Dungeon Crawl Stone Soup version 0.17.0-28-g6e173f8 (console) character file. 11 gw the Skirmisher (level 2, -2/24 HPs) Began as a Formicid Abyssal Knight on Nov 22, 2015. Was a Follower of Lugonu. Slain by a hobgoblin ... wielding a +0 club (5 damage) ... on level 1 of the Dungeon. The game lasted 00:00:50 (434 turns). gw the Skirmisher (Formicid Abyssal Knight) Turns: 434, Time: 00:00:50 Health: -2/24 AC: 3 Str: 16 XL: 2 Next: 35% Magic: 3/3 EV: 11 Int: 11 God: Lugonu [*.....] Gold: 68 SH: 0 Dex: 10 Spells: 0 memorised, 1 level left rFire . . . SeeInvis + a - +1 mace rCold . . . Clarity . b - +0 leather armour rNeg . . . SustAt . (no shield) rPois . Gourm . (helmet unavailable) rElec . Spirit . (no cloak) rCorr . Warding . (no gloves) rMut . Stasis + (no boots) MR ..... (no amulet) Stlth +......... (no ring) (no ring) @: not resistant to hostile enchantments, very unstealthy A: permanent stasis, dig shafts and tunnels, four strong arms, antennae 3 a: Dig, Shaft Self, Depart the Abyss, Renounce Religion You were on level 1 of the Dungeon. You worshipped Lugonu. Lugonu was aware of your devotion. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You visited the Abyss 1 time. You collected 68 gold pieces. Inventory: Hand Weapons a - a +1 mace (weapon) Missiles e - 29 stones (quivered) Armour b - a +0 leather armour (worn) Scrolls d - a scroll of noise {unknown} Comestibles c - a bread ration Skills: + Level 3.5 Fighting * Level 2.2 Maces & Flails + Level 0.1 Throwing + Level 2.5 Armour - Level 0.8 Dodging + Level 2.2 Invocations You had one spell level left. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are under a permanent stasis effect. You can dig through walls and to a lower floor. Your four strong arms can wield two-handed weapons with a shield. You have a pair of large antennae on your head (SInv). Message History MOVING TO (1,1) You see here a leather armour. MOVING TO (-1,1) MOVING TO (0,1) FLEEEEING! MOVING TO (-1,1) MOVING TO (0,1) MOVING TO (-1,1) FLEEEEING! MOVING TO (1,1) MOVING TO (1,1) MOVING TO (-1,1) FLEEEEING! MOVING TO (0,1) MOVING TO (-1,1) MOVING TO (1,1) FLEEEEING! MOVING TO (2,1) The hobgoblin hits you with a club. You die... ##.....#.........[........ ##......>..........%...#... #.......................... #......................#... #.......................... #...................###.... #........................#. ##.......g......#.......... ##.....#.a.....###........ #########...#####........ ###....##........... #......#..####...... #>)......## ####### #.#....### #.#....# ###....# ##..## You could see a hobgoblin. Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.9 | 0.7 | 2.1 | 421.0 Dungeon | 95.2 | 95.1 | 1.0 | 0.7 | 2.0 | 801.0 Abyss | 4.8 | 4.9 | 0.0 | 0.0 | 4.9 | 41.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | -nan | -nan | 100.0 | 8.0 Dungeon | 100.0 | 100.0 | -nan | -nan | 100.0 | 16.0 +-------+-------+-------+-------+-------+---------------------- Vanquished Creatures 2 bats (D:1) A giant cockroach (D:1) A hobgoblin (D:1) A giant newt (D:1) 3 kobolds (D:1) 2 rats (D:1) 10 creatures vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | Abyss:1 | gw the Formicid Abyssal Knight began the quest for the Orb. 0 | Abyss:1 | Reached XP level 1. HP: 18/18 MP: 2/2 59 | D:1 | Escaped the Abyss 216 | D:1 | Reached XP level 2. HP: 22/24 MP: 3/3 416 | D:1 | HP: 1/24 [hobgoblin/club (2)] 434 | D:1 | Slain by a hobgoblin Action || total -------------------------++------- Melee: Mace || 32 Throw: Stone || 22 Eat: Chunk || 3 Vault maps used: D:1: dpeg_arrival_line_fractal, hangedman_decor_riveting