Dungeon Crawl Stone Soup version 0.17.0-27-g4a3f43e (console) character file. 37 gw the Insei (level 3, -3/19 HPs) Began as a Vine Stalker Monk on Nov 22, 2015. Slain by a gnoll ... wielding a +0 spear (7 damage) ... on level 2 of the Dungeon. The game lasted 00:00:33 (476 turns). gw the Insei (Vine Stalker Monk) Turns: 476, Time: 00:00:33 Health: -3/19 AC: 7 Str: 13 XL: 3 Next: 39% Magic: 0/4 EV: 11 Int: 10 God: Gold: 40 SH: 0 Dex: 17 Spells: 0 memorised, 2 levels left rFire . . . SeeInvis . - Unarmed rCold . . . Clarity . m - +0 ring mail rNeg . . . SustAt . (no shield) rPois . Gourm . f - +2 hat rElec . Spirit + (no cloak) rCorr + Warding . (no gloves) rMut . Stasis . (no boots) MR ..... a - amulet of resist corrosion Stlth ++........ (no ring) (no ring) @: not resistant to hostile enchantments, unstealthy A: fangs 2, regeneration 1, magic shield, antimagic bite, no device heal 3, rot immunity a: no special abilities You were on level 2 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 40 gold pieces. Inventory: Armour f - a +2 hat (worn) m - a +0 ring mail (worn) Jewellery a - an amulet of resist corrosion (around neck) Scrolls c - 2 scrolls of teleportation {unknown} d - 2 scrolls of amnesia {unknown} e - a scroll of remove curse {unknown} j - a scroll of fear {unknown} Potions h - a potion of brilliance {unknown} k - a potion of beneficial mutation {unknown} l - 2 potions of poison {unknown} Comestibles b - a bread ration g - a meat ration i - 4 fruits Skills: + Level 2.9 Fighting + Level 1.0 Throwing + Level 2.6 Dodging - Level 2.4 Stealth * Level 4.5 Unarmed Combat You had 2 spell levels left. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You have extremely sharp teeth. Your natural rate of healing is unusually fast. When hurt, damage is shared between your health and your magic reserves. Your bite disrupts and absorbs the magic of your enemies. Potions and wands cannot restore your health. You are immune to rotting. Message History You feel invigorated. The gnoll is moderately wounded. The gnoll barely misses you. The gnoll hits you but does no damage. ATTACK MOVE TO (-1,0) You hit the gnoll. The gnoll is severely wounded. The gnoll barely misses you. ATTACK MOVE TO (-1,0) You closely miss the gnoll. The gnoll is severely wounded. The gnoll barely misses you. The gnoll hits you with a halberd. ATTACK MOVE TO (-1,0) You hit the gnoll. The gnoll is severely wounded. The gnoll closely misses you. The gnoll hits you with a halberd! ATTACK MOVE TO (-1,0) You hit the gnoll. You kill the gnoll! The gnoll hits you from afar with a spear! You die... ##### # #...##.# #....... #.####...##.#.# #ggg)f......... #######.###.#. #.# ##.# ####..# #.######.)...###... #.................. #................## .#####.#.#..###.# You could see 3 gnolls. Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.3 | 2.3 | 589.0 Dungeon | 100.0 | 100.0 | 0.0 | 0.3 | 2.3 | 589.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | -nan | -nan | 100.0 | 26.5 Dungeon | 100.0 | 100.0 | -nan | -nan | 100.0 | 26.5 +-------+-------+-------+-------+-------+---------------------- Vanquished Creatures An adder (D:2) A gnoll (D:2) A worm (D:2) 2 giant cockroaches (D:2) 2 goblins (D:1) 2 hobgoblins 4 jackals (D:1) A bat (D:1) A giant newt (D:2) A kobold (D:2) A rat (D:2) 17 creatures vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | gw the Vine Stalker Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 2/2 182 | D:1 | Reached XP level 2. HP: 16/16 MP: 3/3 290 | D:1 | You fall through a shaft! 296 | D:2 | Reached skill level 1 in Throwing 452 | D:2 | Reached XP level 3. HP: 19/19 MP: 4/4 476 | D:2 | Slain by a gnoll Action || total -------------------------++------- Melee: Unarmed || 43 Stab: Sleeping || 1 Vault maps used: D:1: lightli_arrival_flooded_house D:2: hangedman_feature_mirror, corexii_leaking_fountain