Dungeon Crawl Stone Soup version 0.24-a0-11-g46ee55f (webtiles) character file. Game seed: 15179454135778370669 0 handsome the Conjurer (level 1, 13/13 HPs) Began as an Octopode Wanderer on Jan 31, 2019. Got out of the dungeon alive. The game lasted 00:00:04 (1 turns). handsome the Conjurer (Octopode Wanderer) Turns: 1, Time: 00:00:04 Health: 13/13 AC: 1 Str: 15 XL: 1 Next: 0% Magic: 2/2 EV: 12 Int: 12 God: Gold: 0 SH: 0 Dex: 9 Spells: 1/2 levels left rFire . . . SeeInvis . b - +0 hand crossbow rCold . . . Gourm . (no shield) rNeg . . . Faith . (helmet restricted) rPois . Spirit . (no amulet) rElec . Reflect . (no ring) rCorr . Harm . (no ring) MR ..... (no ring) Stlth +++....... (no ring) HPRegen 0.04/turn (no ring) MPRegen 0.08/turn (no ring) (no ring) (no ring) @: no status effects A: almost no armour, stealthy swim, amphibious, 8 rings, constrict 8, camouflage 1, gelatinous body 1 a: no special abilities You escaped. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons b - a +0 hand crossbow (weapon) e - a +0 dagger Missiles c - 21 bolts (quivered) Potions d - a potion of curing Comestibles f - a ration Skills: + Level 1.0 Fighting + Level 2.0 Crossbows + Level 2.6 Stealth + Level 1.0 Spellcasting + Level 3.0 Conjurations Level 1.2 Poison Magic You had one spell level left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Magic Dart Conj #... 9% 1 ##..... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Searing Ray Conj #..... 13% 2 ###.... Dazzling Spray Conj/Hex #..... 43% 3 ####... Iskenderun's Mystic Bla Conj #....... 65% 4 #####.. Force Lance Conj/Tloc #....... 85% 4 #####.. Fulminant Prism Conj/Hex #......... 85% 4 #####.. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are very stealthy in the water. (Stealth+) You are amphibious. You can wear up to eight rings at the same time. You can use your tentacles to constrict eight enemies at once. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) Message History Welcome, handsome the Octopode Wanderer. The bosom of this dungeon contains the fabled artefact, the Orb of Zot. Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. You begin with the following items: a +0 hand crossbow, 21 bolts, a potion of curing, a +0 dagger, a ration; and the following spell memorised: Magic Dart; and the following spells available to memorise: Searing Ray, Dazzling Spray, Iskenderun's Mystic Blast, Force Lance, Fulminant Prism. Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! ########## #......... #.@....... #........# #........# #.....#... #....## .. ###.## . .# .# There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | handsome the Octopode Wanderer began the quest for the Orb. 0 | D:1 | handsome set off with the following items: a +0 hand | crossbow, 21 bolts, a potion of curing, a +0 dagger, a | ration; and the following spell memorised: Magic Dart; and | the following spells available to memorise: Searing Ray, | Dazzling Spray, Iskenderun's Mystic Blast, Force Lance, | Fulminant Prism 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 2/2 1 | D:$ | Got out of the dungeon alive. Vault maps used: D:1: elethiomel_arrival_shortcut, columned_hall_lemuel Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 0 | 0 | N/A | 0 | 0 | -nan +---------+---------+-------+---------+---------+------- +---------+---------+-------+---------+---------+-------