Version: Dungeon Crawl Stone Soup 0.22-a0-21-g9421e3f Platform: unix Bits: 64 Game mode: normal Tiles: online Command line: /usr/games/crawl-git-9421e3f383 -name gyozomisao -rc /dgldir/rcfiles/crawl-git/gyozomisao.rc -macro /dgldir/rcfiles/crawl-git/gyozomisao.macro -morgue /dgldir/morgue/gyozomisao/ -webtiles-socket /crawl-master/webserver/sockets/gyozomisao:2018-01-03.06:14:40.sock -await-connection RC options: restart_after_game = false Crash caused by signal #13: Broken pipe Obtained 18 stack frames. /usr/games/crawl-git-9421e3f383(_Z17write_stack_traceP8_IO_FILEi+0x23) [0x5d6313]: write_stack_trace(_IO_FILE*, int) /usr/games/crawl-git-9421e3f383(_Z13do_crash_dumpv+0x311) [0x5dd4c1]: do_crash_dump() /usr/games/crawl-git-9421e3f383(_Z20crash_signal_handleri+0x9c) [0x5d65ac]: crash_signal_handler(int) /lib/x86_64-linux-gnu/libc.so.6(+0x364c0) [0x7f1e9a9a34c0]: /lib/x86_64-linux-gnu/libc.so.6(__write+0x10) [0x7f1e9aa52100]: /lib/x86_64-linux-gnu/libc.so.6(_IO_file_write+0x43) [0x7f1e9a9e6313]: /lib/x86_64-linux-gnu/libc.so.6(+0x791da) [0x7f1e9a9e61da]: /lib/x86_64-linux-gnu/libc.so.6(_IO_file_xsputn+0x23e) [0x7f1e9a9e6c8e]: /lib/x86_64-linux-gnu/libc.so.6(+0x4d016) [0x7f1e9a9ba016]: /lib/x86_64-linux-gnu/libc.so.6(_IO_vfprintf+0x59e) [0x7f1e9a9b4c1e]: /lib/x86_64-linux-gnu/libc.so.6(__fprintf_chk+0xeb) [0x7f1e9aa748cb]: /usr/games/crawl-git-9421e3f383(_Z3endibPKcz+0x219) [0x676919]: end(int, bool, char const*, ...) /usr/games/crawl-git-9421e3f383(_Z9save_gamebPKc+0x150) [0x6949b0]: save_game(bool, char const*) /usr/games/crawl-git-9421e3f383() [0xbc335f] /usr/games/crawl-git-9421e3f383() [0xbc41bd] /usr/games/crawl-git-9421e3f383(main+0x2eb) [0xbc799b]: /lib/x86_64-linux-gnu/libc.so.6(__libc_start_main+0xed) [0x7f1e9a98e76d]: /usr/games/crawl-git-9421e3f383() [0x5391e9] Trying to run gdb. Compilation info: <<<<<<<<<<< Compiled with GCC 4.7.3 on Jan 2 2018 at 03:16:50 Build platform: x86_64-linux-gnu Platform: x86_64-linux-gnu CFLAGS: -O2 -pipe -DUSE_TILE -DUSE_TILE_WEB -Wall -Wformat-security -Wundef -Wno-array-bounds -Wno-format-zero-length -Wmissing-declarations -Wredundant-decls -Wno-tautological-unsigned-enum-zero-compare -Wno-parentheses -Wwrite-strings -Wshadow -pedantic -Wuninitialized -Iutil -I. -isystem /usr/include/lua5.1 -Irltiles -g -DWIZARD -DASSERTS -DREGEX_PCRE -DCLUA_BINDINGS -DDGAMELAUNCH -DSAVE_DIR_PATH="/crawl-master/crawl-git-9421e3f383/saves" -DSHARED_DIR_PATH="/crawl-master/crawl-git/saves" -DDATA_DIR_PATH="/crawl-master/crawl-git-9421e3f383/data/" -DWEB_DIR_PATH="/crawl-master/crawl-git-9421e3f383/data/web/" -isystem /usr/include/ncursesw LDFLAGS: -rdynamic -fuse-ld=gold -O2 >>>>>>>>>>> Place info: branch = 0, depth = 2 Level id: D:2 Level build method = , level layout type = rooms, absdepth0 = 1 Level vaults: layout_rooms zin_statuary kennysheep_path_1 Markers: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>> Messages: <<<<<<<<<<<<<<<<<<<<<< You throw a stone. The stone closely misses the kobold. The kobold throws a stone. The stone barely misses you. Throwing (i - inventory): e - 21 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - kobold Aim: a kobold, wielding a club You throw a stone. The stone hits the kobold. The kobold is moderately wounded. Throwing (i - inventory): e - 20 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - kobold Aim: a kobold, wielding a club (moderately wounded) You throw a stone. The stone closely misses the kobold. Throwing (i - inventory): e - 19 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - kobold Aim: a kobold, wielding a club (moderately wounded) You throw a stone. The stone hits the kobold but does no damage. The kobold is moderately wounded. Casting: Beastly Appendage Confirm with . or Enter, or press ? or * to list all spells. You grow a pair of large bovine horns. You hit the kobold. You kill the kobold! You start resting. Your transformation is almost over. Things that are here: a club; a kobold corpse e - 19 stones (gained 1) e - 22 stones (gained 3) e - 23 stones (gained 1) Your horns disappear. e - 24 stones (gained 1) k - 2 inky potions (gained 1) e - 25 stones (gained 1) e - 26 stones (gained 1) e - 27 stones (gained 1) e - 29 stones (gained 2) e - 30 stones (gained 1) e - 31 stones (gained 1) You open the door. A kobold comes into view. There is an open door here. Throwing (i - inventory): e - 31 stones (quivered) Press: ? - help, Shift-Dir - straight line, f - kobold Aim: a kobold (resting) You throw a stone. The stone hits the kobold but does no damage. The kobold shouts! Throwing (i - inventory): e - 30 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - kobold Aim: a kobold You throw a stone. The stone hits the kobold but does no damage. Throwing (i - inventory): e - 29 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - kobold Aim: a kobold You throw a stone. The stone hits the kobold. The kobold is moderately wounded. Throwing (i - inventory): e - 28 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - kobold Aim: a kobold (moderately wounded) You throw a stone. The stone hits the kobold but does no damage. The kobold is moderately wounded. Throwing (i - inventory): e - 27 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - kobold