Dungeon Crawl Stone Soup version 0.23-a0-705-g0e654d2 (webtiles) character file. 5 handsome the Sneak (level 1, -2/11 HPs) Began as an Octopode Enchanter on Jan 15, 2019. Slain by a jackal (3 damage) ... on level 1 of the Dungeon. The game lasted 00:00:16 (84 turns). handsome the Sneak (Octopode Enchanter) Turns: 84, Time: 00:00:17 Health: -2/11 AC: 1 Str: 7 XL: 1 Next: 80% Magic: 3/3 EV: 13 Int: 17 God: Gold: 0 SH: 0 Dex: 12 Spells: 3/4 levels left rFire . . . SeeInvis . a - +1 dagger rCold . . . Gourm . (no shield) rNeg . . . Faith . (helmet restricted) rPois . Spirit . (no amulet) rElec . Reflect . b - ring of protection from magic rCorr . Harm . (no ring) MR +.... (no ring) Stlth +++....... (no ring) HPRegen 0.03/turn (no ring) MPRegen 0.08/turn (no ring) (no ring) (no ring) @: no status effects A: almost no armour, stealthy swim, amphibious, 8 rings, constrict 8, camouflage 1, gelatinous body 1 a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +1 dagger (weapon) Jewellery b - a ring of protection from magic (left tentacle) Scrolls d - a scroll of enchant weapon {unknown} Comestibles c - a ration Skills: + Level 1.0 Short Blades + Level 2.0 Dodging + Level 4.2 Stealth + Level 2.0 Spellcasting + Level 3.1 Hexes You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Corona Hex ##..... 5% 1 #...... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Ensorcelled Hibernation Hex/Ice #..... 16% 2 ###.... Confuse Hex ##...... 16% 3 ###.... Tukima's Dance Hex ##...... 16% 3 ###.... Dazzling Spray Conj/Hex #..... 30% 3 ###.... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are very stealthy in the water. (Stealth+) You are amphibious. You can wear up to eight rings at the same time. You can use your tentacles to constrict eight enemies at once. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) Message History You closely miss the jackal. Your grab misses the jackal. The jackal bites you. You closely miss the jackal. Your grab misses the jackal. The jackal bites you. You closely miss the jackal. Your grab misses the jackal. The jackal closely misses you. x2 You closely miss the jackal. Your grab misses the jackal. You squeeze the jackal. The jackal is heavily wounded. The jackal bites you. * * * LOW HITPOINT WARNING * * * You hit the jackal but do no damage. You grab the jackal. The jackal is heavily wounded. You constrict the jackal, but do no damage. The jackal closely misses you. You hit the jackal but do no damage. The jackal is heavily wounded. You constrict the jackal, but do no damage. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you. You die... .........∩.# #......#.... .........#########..#.......# #♣........# #................ #.....♣..###................ ##.......##.#..##..#..#.#..# ##∩......♣##....##..#..#.# .# #.###.♣.♣##..#..##..#..#.#..# #.#########..#..##..#..#....#.. #.........).....@hh.........h.. #####.##.##..#..##....#........ #.##.##................h... #.##.##.##..##.##.#..#.###. #.##.##.##.###.##.#..#.# #........... #.......# # #....##.... ....#.#..# #....###### ###.#.#..# You could see 2 jackals. Vanquished Creatures A leopard gecko (D:1) 2 hobgoblins (D:1) A rat (D:1) 4 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | handsome the Octopode Enchanter began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 84 | D:1 | Slain by a jackal Vault maps used: D:1: nzn_arrival_settlement Action || total -------------------------++------- Melee: Dagger || 17 Constrict || 4 Tentacles || 3 Cast: Corona || 1 Dodge: Dodged || 9 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 8 | 0 | 0.0 | 4 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 8 | 0 | 0.0 | 4 | 0 | 0.0 +---------+---------+-------+---------+---------+-------