Dungeon Crawl Stone Soup version 0.17.0-27-g4a3f43e (console) character file. 14 gw the Shield-Bearer (level 2, -8/16 HPs) Began as a Vine Stalker Fighter on Nov 22, 2015. Mangled by a gnoll ... wielding a +0 spear (10 damage) ... on level 2 of the Dungeon. The game lasted 00:00:22 (426 turns). gw the Shield-Bearer (Vine Stalker Fighter) Turns: 426, Time: 00:00:22 Health: -8/16 AC: 3 Str: 18 XL: 2 Next: 45% Magic: 0/3 EV: 8 Int: 8 God: Gold: 37 SH: 9 Dex: 13 Spells: 0 memorised, 1 level left rFire . . . SeeInvis . a - +0 rapier rCold . . . Clarity . h - +0 leather armour rNeg . . . SustAt . c - +0 shield rPois . Gourm . (no helmet) rElec . Spirit + (no cloak) rCorr . Warding . (no gloves) rMut . Stasis . (no boots) MR ..... (no amulet) Stlth +......... (no ring) (no ring) @: not resistant to hostile enchantments, very unstealthy A: fangs 2, regeneration 1, magic shield, antimagic bite, no device heal 3, rot immunity a: no special abilities You were on level 2 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 37 gold pieces. Inventory: Hand Weapons a - a +0 rapier (weapon) Missiles d - 4 tomahawks (quivered) g - 11 stones Armour c - a +0 shield (worn) h - a +0 leather armour (worn) Scrolls b - a scroll of blinking Comestibles e - a bread ration Skills: + Level 2.8 Fighting * Level 2.1 Short Blades + Level 0.6 Throwing - Level 2.4 Armour + Level 0.1 Dodging + Level 2.9 Shields You had one spell level left. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You have extremely sharp teeth. Your natural rate of healing is unusually fast. When hurt, damage is shared between your health and your magic reserves. Your bite disrupts and absorbs the magic of your enemies. Potions and wands cannot restore your health. You are immune to rotting. Message History Can't find anything matching that. Sorry, you're not good enough to have a special ability. Quiver which item? (- for none, * to show all) (? for menu, Esc to quit) Reset throwing quiver to default. 3 gnolls come into view. The gnoll shouts! x3 The gnoll hits you from afar with a vampiric spear. The gnoll barely misses you. You hear a shout! ATTACK MOVE TO (1,-1) A gnoll comes into view. It is wielding a halberd. The gnoll hits you from afar with a spear! Ouch! That really hurt! The gnoll closely misses you. ATTACK MOVE TO (1,-1) You closely miss the gnoll. You block the gnoll's attack. The gnoll hits you with a spear. The gnoll hits you from afar with a spear! Ouch! That really hurt! You die... .. .# ..#.# ..#.# #>#.# #.#g# #. #.#g# ..#####.#g# #.......fg# # #.#####.##### #.#.# #.....# #.#.# #####.# #.#.#########.# #####.......##....# #........##.##.#### #.#...#..##.##.# #.# #..##....# You could see 4 gnolls. Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.1 | 0.7 | 2.2 | 431.0 Dungeon | 100.0 | 100.0 | 0.1 | 0.7 | 2.2 | 431.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | -nan | -nan | 100.0 | 10.5 Dungeon | 100.0 | 100.0 | -nan | -nan | 100.0 | 10.5 +-------+-------+-------+-------+-------+---------------------- Vanquished Creatures An ooze (D:1) A hobgoblin (D:1) 2 kobolds (D:1) A bat (D:1) A giant newt (D:1) 3 goblins (D:1) 3 rats (D:1) 12 creatures vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | gw the Vine Stalker Fighter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 2/2 134 | D:1 | Reached XP level 2. HP: 14/16 MP: 3/3 426 | D:2 | Mangled by a gnoll Action || total -------------------------++------- Melee: Rapier || 22 Throw: Stone || 11 Tomahawk || 6 Use: Scroll || 2 Potion || 1 Vault maps used: D:1: scummos_arrival_star D:2: kiku_gazebo_pond_becter, first_bread, nicolae_ashenzari_panopticon