknown} Comestibles d - a ration Skills: + Level 2.4 Fighting * Level 2.4 Long Blades + Level 1.2 Armour - Level 2.1 Dodging + Level 2.3 Spellcasting * Level 3.7 Charms You had 4 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Infusion Chrm ##.. 7% 1 ##..... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations Shadows flee at your approach. (+LOS) You can swim through water. You cover ground slowly. You can hop short distances. Message History The hobgoblin is severely wounded. The hobgoblin misses you. The hobgoblin barely misses you. You closely miss the hobgoblin. The hobgoblin is heavily wounded. The hobgoblin hits you with a club. You barely miss the hobgoblin. The hobgoblin is heavily wounded. The hobgoblin hits you with a club. You closely miss the hobgoblin. The hobgoblin is heavily wounded. The hobgoblin hits you with a club. Casting: Infusion (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You begin infusing your attacks with magical energy. The hobgoblin hits you with a club. * * * LOW HITPOINT WARNING * * * You closely miss the hobgoblin. The hobgoblin is heavily wounded. The hobgoblin hits you with a club. You die... $.. ... ..# #.# #!# ###.# ..#.# #.#g# #.#@# # #.#.# #.#.#.# #.#.#.# #.....# ###.#### #.#.. #.#.# ###'#.# You could see a hobgoblin. Vanquished Creatures 2 kobolds (D:1) 2 bats (D:1) 3 goblins (D:1) A rat (D:1) 8 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | harakhte the Barachi Skald began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 17/17 MP: 3/3 272 | D:1 | Reached XP level 2. HP: 21/23 MP: 5/5 286 | D:1 | Slain by a hobgoblin Vault maps used: D:1: minmay_arrival_four_loops Action || total -------------------------++------- Melee: Falchion || 38 Cast: Infusion || 3 Armor: Leather armour || 8 Dodge: Dodged || 33 Rpst.: Falchion || 4 Table legend: A = Spawn XP B = Non-spawn XP C = Spawn XP percentage of total XP D = Spawn monster count E = Non-spawn monster count F = Spawn count percentage of total count G = Total turns spent on level A B C D E F G +---------+---------+-------+---------+---------+-------+--------- Total | 0 | 11 | 0.0 | 0 | 8 | 0.0 | 286 +---------+---------+-------+---------+---------+-------+--------- D:1 | 0 | 11 | 0.0 | 0 | 8 | 0.0 | 286 +---------+---------+-------+---------+---------+-------+---------