Aim: a kobold (moderately wounded) You throw a stone. The stone hits the kobold but does no damage. The kobold is moderately wounded. Casting: Beastly Appendage Confirm with . or Enter, or press ? or * to list all spells. You grow a pair of large bovine horns. You punch the kobold! You kill the kobold! You start resting. Your transformation is almost over. You start resting. Magic restored. Your horns disappear. e - 27 stones (gained 1) e - 28 stones (gained 1) e - 29 stones (gained 1) e - 30 stones (gained 1) e - 31 stones (gained 1) There is an open door here. Things that are here: a club; a kobold corpse j - 31 bolts (gained 16) A bat comes into view. A bat is nearby! Throwing (i - inventory): e - 31 stones (quivered) Press: ? - help, Shift-Dir - straight line, f - bat Aim: a bat (resting) You throw a stone. The stone hits the bat. The bat is moderately wounded. Throwing (i - inventory): e - 30 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - bat Aim: a bat Okay, then. Casting: Beastly Appendage Confirm with . or Enter, or press ? or * to list all spells. You grow a pair of large bovine horns. The bat hits you but does no damage. You hit the bat. You kill the bat! You start resting. Your transformation is almost over. A frilled lizard comes into view. Found a ration. Throwing (i - inventory): e - 30 stones (quivered) Press: ? - help, Shift-Dir - straight line, f - frilled lizard Aim: a frilled lizard (resting) You throw a stone. The stone hits the frilled lizard but does no damage. Throwing (i - inventory): e - 29 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - frilled lizard Aim: a frilled lizard You throw a stone. The stone misses the frilled lizard. Casting: Beastly Appendage Confirm with . or Enter, or press ? or * to list all spells. You extend your transformation's duration. Throwing (i - inventory): e - 28 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - frilled lizard Aim: a frilled lizard You throw a stone. The stone misses the frilled lizard. Throwing (i - inventory): e - 27 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - frilled lizard Aim: a frilled lizard You throw a stone. The stone hits the frilled lizard but does no damage. You closely miss the frilled lizard. Your headbutt misses the frilled lizard. You barely miss the frilled lizard. Your headbutt misses the frilled lizard. The frilled lizard barely misses you. You completely miss the frilled lizard. The frilled lizard bites you but does no damage. You closely miss the frilled lizard. The frilled lizard closely misses you. You punch the frilled lizard! You kill the frilled lizard! Your transformation is almost over. A hobgoblin comes into view. It is wielding a club. Throwing (i - inventory): e - 26 stones (quivered) Press: ? - help, Shift-Dir - straight line, f - hobgoblin Aim: a hobgoblin, wielding a club You throw a stone. The stone hits the hobgoblin but does no damage. You see here a stone. A giant cockroach comes into view. Throwing (i - inventory): e - 25 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - hobgoblin Aim: a hobgoblin, wielding a club You throw a stone. The stone barely misses the hobgoblin. You hit the hobgoblin. You headbutt the hobgoblin. You kill the hobgoblin! Your horns disappear. You see here a club. Casting: Beastly Appendage Confirm with . or Enter, or press ? or * to list all spells. You miscast Beastly Appendage. You are very lightly contaminated with residual magic. Nothing appears to happen. Casting: Beastly Appendage Confirm with . or Enter, or press ? or * to list all spells. You grow a pair of large bovine horns. The giant cockroach misses you. You closely miss the giant cockroach. You headbutt the giant cockroach. You kill the giant cockroach! You see here a giant cockroach corpse. You butcher the giant cockroach corpse. g - a chunk of flesh e - 25 stones (gained 1) You start resting. Your horns disappear. You start resting. Your magical contamination has completely faded away. Magic restored. You see here a club. e - 26 stones (gained 1) e - 27 stones (gained 1) e - 30 stones (gained 3); d - 3 rations (gained 1) e - 59 stones (gained 29) A goblin comes into view. It is wielding a club. The goblin shouts! Throwing (i - inventory): e - 59 stones (quivered) Press: ? - help, Shift-Dir - straight line, f - goblin Aim: a goblin, wielding a club You throw a stone. The stone hits the goblin but does no damage. A giant cockroach comes into view. Casting: Beastly Appendage Confirm with . or Enter, or press ? or * to list all spells. You miscast Beastly Appendage. You are very lightly contaminated with residual magic. Nothing appears to happen. You hit the giant cockroach. The giant cockroach is moderately wounded. The giant cockroach bites you. Casting: Beastly Appendage Confirm with . or Enter, or press ? or * to list all spells. You grow a pair of large bovine horns. The giant cockroach bites you. You closely miss the giant cockroach. The giant cockroach is moderately wounded. The giant cockroach bites you. You hit the giant cockroach but do no damage. The giant cockroach is moderately wounded. The giant cockroach bites you but does no damage. You hit the