Dungeon Crawl Stone Soup version 0.17.0-27-g4a3f43e (console) character file. 40 gw the Ruffian (level 3, -2/29 HPs) Began as a Formicid Monk on Nov 22, 2015. Slain by Terence ... wielding a +0 flail (7 damage) ... on level 1 of the Dungeon. The game lasted 00:01:34 (1713 turns). gw the Ruffian (Formicid Monk) Turns: 1713, Time: 00:01:34 Health: -2/29 AC: 6 Str: 15 XL: 3 Next: 72% Magic: 3/3 EV: 11 Int: 9 God: Gold: 68 SH: 0 Dex: 14 Spells: 0 memorised, 2 levels left rFire . . . SeeInvis + - Unarmed rCold . . . Clarity . h - +1 ring mail rNeg . . . SustAt . (no shield) rPois . Gourm . (helmet unavailable) rElec . Spirit . (no cloak) rCorr . Warding . (no gloves) rMut . Stasis + (no boots) MR ..... (no amulet) Stlth +......... (no ring) (no ring) @: not resistant to hostile enchantments, very unstealthy A: permanent stasis, dig shafts and tunnels, four strong arms, antennae 3 a: Dig, Shaft Self You were on level 1 of the Dungeon. You were hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 68 gold pieces. Inventory: Missiles e - 10 stones (quivered) Armour h - a +1 ring mail (worn) Scrolls a - a scroll of magic mapping {unknown} Potions i - a potion of curing Comestibles b - a bread ration c - a slice of pizza d - a beef jerky Skills: + Level 3.5 Fighting + Level 1.3 Throwing + Level 1.0 Armour - Level 2.6 Dodging - Level 2.4 Stealth * Level 4.3 Unarmed Combat You had 2 spell levels left. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:1 exclusion: downstairs, Terence Innate Abilities, Weirdness & Mutations You are under a permanent stasis effect. You can dig through walls and to a lower floor. Your four strong arms can wield two-handed weapons with a shield. You have a pair of large antennae on your head (SInv). Message History MOVING TO (-2,0) MOVING TO (-1,0) FLEEEEING! Attempting RANGED ATTACK TO (2,0) Throwing (i - inventory): e - 11 stones (quivered) Press: ? - help, Shift-Dir - straight line, f - Terence Aim: Terence, wielding a flail and wearing a chain mail You throw a stone. The stone hits Terence but does no damage. FLEEEEING! MOVING TO (-1,0) MOVING TO (-7,3) MOVING TO (-6,4) MOVING TO (-5,3) MOVING TO (-4,2) MOVING TO (-3,3) MOVING TO (-2,3) You are feeling hungry. Terence hits you with a flail! You die... # #...##.##.##.#####.###### #.##. # #...##.##....#..........# #.##. # ######.#######..........# #.##. # #....................# #.##. # #.#.#########.#'###### #.##. ### #.#.##......#.#.# #.### #'####.#.##....#.#'#.########.# .....#.#.##....#.@......(.....# )....#....'....#a....########## )....#...##...##.....# .....#...#....'..#'### .....#...#....####.# #'####...#....####.####### #'####...#....##.........# ....##...#.#####.#.#####.# ....##...#.# #.#..# #.# ...........#####.##.# #.# You could see Terence. Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.2 | 1.2 | 1.9 | 1199.5 Dungeon | 100.0 | 100.0 | 0.2 | 1.2 | 1.9 | 1199.5 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | -nan | -nan | 100.0 | 29.0 Dungeon | 100.0 | 100.0 | -nan | -nan | 100.0 | 29.0 +-------+-------+-------+-------+-------+---------------------- Vanquished Creatures An adder (D:1) A gnoll (D:1) 4 bats (D:1) A giant cockroach (D:1) 7 goblins 2 hobgoblins (D:1) 4 kobolds (D:1) A ball python (D:1) A rat (D:1) 22 creatures vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | gw the Formicid Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 180 | D:1 | Reached XP level 2. HP: 17/24 MP: 2/2 386 | D:1 | Reached skill level 1 in Throwing 436 | D:1 | Reached XP level 3. HP: 29/29 MP: 3/3 1438 | D:1 | Reached skill level 1 in Armour 1597 | D:2 | Noticed Terence 1713 | D:1 | Slain by Terence Action || total -------------------------++------- Melee: Unarmed || 80 Throw: Stone || 40 Use: Scroll || 3 Potion || 1 Stab: Sleeping || 3 Distracted || 1 Eat: Chunk || 2 Vault maps used: D:1: dpeg_arrival_arbitrary_b D:2: elyvilon_altar_3, uniq_terence, uniq_jessica