Dungeon Crawl Stone Soup version 0.17.0-28-g6e173f8 (console) character file. 60 gw the Shield-Bearer (level 3, -1/33 HPs) Began as a Deep Dwarf Fighter on Nov 22, 2015. Slain by Crazy Yiuf ... wielding a +4 quarterstaff of chaos (19 damage) ... on level 2 of the Dungeon. The game lasted 00:02:11 (1259 turns). gw the Shield-Bearer (Deep Dwarf Fighter) Turns: 1259, Time: 00:02:11 Health: -1/33 AC: 12 Str: 19 XL: 3 Next: 82% Magic: 3/3 EV: 3 Int: 8 God: Gold: 8 SH: 9 Dex: 13 Spells: 0 memorised, 2 levels left rFire . . . SeeInvis . a - +0 flail rCold . . . Clarity . r - +0 plate armour rNeg . . . SustAt . c - +0 shield rPois . Gourm . (no helmet) rElec . Spirit . (no cloak) rCorr . Warding . (no gloves) rMut . Stasis . q - +0 pair of boots MR ..... (no amulet) Stlth .......... (no ring) (no ring) @: non-regenerating, drained, not resistant to hostile enchantments, extremely unstealthy A: damage resistance, recharge devices, sense surroundings 1, slow regeneration 3 a: Device Recharging You were on level 2 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 8 gold pieces. Inventory: Hand Weapons a - a +0 flail (weapon) Missiles j - 21 stones (quivered) Armour c - a +0 shield (worn) q - a +0 pair of boots (worn) r - a +0 plate armour (worn) Wands e - a wand of heal wounds (3) Scrolls b - a scroll of random uselessness {unknown} h - 2 scrolls of identify n - a scroll of remove curse Comestibles f - 2 bread rations g - a meat ration Skills: + Level 2.9(2.6) Fighting * Level 2.9(2.6) Maces & Flails + Level 0.1(0.0) Throwing + Level 3.7(3.4) Armour + Level 3.8(3.5) Shields + Level 1.0(0.7) Evocations You had 2 spell levels left. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Crazy Yiuf Innate Abilities, Weirdness & Mutations You are resistant to damage. You can recharge devices by infusing magical energy. You passively map a small area around you. You do not regenerate naturally. Message History ATTACKING (0,1) You closely miss Crazy Yiuf. You block Crazy Yiuf's attack. Crazy Yiuf hits you with a quarterstaff of chaos. You suddenly lose the ability to move! Crazy Yiuf hits you but does no damage. Crazy Yiuf hits you with a quarterstaff of chaos! You feel drained. You can move again. Evoke which item? (* to show all) (? for menu, Esc to quit) Zapping: e - a wand of heal wounds (4) Press: ? - help, Shift-Dir - straight line, f - you, p - Crazy Yiuf You feel much better. This wand has 3 charges left. Crazy Yiuf hits you but does no damage. You are electrocuted! ATTACKING (0,1) Your shield and plate armour prevent you from hitting Crazy Yiuf. Crazy Yiuf cries, "Hack light fast!" Crazy Yiuf hits you with a quarterstaff of chaos! You are electrocuted! Ouch! That really hurt! You die... *,* #####...## #........## *, #.####....# # #.# #....# #.######.# 7....7 #....)...# 77...7 ####.##### 77.77 ##.## 77.7 #...# 7g77 #.#.# *7g7 ####...# .77 ...#.### *#(* ##.#.# .(, ##.#.# #.( .....# #). ##.### ### * ##.# You could see Crazy Yiuf. Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.1 | 0.1 | 2.0 | 1315.0 Dungeon | 100.0 | 100.0 | 0.1 | 0.1 | 2.0 | 1315.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | -nan | -nan | 100.0 | 43.5 Dungeon | 100.0 | 100.0 | -nan | -nan | 100.0 | 43.5 +-------+-------+-------+-------+-------+---------------------- Vanquished Creatures 2 adders (D:2) 2 oozes 2 worms (D:2) A giant gecko (D:1) 3 bats 4 goblins 5 jackals 2 kobolds 2 ball pythons (D:1) 2 giant newts (D:1) 3 rats 28 creatures vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | gw the Deep Dwarf Fighter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 20/20 MP: 1/1 184 | D:1 | Reached XP level 2. HP: 27/27 MP: 2/2 893 | D:2 | Reached skill level 1 in Evocations 926 | D:2 | Reached XP level 3. HP: 33/33 MP: 3/3 1245 | D:2 | Noticed Crazy Yiuf 1255 | D:2 | Paralysed by Crazy Yiuf for 3 turns 1259 | D:2 | Slain by Crazy Yiuf Action || total -------------------------++------- Melee: Flail || 104 Throw: Stone || 75 Evoke: Wand || 2 Use: Potion || 6 Scroll || 4 Eat: Chunk || 1 Vault maps used: D:1: dpeg_arrival_water_temple_mockup D:2: gammafunk_temple_overflow_elements, uniq_crazy_yiuf_cottage