giant cockroach but do no damage. The giant cockroach is moderately wounded. Your transformation is almost over. The giant cockroach closely misses you. The giant cockroach barely misses you. You closely miss the giant cockroach. The giant cockroach is moderately wounded. The giant cockroach closely misses you. You hit the giant cockroach but do no damage. The giant cockroach is moderately wounded. The giant cockroach bites you but does no damage. You hit the giant cockroach. The giant cockroach is heavily wounded. The giant cockroach bites you. You closely miss the giant cockroach. The giant cockroach is heavily wounded. The giant cockroach barely misses you. You hit the giant cockroach. You kill the giant cockroach! You barely miss the goblin. You headbutt the goblin. You kill the goblin! You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. You start resting. Your horns disappear. You start resting. Your magical contamination has completely faded away. You start resting. Magic restored. You start resting. HP restored. You see here a club. e - 59 stones (gained 1) l - a scroll labeled DUIBUZU CAIL Found a stone staircase leading down. You open the door. There is an open door here. Eating a chunk of flesh. You eat the chunk of flesh. This raw flesh tastes terrible. You open the door. You see here a club. A leopard gecko comes into view. Casting: Beastly Appendage Confirm with . or Enter, or press ? or * to list all spells. You grow a pair of large bovine horns. The leopard gecko hisses angrily. The leopard gecko closely misses you. You punch the leopard gecko! You kill the leopard gecko! You start resting. Your transformation is almost over. Found a stone staircase leading down. Your horns disappear. There is a stone staircase leading down here. There is a stone staircase leading down here. Done exploring. Done exploring. There is a stone staircase leading down here. You climb downwards. Found 4 javelins. There is a stone staircase leading up here. g - 4 javelins Found 11 gold pieces. A quokka comes into view. Throwing (i - inventory. (,) - cycle): e - 59 stones (quivered) Press: ? - help, Shift-Dir - straight line, f - quokka Aim: a quokka (hasn't noticed you) You throw a stone. The stone hits the quokka. The quokka is moderately wounded. Throwing (i - inventory. (,) - cycle): e - 58 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - quokka Aim: a quokka (moderately wounded) You throw a stone. The stone hits the quokka but does no damage. The quokka is moderately wounded. Throwing (i - inventory. (,) - cycle): e - 57 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - quokka Aim: a quokka (moderately wounded) You throw a stone. The stone hits the quokka but does no damage. The quokka is moderately wounded. Throwing (i - inventory. (,) - cycle): e - 56 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - quokka Aim: a quokka (moderately wounded) You throw a stone. The stone barely misses the quokka. Casting: Beastly Appendage Confirm with . or Enter, or press ? or * to list all spells. You grow a pair of large bovine horns. The quokka misses you. x2 You closely miss the quokka. Your headbutt misses the quokka. The quokka is moderately wounded. The quokka misses you. You hit the quokka. The quokka is almost dead. The quokka barely misses you. You hit the quokka. You kill the quokka! 2 kobolds come into view. The kobold shouts! The kobold throws a stone. The stone hits you but does no damage. Things that are here: a stone; a quokka corpse You butcher the quokka corpse. Things that are here: a stone; 2 chunks of flesh; a quokka skeleton Throwing (i - inventory. (,) - cycle): e - 55 stones (quivered) Press: ? - help, Shift-Dir - straight line, f - kobold Aim: a kobold You throw a stone. The stone misses the kobold. Your transformation is almost over. You barely miss the kobold. You headbutt the kobold. You kill the kobold! Your Transmutations skill increases to level 3! You closely miss the kobold. The kobold closely misses you. You barely miss the kobold. Your headbutt misses the kobold. The kobold hits you but does no damage. You closely miss the kobold. The kobold barely misses you. You miss the kobold. Your headbutt misses the kobold. The kobold barely misses you. You closely miss the kobold. The kobold closely misses you. You hit the kobold. You kill the kobold! Your horns disappear. Things that are here: a whip; a kobold corpse x2 An adder comes into view. Things that are here: a stone; 2 chunks of flesh; a quokka skeleton Casting: Beastly Appendage Confirm with . or Enter, or press ? or * to list all spells. You create a snake! You now have 11 arrows. The adder closely misses you. Casting: Sticks to Snakes Confirm with . or Enter, or press ? or * to list all spells. You grow a pair of large bovine horns. The adder bites you but does no damage. You closely miss the adder. The adder barely misses you. Your ball python misses the adder. Your ball python grabs the adder. Your ball python constricts the adder. You punch the adder! Your headbutt misses the adder. The adder is almost dead. The adder bites you. You are poisoned. The adder poisons you! Your ball python bites the adder. Your ball python