Dungeon Crawl Stone Soup version 0.17.0-27-g4a3f43e (console) character file. 39 gw the Shield-Bearer (level 3, 22/33 HPs) Began as a Deep Dwarf Fighter on Nov 21, 2015. Quit the game on level 1 of the Dungeon. The game lasted 00:03:53 (1315 turns). gw the Shield-Bearer (Deep Dwarf Fighter) Turns: 1315, Time: 00:03:53 Health: 22/33 AC: 0 Str: 14 XL: 3 Next: 28% Magic: 3/3 EV: 17 Int: 8 God: Gold: 41 SH: 0 Dex: 18 Spells: 0 memorised, 2 levels left rFire . . . SeeInvis . (weapon currently unavailable) rCold . . . Clarity . (armour currently unavailable) rNeg . . . SustAt . (shield currently unavailable) rPois . Gourm . (helmet currently unavailable) rElec . Spirit . (cloak currently unavailable) rCorr . Warding . (gloves currently unavailable) rMut . Stasis . (boots currently unavailable) MR ..... (no amulet) Stlth ++........ (ring currently unavailable) (ring currently unavailable) @: bat-form, flying, non-regenerating, very quick, not resistant to hostile enchantments, unstealthy A: damage resistance, recharge devices, sense surroundings 1, slow regeneration 3 a: Device Recharging You were on level 1 of the Dungeon. You were hungry. You were in bat-form. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 41 gold pieces. Inventory: Hand Weapons a - a +2 flail (melded) Missiles i - 19 stones (quivered) m - 4 curare-tipped needles Armour b - a +0 scale mail (melded) c - a +0 shield (melded) j - a +0 pair of boots (melded) Wands e - a wand of heal wounds (4) Scrolls p - a scroll of noise {unknown} Potions g - a potion of curing l - a potion of invisibility o - a potion of haste {unknown} q - 3 potions of magic {unknown} Comestibles f - 2 bread rations h - 2 meat rations Skills: + Level 2.8 Fighting * Level 2.5 Maces & Flails + Level 0.8 Throwing + Level 3.5 Armour + Level 3.6 Shields + Level 1.0 Evocations You had 2 spell levels left. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:1 exclusion: downstairs D:2 Sigmund Innate Abilities, Weirdness & Mutations You are resistant to damage. You can recharge devices by infusing magical energy. You passively map a small area around you. You do not regenerate naturally. Message History QUAFFING You can't do that in your present form. Done exploring. Quiver which item? (- for none, * to show all) (? for menu, Esc to quit) Reset throwing quiver to default. QUAFFING You can't do that in your present form. Done exploring. Done exploring. QUAFFING You can't do that in your present form. Done exploring. Quiver which item? (- for none, * to show all) (? for menu, Esc to quit) Reset throwing quiver to default. QUAFFING You can't do that in your present form. Done exploring. Done exploring. Infinite lua loop detected, aborting. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ..........##..##.# .....##...###.##.# ##...##...# #..#.# ....####### ##.#.# ....##########.#.# ...............#.# ######### .................# #.......# .#...............######.##+##.# .#..............b.......#~~~#.# ...............########.+~~~'.# ...##.#.######## #...###~~~### ##.##.#.# #.#.####'## ...##.#.# #.#......# #####.#.# #.######## ....#.#.###########.# ###.#.#.#...........# ....#.#.#.########### There were no monsters in sight! Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 10.3 | 5177.5 Dungeon | 100.0 | 100.0 | 0.0 | 0.0 | 10.3 | 5177.5 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | -nan | -nan | 100.0 | 28.5 Dungeon | 100.0 | 100.0 | -nan | -nan | 100.0 | 28.5 +-------+-------+-------+-------+-------+---------------------- Vanquished Creatures An ooze (D:1) 9 bats A giant cockroach (D:1) A goblin (D:2) 6 hobgoblins 3 jackals (D:1) 5 kobolds 2 giant newts (D:1) 3 rats 31 creatures vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | gw the Deep Dwarf Fighter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 20/20 MP: 1/1 209 | D:1 | Reached XP level 2. HP: 17/27 MP: 2/2 299 | D:1 | Reached skill level 1 in Evocations 773 | D:2 | Reached XP level 3. HP: 25/33 MP: 3/3 1202 | D:2 | Noticed Sigmund 1315 | D:1 | Quit the game Action || total -------------------------++------- Melee: Flail || 104 Throw: Stone || 74 Evoke: Wand || 1 Use: Scroll || 8 Potion || 5 Eat: Chunk || 1 Vault maps used: D:1: dpeg_arrival_more_subterranean_lakeside_camping, minmay_liquid_box D:2: kennysheep_generic_room_6, uniq_sigmund