Dungeon Crawl Stone Soup version 0.17.0-27-g4a3f43e (console) character file. 41 gw the Twirler (level 3, -1/28 HPs) Began as a Formicid Gladiator on Nov 21, 2015. Slain by an adder (4 damage) ... on level 2 of the Dungeon. The game lasted 00:00:51 (1354 turns). gw the Twirler (Formicid Gladiator) Turns: 1354, Time: 00:00:51 Health: -1/28 AC: 3 Str: 19 XL: 3 Next: 75% Magic: 3/3 EV: 12 Int: 7 God: Gold: 36 SH: 0 Dex: 12 Spells: 0 memorised, 2 levels left rFire . . . SeeInvis + a - +0 quarterstaff rCold . . . Clarity . b - +0 leather armour rNeg . . . SustAt . (no shield) rPois . Gourm . (helmet unavailable) rElec . Spirit . (no cloak) rCorr . Warding . (no gloves) rMut . Stasis + (no boots) MR ..... (no amulet) Stlth +......... (no ring) (no ring) @: lethally poisoned (-1 -> -14), not resistant to hostile enchantments, very unstealthy A: permanent stasis, dig shafts and tunnels, four strong arms, antennae 3 a: Dig, Shaft Self You were on level 2 of the Dungeon. You were very hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 36 gold pieces. Inventory: Hand Weapons a - a +0 quarterstaff (weapon) Missiles c - 3 throwing nets i - 20 stones (quivered) j - 6 needles of slowing Armour b - a +0 leather armour (worn) Scrolls g - a scroll of remove curse Comestibles d - a bread ration f - a beef jerky Skills: + Level 2.4 Fighting * Level 3.9 Staves + Level 1.8 Throwing + Level 1.2 Armour - Level 2.6 Dodging You had 2 spell levels left. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are under a permanent stasis effect. You can dig through walls and to a lower floor. Your four strong arms can wield two-handed weapons with a shield. You have a pair of large antennae on your head (SInv). Message History You are more poisoned. The adder poisons you! The gnoll moves out of view. The hobgoblin hits you. The adder bites you. You are lethally poisoned! The adder poisons you! ATTACKING (-1,1) You barely miss the hobgoblin. The hobgoblin is moderately wounded. You feel sick. The adder bites you but does no damage. The hobgoblin hits you but does no damage. ATTACKING (-1,1) You barely miss the hobgoblin. The hobgoblin is moderately wounded. You feel sick. The adder misses you. The hobgoblin barely misses you. The adder misses you. ATTACKING (-1,1) You hit the hobgoblin but do no damage. The hobgoblin is moderately wounded. You feel sick. The hobgoblin hits you. The adder bites you. You die... #. . ##. .#.# # .. .#?## #.####. .... .....###.#.# #.......#.### #...#h....... #..#a#...# #.g#S...# #.......# ######...###.# #...{.<..[.... ............... ............... #.#####...###.# # #...# .. You could see an adder, a jackal and a hobgoblin. Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.1 | 1.0 | 2.4 | 877.5 Dungeon | 100.0 | 100.0 | 0.1 | 1.0 | 2.4 | 877.5 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | -nan | -nan | 100.0 | 29.5 Dungeon | 100.0 | 100.0 | -nan | -nan | 100.0 | 29.5 +-------+-------+-------+-------+-------+---------------------- Vanquished Creatures An adder (D:2) 3 giant geckos (D:1) 5 hobgoblins 4 jackals (D:1) 2 kobolds (D:1) 3 bats (D:1) 2 giant cockroaches (D:1) 2 giant newts (D:1) 2 goblins 5 rats (D:1) 29 creatures vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | gw the Formicid Gladiator began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 204 | D:1 | Reached XP level 2. HP: 15/22 MP: 2/2 304 | D:1 | Reached skill level 1 in Armour 698 | D:1 | Reached XP level 3. HP: 28/28 MP: 3/3 1340 | D:2 | Found a faded altar to an unknown god. 1354 | D:2 | Slain by an adder Action || total -------------------------++------- Melee: Quarterstaff || 93 Throw: Stone || 19 Use: Scroll || 3 Potion || 1 Vault maps used: D:1: eino_arrival_cavern_e, st_stairs_6 D:2: grunt_qazlal_sundering, ecumenical_altar_1