constricts the adder. You hit the adder but do no damage. You headbutt the adder. You kill the adder! You feel sick. You feel sick. Things that are here: a whip; a kobold corpse x2 You start resting. Your transformation is almost over. You start resting. You feel sick. x2 Your horns disappear. You feel sick. You are no longer poisoned. You start resting. Your ball python withers and dies! Magic restored. You start resting. You are feeling hungry. You start resting. HP restored. e - 55 stones (gained 1); m - 2 chunks of flesh You see here a quokka skeleton. There isn't anything to butcher here. Eating one of 2 chunks of flesh. You eat one of the 2 chunks of flesh. This raw flesh tastes terrible. e - 56 stones (gained 1) e - 57 stones (gained 1) e - 58 stones (gained 1) e - 59 stones (gained 1) e - 60 stones (gained 1) You now have 28 gold pieces (gained 11). l - 2 scrolls labeled DUIBUZU CAIL (gained 1) Found a stone staircase leading up. n - a scroll labeled QITINTIMUTSA A kobold comes into view. The kobold shouts! You hear an angry hiss. Found a murky dark potion. Throwing (i - inventory. (,) - cycle): e - 60 stones (quivered) Press: ? - help, Shift-Dir - straight line, f - kobold Aim: a kobold You throw a stone. The stone barely misses the kobold. Throwing (i - inventory. (,) - cycle): e - 59 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - kobold Aim: a kobold You throw a stone. The stone hits the kobold. The kobold is heavily wounded. An adder comes into view. Casting: Beastly Appendage Confirm with . or Enter, or press ? or * to list all spells. You grow a pair of large bovine horns. Casting: Beastly Appendage Confirm with . or Enter, or press ? or * to list all spells. You create a snake! You now have 10 arrows. Your ball python barely misses the kobold. x2 You closely miss the kobold. The kobold is moderately wounded. The kobold closely misses you. Your ball python closely misses the kobold. Your ball python barely misses the kobold. You closely miss the kobold. The kobold is moderately wounded. Your ball python bites the kobold. Your ball python grabs the kobold. Your ball python constricts the kobold. The kobold misses you. You hit the kobold. You kill the kobold! The adder barely misses you. You closely miss the adder. Your ball python barely misses the adder. Your ball python closely misses the adder. The adder closely misses you. You miss the adder. You headbutt the adder. The adder is lightly wounded. Your ball python bites the adder but does no damage. Your ball python closely misses the adder. The adder bites you but does no damage. You miss the adder. The adder is lightly wounded. Your ball python bites the adder. Your ball python misses the adder. The adder barely misses you. Your ball python closely misses the adder. Your ball python grabs the adder. Your ball python constricts the adder. You hit the adder. The adder is heavily wounded. Your transformation is almost over. The adder barely misses you. The adder closely misses you. Your ball python bites the adder. Your ball python constricts the adder. You barely miss the adder. The adder is severely wounded. The adder bites you. Your ball python bites the adder. Your ball python constricts the adder. You punch the adder! You kill the adder! You see here an adder corpse. You butcher the adder corpse. m - 2 chunks of flesh (gained 1) You start resting. Your horns disappear. You start resting. Your ball python withers and dies! Some of the chunks of flesh in your inventory have rotted away. Magic restored. You start resting. HP restored. Found a whip. e - 59 stones (gained 1) e - 60 stones (gained 1) o - a murky dark potion A jackal comes into view. Throwing (i - inventory. (,) - cycle): e - 60 stones (quivered) Press: ? - help, Shift-Dir - straight line, f - jackal Aim: a jackal (resting) You throw a stone. The stone hits the jackal but does no damage. Casting: Sticks to Snakes Confirm with . or Enter, or press ? or * to list all spells. You grow a pair of large bovine horns. You hit the jackal. You kill the jackal! You start resting. Magic restored. This spell is slightly dangerous to cast. Memorise Spider Form, consuming 3 spell levels and leaving 0? You start memorising the spell. You continue memorising. Your transformation is almost over. You continue memorising. x2 You finish memorising. Spell assigned to 'c'. A jackal comes into view. Found an escape hatch in the floor. Found a stone staircase leading down. Throwing (i - inventory. (,) - cycle): e - 59 stones (quivered) Press: ? - help, Shift-Dir - straight line, f - jackal Aim: a jackal (resting) You throw a stone. The stone hits the jackal. The jackal is lightly wounded. Your horns disappear. Casting: Beastly Appendage Confirm with . or Enter, or press ? or * to list all spells. You grow a pair of large bovine horns. You hit the jackal. Your headbutt misses the jackal. The jackal is lightly wounded. The jackal bites you. You hit the jackal but do no damage. You headbutt the jackal, but do no damage. The jackal is lightly wounded. The jackal bites you but does no damage. You hit the jackal. You kill the jackal! Your transformation is almost over. You see here a jackal corpse. You butcher