Dungeon Crawl Stone Soup version 0.17.0-27-g4a3f43e (console) character file. 9 gw the Cutter (level 2, 0/24 HPs) Began as a Vine Stalker Berserker on Nov 21, 2015. Was a Follower of Trog. Slain by a jackal (1 damage) ... on level 1 of the Dungeon. The game lasted 00:00:12 (101 turns). gw the Cutter (Vine Stalker Berserker) Turns: 101, Time: 00:00:12 Health: 0/24 AC: 2 Str: 24 XL: 2 Next: 16% Magic: 0/3 EV: 12 Int: 7 God: Trog [*.....] Gold: 0 SH: 0 Dex: 13 Spells: 0 memorised, 1 level left rFire . . . SeeInvis . a - +0 short sword rCold . . . Clarity . b - +0 animal skin rNeg . . . SustAt . (no shield) rPois . Gourm . (no helmet) rElec . Spirit + (no cloak) rCorr . Warding . (no gloves) rMut . Stasis . (no boots) MR ..... (no amulet) Stlth .......... (no ring) (no ring) @: berserking, very quick, not resistant to hostile enchantments, extremely unstealthy A: fangs 2, regeneration 1, magic shield, antimagic bite, no device heal 3, rot immunity a: Berserk, Burn Spellbooks, Renounce Religion You were on level 1 of the Dungeon. You worshipped Trog. Trog was aware of your devotion. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 short sword (weapon) Missiles d - 25 stones (quivered) Armour b - a +0 animal skin (worn) Scrolls e - a scroll of teleportation {unknown} Potions f - a potion of curing {unknown} Comestibles c - a bread ration Skills: + Level 2.7 Fighting * Level 2.9 Short Blades + Level 0.5 Throwing - Level 1.5 Armour + Level 1.7 Dodging You had one spell level left. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have extremely sharp teeth. Your natural rate of healing is unusually fast. When hurt, damage is shared between your health and your magic reserves. Your bite disrupts and absorbs the magic of your enemies. Potions and wands cannot restore your health. You are immune to rotting. Message History The jackal bites you. A red film seems to cover your vision as you go berserk! You feel yourself moving faster! You feel mighty! You feel somewhat more hungry. The goblin hits you. The jackal bites you but does no damage. The jackal bites you. ATTACK MOVE TO (-1,0) You barely miss the goblin. Your bite misses the goblin. The jackal bites you. The jackal completely misses you. The goblin barely misses you. ATTACK MOVE TO (-1,0) You puncture the goblin! You kill the goblin! Trog accepts your kill. The jackal barely misses you. The jackal bites you. ATTACK MOVE TO (-1,1) You puncture the jackal! You kill the jackal! Trog accepts your kill. The jackal bites you. You die... ...... .### ..#.. ...!.. .... ..... # #... #...# .#(#... ....# ...(.((##...# .......h....# .# #.#..%f....###.# #..............#### ##................ #.#..##...###..# ........)%.###..# ####.............# #### #.............# ¤~¤### ##..##....##### ¤¤~¤~# .# #..##.#..# You could see a jackal. Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.6 | 2.1 | 329.0 Dungeon | 100.0 | 100.0 | 0.0 | 0.6 | 2.1 | 329.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | -nan | -nan | 100.0 | 14.0 Dungeon | 100.0 | 100.0 | -nan | -nan | 100.0 | 14.0 +-------+-------+-------+-------+-------+---------------------- Vanquished Creatures A bat (D:1) A goblin (D:1) 3 hobgoblins (D:1) 2 jackals (D:1) 7 creatures vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | gw the Vine Stalker Berserker began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 2/2 96 | D:1 | Reached XP level 2. HP: 10/16 MP: 1/3 99 | D:1 | HP: 1/24 [jackal (1)] 101 | D:1 | Slain by a jackal Action || total -------------------------++------- Melee: Short sword || 25 Throw: Stone || 7 Invok: Berserk || 1 Vault maps used: D:1: dpeg_arrival_morbid_curiosity, minmay_cut_off