Dungeon Crawl Stone Soup version 0.24-a0-203-gf0bc1e9 (webtiles) character file. Game seed: 18113724468996918543 4 handsome the Ducker (level 1, -2/13 HPs) Began as an Octopode Wanderer on Mar 27, 2019. Slain by a jackal (3 damage) ... on level 1 of the Dungeon. The game lasted 00:00:45 (74 turns). handsome the Ducker (Octopode Wanderer) Turns: 74, Time: 00:00:46 Health: -2/13 AC: 1 Str: 12 XL: 1 Next: 70% Magic: 2/2 EV: 14 Int: 14 God: Gold: 0 SH: 0 Dex: 10 Spells: 1/2 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Gourm . (no shield) rNeg . . . Faith . (helmet restricted) rPois . Spirit . (no amulet) rElec . Reflect . (no ring) rCorr . Harm . (no ring) MR ..... (no ring) Stlth +++....... (no ring) HPRegen 0.04/turn (no ring) MPRegen 0.08/turn (no ring) (no ring) (no ring) @: no status effects A: almost no armour, stealthy swim, amphibious, 8 rings, constrict 8, camouflage 1, gelatinous body 1 a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 blowgun Missiles c - 13 poisoned needles Scrolls d - a scroll of enchant weapon {unknown} Potions b - a potion of curing Comestibles f - a ration Skills: + Level 1.0 Fighting + Level 1.0 Throwing + Level 3.2 Dodging + Level 1.7 Stealth Level 1.0 Shields + Level 1.0 Spellcasting Level 1.0 Transmutations + Level 1.0 Air Magic You had one spell level left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Shock Conj/Air #... 22% 1 ##..... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Swiftness Chrm/Air #....... 32% 2 ###.... Static Discharge Conj/Air #....... 54% 3 ####... Airstrike Air #......... 86% 4 #####.. Lightning Bolt Conj/Air #......... 99% 5 ######. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are very stealthy in the water. (Stealth+) You are amphibious. You can wear up to eight rings at the same time. You can use your tentacles to constrict eight enemies at once. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) Message History The jackal misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * You tentacle-slap the jackal. The jackal is heavily wounded. You constrict the jackal. The jackal closely misses you. You tentacle-slap the jackal. The jackal is almost dead. You constrict the jackal. You kill the jackal! The jackal bites you. * * * LOW HITPOINT WARNING * * * You closely miss the jackal. Your grab misses the jackal. The jackal closely misses you. You closely miss the jackal. Your grab misses the jackal. You squeeze the jackal. You kill the jackal! The jackal closely misses you. You barely miss the jackal. You grab the jackal. You constrict the jackal. The jackal bites you. You die... ......#......h....##...... #.. ..############....##...#### #.. ## ##..####.. #.. #...# #.. #.. #..## #.. #..# #.. #.## #.. #h# #.. #@# #.. #.# #.. #.. #.. #### #.. #.. #.< ### You could see a jackal. Vanquished Creatures 3 jackals (D:1) A rat (D:1) 4 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | handsome the Octopode Wanderer began the quest for the Orb. 0 | D:1 | handsome set off with the following items: a +0 blowgun, a | potion of curing, 13 poisoned needles, a ration; and the | following spell memorised: Shock; and the following spells | available to memorise: Swiftness, Static Discharge, | Airstrike, Lightning Bolt 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 2/2 74 | D:1 | Slain by a jackal Levels and vault maps discovered: D:1: wheals_arrival_shading, layout_basic, minmay_misc_feat_x, palyth_stone_intersect, serial_bayou_crossing Action || total -------------------------++------- Melee: Unarmed || 12 Constrict || 4 Tentacles || 2 Stab: Sleeping || 1 Armor: Skin || 1 Dodge: Dodged || 16 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 7 | 0 | 0.0 | 4 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 7 | 0 | 0.0 | 4 | 0 | 0.0 +---------+---------+-------+---------+---------+-------