the jackal corpse. m - 3 chunks of flesh (gained 2) You start resting. HP restored. Your horns disappear. A rat comes into view. Throwing (i - inventory. (,) - cycle): e - 58 stones (quivered) Press: ? - help, Shift-Dir - straight line, f - rat Aim: a rat (resting) You throw a stone. The stone hits the rat. The rat is heavily wounded. Throwing (i - inventory. (,) - cycle): e - 57 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - rat Aim: a rat (heavily wounded) You throw a stone. The stone closely misses the rat. Throwing (i - inventory. (,) - cycle): e - 56 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - rat Aim: a rat (heavily wounded) You throw a stone. The stone closely misses the rat. Throwing (i - inventory. (,) - cycle): e - 55 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - rat Aim: a rat (heavily wounded) You throw a stone. The stone hits the rat but does no damage. The rat is heavily wounded. Throwing (i - inventory. (,) - cycle): e - 54 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - rat Aim: a rat (heavily wounded) You throw a stone. The stone hits the rat but does no damage. The rat is heavily wounded. Throwing (i - inventory. (,) - cycle): e - 53 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - rat Aim: a rat (heavily wounded) You throw a stone. The stone closely misses the rat. The rat completely misses you. You barely miss the rat. The rat is heavily wounded. You closely miss the rat. The rat is heavily wounded. The rat bites you. You closely miss the rat. The rat is heavily wounded. The rat bites you but does no damage. You hit the rat. You kill the rat! p - a scroll labeled ICWIZOC ENTA You start resting. HP restored. e - 53 stones (gained 1) Eating one of 3 chunks of flesh. You eat one of the 3 chunks of flesh. This raw flesh tastes terrible. An adder comes into view. The adder hisses angrily. e - 54 stones (gained 1) Casting: Beastly Appendage Confirm with . or Enter, or press ? or * to list all spells. You create a snake! You now have 9 arrows. Casting: Sticks to Snakes Confirm with . or Enter, or press ? or * to list all spells. You grow a pair of large bovine horns. You hit the adder. You punch the adder. The adder is severely wounded. The adder bites you. Your ball python bites the adder. Your ball python completely misses the adder. You hit the adder. You kill the adder! You have reached level 4! You start resting. Your transformation is almost over. You start resting. Your horns disappear. You start resting. Your ball python withers and dies! HP restored. You start resting. Magic restored. e - 56 stones (gained 2) e - 57 stones (gained 1) e - 58 stones (gained 1) e - 59 stones (gained 1) Found a stone staircase leading up. A bat comes into view. A bat is nearby! Throwing (i - inventory. (,) - cycle): e - 59 stones (quivered) Press: ? - help, Shift-Dir - straight line, f - bat Aim: a bat (resting) You throw a stone. The stone hits the bat. The bat is severely wounded. Throwing (i - inventory. (,) - cycle): e - 58 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - bat Aim: a bat (severely wounded) You throw a stone. The stone barely misses the bat. The bat hits you but does no damage. You barely miss the bat. The bat is severely wounded. The bat misses you. The bat barely misses you. You hit the bat but do no damage. The bat is moderately wounded. The bat barely misses you. You hit the bat but do no damage. The bat hits you but does no damage. Casting: Beastly Appendage Confirm with . or Enter, or press ? or * to list all spells. You grow a pair of large bovine horns. The bat hits you but does no damage. You hit the bat. You kill the bat! Your Unarmed Combat skill increases to level 5! You start resting. Magic restored. Your transformation is almost over. A hobgoblin comes into view. It is wielding a club. You see here a ration. Throwing (i - inventory. (,) - cycle): e - 57 stones (quivered) Press: ? - help, Shift-Dir - straight line, f - hobgoblin Aim: a hobgoblin, wielding a club (resting) You throw a stone. The stone hits the hobgoblin. The hobgoblin shouts! The hobgoblin is lightly wounded. Throwing (i - inventory. (,) - cycle): e - 56 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - hobgoblin Aim: a hobgoblin, wielding a club (lightly wounded) You throw a stone. The stone hits the hobgoblin but does no damage. The hobgoblin is lightly wounded. Your horns disappear. Throwing (i - inventory. (,) - cycle): e - 55 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - hobgoblin Aim: a hobgoblin, wielding a club (lightly wounded) You throw a stone. The stone barely misses the hobgoblin. Throwing (i - inventory. (,) - cycle): e - 54 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - hobgoblin Aim: a hobgoblin, wielding a club (lightly wounded) You throw a stone. The stone barely misses the hobgoblin. Casting: Beastly Appendage Confirm with . or Enter, or press ? or * to list all spells. You grow a pair of large bovine horns. You hit the hobgoblin but do no damage. Your headbutt misses the hobgoblin. The hobgoblin is lightly wounded. The hobgoblin closely misses you. You closely miss the hobgoblin. The hobgoblin is lightly wounded. The hobgoblin