Dungeon Crawl Stone Soup version 0.17.0-28-g6e173f8 (console) character file. 45 gw the Skirmisher (level 3, 0/33 HPs) Began as a Hill Orc Fighter on Nov 22, 2015. Slain by Sigmund ... wielding a cursed -2 scythe (2 damage) ... on level 2 of the Dungeon. The game lasted 00:01:51 (2069 turns). gw the Skirmisher (Hill Orc Fighter) Turns: 2069, Time: 00:01:51 Health: 0/33 AC: 7 Str: 18 XL: 3 Next: 64% Magic: 3/3 EV: 7 Int: 8 God: Gold: 148 SH: 9 Dex: 11 Spells: 0 memorised, 2 levels left rFire . . . SeeInvis . a - +0 war axe rCold . . . Clarity . b - +0 scale mail rNeg . . . SustAt . c - +0 shield rPois . Gourm . (no helmet) rElec . Spirit . (no cloak) rCorr . Warding . (no gloves) rMut . Stasis . (no boots) MR ..... g - amulet of inaccuracy (curse) Stlth .......... (no ring) (no ring) @: not resistant to hostile enchantments, extremely unstealthy A: no striking features a: no special abilities You were on level 2 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 148 gold pieces. Inventory: Hand Weapons a - a +0 war axe (weapon) Missiles f - 47 stones (quivered) i - 7 poisoned needles Armour b - a +0 scale mail (worn) c - a +0 shield (worn) Jewellery g - a cursed amulet of inaccuracy (around neck) Scrolls h - 3 scrolls of identify {unknown} j - a scroll of noise k - a scroll of fog {unknown} l - a scroll of remove curse {unknown} Potions n - a potion of heal wounds {unknown} Comestibles e - 3 bread rations Skills: + Level 3.8 Fighting * Level 3.6 Axes + Level 1.0 Throwing + Level 3.7 Armour + Level 3.6 Shields You had 2 spell levels left. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Sigmund Message History You barely miss something. ATTACK MOVE TO (-1,0) You miss something. Something hits you but does no damage. ATTACK MOVE TO (-1,0) You closely miss something. Something hits you but does no damage. ATTACK MOVE TO (-1,0) You completely miss something. Something hits you. ATTACK MOVE TO (-1,0) You completely miss something. Something hits you but does no damage. ATTACK MOVE TO (-1,0) You completely miss something. Something hits you but does no damage. ATTACK MOVE TO (-1,0) You miss something. Something hits you but does no damage. ATTACK MOVE TO (-1,0) You closely miss something. Something hits you but does no damage. ATTACK MOVE TO (-1,0) You miss something. Something hits you. ATTACK MOVE TO (-1,0) You miss something. Something hits you. You die... #(# #.# #.########## #.# #.# #.......... #+##.###### #.# #.#.####### ..#......# #.# #...%.....# #.#.####.# #.##.....#####.# #.#(# # #.######### #.# #...# #.###(...%....# #.# ###?.####..(.....####.####.# (...>...#..(.!.{o# #......# ....###.#..(.....# ######## ....# #........# ....# ..........# ###.# ...........# # #.# #.##.......# # #.. ...........# # #### ########## # There were no monsters in sight! Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.2 | 0.7 | 1.6 | 1594.0 Dungeon | 100.0 | 100.0 | 0.2 | 0.7 | 1.6 | 1594.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | -nan | -nan | 100.0 | 32.5 Dungeon | 100.0 | 100.0 | -nan | -nan | 100.0 | 32.5 +-------+-------+-------+-------+-------+---------------------- Vanquished Creatures An adder (D:2) An ooze (D:1) A worm (D:2) A ball python (D:1) A giant cockroach (D:1) 5 goblins 4 hobgoblins 4 bats (D:1) A giant gecko (D:2) 4 giant newts 2 jackals (D:2) 3 kobolds 3 rats 31 creatures vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | gw the Hill Orc Fighter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 19/19 MP: 1/1 222 | D:1 | Reached XP level 2. HP: 21/26 MP: 2/2 1173 | D:2 | Reached XP level 3. HP: 31/31 MP: 3/3 1807 | D:2 | Reached skill level 1 in Throwing 2035 | D:2 | Noticed Sigmund 2069 | D:2 | Slain by Sigmund Action || total -------------------------++------- Melee: War axe || 194 Throw: Stone || 89 Use: Scroll || 2 Potion || 1 Eat: Chunk || 4 Vault maps used: D:1: dpeg_arrival_line_fractal D:2: first_bread, uniq_sigmund