barely misses you. You hit the hobgoblin but do no damage. You headbutt the hobgoblin. The hobgoblin is severely wounded. The hobgoblin hits you with a club. You barely miss the hobgoblin. You headbutt the hobgoblin. You kill the hobgoblin! You start resting. Your transformation is almost over. You start resting. HP restored. Your horns disappear. You see here a club. d - 4 rations (gained 1) e - 54 stones (gained 1) e - 55 stones (gained 1) e - 56 stones (gained 1) e - 57 stones (gained 1) e - 58 stones (gained 1) A rat comes into view. Found an iron ring. Throwing (i - inventory. (,) - cycle): e - 58 stones (quivered) Press: ? - help, Shift-Dir - straight line, f - rat Aim: a rat (resting) You throw a stone. The stone hits the rat but does no damage. Throwing (i - inventory. (,) - cycle): e - 57 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - rat Aim: a rat You throw a stone. The stone hits the rat. The rat is severely wounded. Throwing (i - inventory. (,) - cycle): e - 56 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - rat Aim: a rat (severely wounded) You throw a stone. The stone hits the rat. You kill the rat! A kobold comes into view. It is wielding a dagger. Found a stone staircase leading down. Throwing (i - inventory. (,) - cycle): e - 55 stones (quivered) Press: ? - help, Shift-Dir - straight line, f - kobold Aim: a kobold, wielding a dagger (resting) You throw a stone. The stone hits the kobold. The kobold shouts! The kobold is moderately wounded. The kobold throws a stone. The stone barely misses you. The kobold throws a stone. The stone closely misses you. Throwing (i - inventory. (,) - cycle): e - 54 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - kobold Aim: a kobold, wielding a dagger (moderately wounded) You throw a stone. The stone hits the kobold but does no damage. The kobold is moderately wounded. The kobold throws a stone. The stone barely misses you. Throwing (i - inventory. (,) - cycle): e - 53 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - kobold Aim: a kobold, wielding a dagger (moderately wounded) You throw a stone. The stone closely misses the kobold. A rat comes into view. Throwing (i - inventory. (,) - cycle): e - 52 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - kobold Aim: a kobold, wielding a dagger (moderately wounded) You throw a stone. The stone barely misses the kobold. Throwing (i - inventory. (,) - cycle): e - 51 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - kobold Aim: a kobold, wielding a dagger (moderately wounded) You throw a stone. The stone closely misses the kobold. Throwing (i - inventory. (,) - cycle): e - 50 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - kobold Aim: a kobold, wielding a dagger (moderately wounded) You throw a stone. The stone barely misses the kobold. Throwing (i - inventory. (,) - cycle): e - 49 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - kobold Aim: a kobold, wielding a dagger (moderately wounded) You throw a stone. The stone closely misses the kobold. Casting: Beastly Appendage Confirm with . or Enter, or press ? or * to list all spells. You grow a pair of large bovine horns. You closely miss the kobold. You headbutt the kobold. You kill the kobold! You completely miss the rat. The rat bites you but does no damage. You hit the rat but do no damage. The rat misses you. You hit the rat but do no damage. The rat bites you but does no damage. You punch the rat! You kill the rat! Things that are here: a dagger; a rat corpse; a kobold corpse Butcher a rat corpse? [(y)es/(c)hoosy/(n)o/(a)ll/(e)dible/(q)uit/?] Butcher a kobold corpse? [(y)es/(c)hoosy/(n)o/(a)ll/(e)dible/(q)uit/?] There isn't anything else to butcher here. You butcher the rat corpse. Your transformation is almost over. m - 3 chunks of flesh (gained 1) Things that are here: a dagger; a kobold corpse You start resting. Magic restored. e - 51 stones (gained 3) Things that are here: a dagger; a kobold corpse d - 5 rations (gained 1) You now have 42 gold pieces (gained 14). Your horns disappear. Some of the chunks of flesh in your inventory have rotted away. A worm comes into view. You see here a stone. Okay, then. Throwing (i - inventory. (,) - cycle): e - 51 stones (quivered) Press: ? - help, Shift-Dir - straight line, f - worm Aim: a worm (hasn't noticed you) You throw a stone. The stone hits the worm but does no damage. Throwing (i - inventory. (,) - cycle): g - 4 javelins Press: ? - help, Shift-Dir - straight line, f/p - worm Aim: a worm Okay, then. Throwing (i - inventory. (,) - cycle): e - 50 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - worm Aim: a worm You throw a stone. The stone hits the worm. The worm is lightly wounded. Throwing (i - inventory. (,) - cycle): e - 49 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - worm Aim: a worm You throw a stone. The stone hits the worm. The worm is lightly wounded. Throwing (i - inventory. (,) - cycle): e - 48 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - worm Aim: a worm (lightly wounded) You throw a stone. The stone hits the worm but does no damage. The worm is lightly wounded. Throwing (i - inventory. (,) - cycle): e - 47 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - worm Aim: a worm (lightly wounded) You throw a stone. The stone hits the worm. The worm is lightly wounded. Throwing (i - inventory. (,) - cycle): e - 46 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - worm Aim: a worm (lightly wounded) You throw a stone. The stone hits the worm but does no damage. The worm is lightly wounded. Throwing (i - inventory. (,) - cycle): e - 45 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - worm Aim: a worm (lightly wounded) You throw a stone. The stone hits the worm. The worm is lightly wounded. Casting: Beastly Appendage Confirm with . or Enter, or press ? or * to list all spells. You miscast Sticks to Snakes. You are very lightly contaminated with residual magic. Nothing appears to happen. Casting: Sticks to Snakes Confirm with . or Enter, or press ? or * to list all spells. You create a snake! You now have 8 arrows. Your adder bites the worm. What are your orders? t - Shout! Orders for allies: a - Attack new target. p - Attack previous target. r - Retreat! s - Stop attacking. g - Guard the area. f - Follow me. Anything else - Cancel. Gang up on whom? Press: ? - help, Dir - move target cursor, f/p - worm Aim: a worm (moderately wounded) Attack! Your adder barely misses the worm. Your adder bites the worm. Casting: Sticks to Snakes Confirm with . or Enter, or press ? or * to list all spells. You grow a pair of large bovine horns. Your adder bites the worm. You punch the worm! You kill the worm! You swap places. e - 45 stones (gained 1) You start resting. Your transformation is almost over. You start resting. Your magical contamination has completely faded away. You start resting. Your adder withers and dies! Your horns disappear. e - 46 stones (gained 1) e - 47 stones (gained 1) e - 53 stones (gained 6) e - 54 stones (gained 1) Eating a chunk of flesh. You eat the chunk of flesh. This raw flesh tastes terrible. e - 56 stones (gained 2) e - 57 stones (gained 1) e - 58 stones (gained 1) l - 3 scrolls labeled DUIBUZU CAIL (gained 1) e - 60 stones (gained 2) Magic restored. m - an iron ring p - 2 scrolls labeled ICWIZOC ENTA (gained 1) p - 3 scrolls labeled ICWIZOC ENTA (gained 1) You now have 50 gold pieces (gained 8). You open the door. An adder comes into view. There is an open door here. Throwing (i - inventory. (,) - cycle): e - 60 stones (quivered) Press: ? - help, Shift-Dir - straight line, f - adder Aim: an adder (resting) You throw a stone. The stone hits the adder but does no damage. You hear a splash. Casting: Beastly Appendage Confirm with . or Enter, or press ? or * to list all spells. You create a snake! You now have 7 arrows. Casting: Sticks to Snakes Confirm with . or Enter, or press ? or * to list all spells. You grow a pair of large bovine horns. The adder closely misses your ball python. Your ball python closely misses the adder. x2 The adder barely misses your ball python. Your ball python misses the adder. Your ball python closely misses the adder. The adder bites your ball python. Your ball python dies! You hit the adder but do no damage. The adder misses you. You punch the adder! The adder is severely wounded. The adder bites you. You are poisoned. The adder poisons you! You punch the adder! You kill the adder! You feel sick. You start resting. You feel sick. Your transformation is almost over. You feel sick. You start resting. You feel sick. Your horns disappear. You feel sick. You start resting. You feel sick. x2 You are no longer poisoned. You start resting. Magic restored. You start resting. HP restored. There is an open door, spattered with blood here. A rat comes into view. Throwing (i - inventory. (,) - cycle): e - 59 stones (quivered) Press: ? - help, Shift-Dir - straight line, f - rat Aim: a rat (resting) You throw a stone. The stone hits the rat. The rat is heavily wounded. Throwing (i - inventory. (,) - cycle): e - 58 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - rat Aim: a rat (heavily wounded) You throw a stone. The stone hits the rat. You kill the rat! Your legs become a tail as you enter the water. Your +0 pair of boots melds into your body. e - 58 stones (gained 1) Your +0 pair of boots unmelds from your body. e - 59 stones (gained 1) e - 60 stones (gained 1) You see here a rat corpse. Your legs become a tail as you enter the water. Your +0 pair of boots melds into your body. Your +0 pair of boots unmelds from your body. You see here a rat corpse. You butcher the rat corpse. q - a chunk of flesh You see here a rat skeleton. You open the door. There is an open door here. Found an escape hatch in the ceiling. n - 2 scrolls labeled QITINTIMUTSA (gained 1) l - 4 scrolls labeled DUIBUZU CAIL (gained 1) An adder comes into view. The adder hisses angrily. Found 11 gold pieces. An adder is nearby! Casting: Beastly Appendage Confirm with . or Enter, or press ? or * to list all spells. You create a snake! You now have 6 arrows. Casting: Sticks to Snakes Confirm with . or Enter, or press ? or * to list all spells. You grow a pair of large bovine horns. Your transformation is almost over. The adder closely misses you. You barely miss the adder. Your headbutt misses the adder. The adder barely misses you. You closely miss the adder. You headbutt the adder. The adder is moderately wounded. Your ball python completely misses the adder. Your ball python grabs the adder. Your ball python constricts the adder. The adder barely misses you. You barely miss the adder. You headbutt the adder. The adder is almost dead. The adder closely misses you. Your ball python bites the adder. Your ball python constricts the adder. The adder dies! You see here an adder corpse. You butcher the adder corpse. q - 2 chunks of flesh (gained 1) You see here an adder skeleton. You start resting. Your horns disappear. You start resting. Eating one of 2 chunks of flesh. You eat one of the 2 chunks of flesh. This raw flesh tastes terrible. Magic restored. As you open the door, it creaks loudly! Found a glowing silver altar of Zin. There is an open door here. There is a glowing silver altar of Zin here. You swap places. There is an open door here. Your ball python withers and dies! r - 12 sling bullets You now have 61 gold pieces (gained 11). A goblin comes into view. It is wielding a dagger. Found a scroll labeled DUIBUZU CAIL. The goblin shouts! Casting: Beastly Appendage Confirm with . or Enter, or press ? or * to list all spells. You miscast Beastly Appendage. You are very lightly contaminated with residual magic. Nothing appears to happen. Casting: Beastly Appendage Confirm with . or Enter, or press ? or * to list all spells. You grow a pair of large bovine horns. Throwing (i - inventory. (,) - cycle): e - 60 stones (quivered) Press: ? - help, Shift-Dir - straight line, f - goblin Aim: a goblin, wielding a dagger You throw a stone. The stone hits the goblin. The goblin is moderately wounded. You miss the goblin. The goblin is moderately wounded. The goblin closely misses you. You miss the goblin. The goblin is moderately wounded. The goblin hits you with a dagger. You barely miss the goblin. The goblin is moderately wounded. The goblin closely misses you. You miss the goblin. You headbutt the goblin. The goblin is heavily wounded. The goblin misses you. You closely miss the goblin. You headbutt the goblin. The goblin is severely wounded. The goblin misses you. You hit the goblin. You kill the goblin! Your transformation is almost over. You start resting. Your horns disappear. You start resting. Magic restored. Your magical contamination has completely faded away. You see here a dagger. You start resting. HP restored. e - 60 stones (gained 1) Search for what [? for help]? zin You see here a dagger. You see here an adder skeleton. There is an open door here. There is a glowing silver altar of Zin here. You kneel at the altar of Zin. >>>>>>>>>>>>>>>>>>>>>> Game state: mouse_enabled: 0, waiting_for_command: 0, terminal_resized: 0 io_inited: 0, need_save: 1, saving_game: 1, updating_scores: 0: seen_hups: 1, map_stat_gen: 0, type: 1, arena_suspended: 0 prev_cmd = CMD_GO_DOWNSTAIRS repeat_cmd = CMD_NO_CMD Player: {{{{{{{{{{{ Name: [gyozomisao] Species: Merfolk Job: Transmuter HP: 32/32; mods: 0/0 MP: 7/7; mod: 0 Stats: 10 (10) 13 (13) 14 (14) Position: (29, 21), god: No God (0), turn_is_over: 0, banished: 0 Standing on/in/over feature: glowing silver altar of Zin Skills (mode: manual) Name | can_train | train | training | level | points | progress Fighting | X | 0 | 0 | 1 | 51 | 9/84 Short Blades | | 0 | 0 | 0 | 0 | 0/35 Long Blades | | 0 | 0 | 0 | 0 | 0/42 Axes | | 0 | 0 | 0 | 0 | 0/70 Maces & Flails | | 0 | 0 | 0 | 0 | 0/70 Polearms | | 0 | 0 | 0 | 0 | 0/25 Staves | | 0 | 0 | 0 | 0 | 0/70 Slings | | 0 | 0 | 0 | 0 | 0/70 Bows | | 0 | 0 | 0 | 0 | 0/70 Crossbows | | 0 | 0 | 0 | 0 | 0/70 Throwing | X | 0 | 0 | 0 | 0 | 0/50 Armour | X | 0 | 0 | 0 | 0 | 0/84 Dodging | X | 0 | 0 | 2 | 151 | 62/89 Stealth | X | 0 | 0 | 0 | 0 | 0/35 Shields | | 0 | 0 | 0 | 0 | 0/50 Unarmed Combat | X | 2 | 66 | 5 | 694 | 64/252 Spellcasting | X | 0 | 0 | 2 | 179 | 1/178 Conjurations | | 0 | 0 | 0 | 0 | 0/70 Hexes | | 0 | 0 | 0 | 0 | 0/50 Charms | | 0 | 0 | 0 | 0 | 0/42 Summonings | | 0 | 0 | 0 | 0 | 0/50 Necromancy | | 0 | 0 | 0 | 0 | 0/70 Translocations | | 0 | 0 | 0 | 0 | 0/70 Transmutations | X | 1 | 33 | 3 | 259 | 81/119 Fire Magic | | 0 | 0 | 0 | 0 | 0/84 Ice Magic | | 0 | 0 | 0 | 0 | 0/42 Air Magic | | 0 | 0 | 0 | 0 | 0/70 Earth Magic | | 0 | 0 | 0 | 0 | 0/70 Poison Magic | X | 0 | 0 | 0 | 0 | 0/42 Invocations | | 0 | 0 | 0 | 0 | 0/42 Evocations | | 0 | 0 | 0 | 0 | 0/50 Spell bugs: Durations: Attributes: #12: 61 #27: 122 #49: 78 #59: 1 Mutations: Inventory bugs: Equipment: eq slot #4, inv slot #7: +0 pair of boots eq slot #6, inv slot #1: +0 robe }}}}}}}}}}} Webtiles message buffer: Webtiles JSON stack: Screenshot: #..............# #..............# #..............# #######..............# .....................# ########............## #########...........## ≈≈≈≈≈≈# ####..#####..# .....≈# ###.##.@.##.# .....≈# #....##'##..# ♣♣...≈# #...........##### ♣♣..≈# #...8...÷.8...... ♣..≈# #.....8.8....#### ♣..≈# #.........##### ♣..≈# #.............#### ♣♣..≈# #.........#......# ♣♣...≈# ######..#.....#######..# clua stack: dlua stack: Lua persistent data: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>> Lua marker contents: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>>