Dungeon Crawl Stone Soup version 0.17.0-27-g4a3f43e (console) character file. 37 gw the Cudgeler (level 3, 32/32 HPs) Began as a Deep Dwarf Gladiator on Nov 21, 2015. Quit the game on level 2 of the Dungeon. The game lasted 00:05:14 (925 turns). gw the Cudgeler (Deep Dwarf Gladiator) Turns: 925, Time: 00:05:14 Health: 32/32 AC: 6 Str: 18 XL: 3 Next: 23% Magic: 4/4 EV: 20 Int: 8 God: Gold: 81 SH: 0 Dex: 14 Spells: 0 memorised, 2 levels left rFire + + . SeeInvis . (weapon currently unavailable) rCold + + . Clarity . (armour currently unavailable) rNeg + + + SustAt . (shield currently unavailable) rPois + Gourm . (helmet currently unavailable) rElec + Spirit . (cloak currently unavailable) rCorr + Warding . (gloves currently unavailable) rMut . Stasis . (boots currently unavailable) MR ..... (amulet currently unavailable) Stlth +......... (ring currently unavailable) (ring currently unavailable) @: wisp-form (expiring), flying, non-regenerating, quick, not resistant to hostile enchantments, very unstealthy A: damage resistance, recharge devices, sense surroundings 1, slow regeneration 3 a: Device Recharging You were on level 2 of the Dungeon. You were not hungry. You were an insubstantial wisp. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 81 gold pieces. Inventory: Hand Weapons a - a +0 flail (melded) Missiles d - 3 throwing nets j - 19 bolts of frost Armour c - a +0 helmet (melded) g - a +0 cloak (melded) m - a +0 pair of gloves (melded) n - a cursed +0 plate armour (melded) Jewellery h - a ring of positive energy (melded) o - a ring of protection from fire (melded) Wands e - a wand of heal wounds (4) Scrolls b - 3 scrolls of identify i - a scroll of magic mapping {unknown} Potions l - 2 potions of mutation {unknown} Comestibles f - a bread ration k - 2 meat rations Skills: + Level 2.1 Fighting * Level 3.7 Maces & Flails - Level 1.7 Throwing + Level 0.9 Armour - Level 3.2 Dodging - Level 1.3 Evocations You had 2 spell levels left. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Robin Innate Abilities, Weirdness & Mutations You are resistant to damage. You can recharge devices by infusing magical energy. You passively map a small area around you. You do not regenerate naturally. Message History Fight failed; Making a random move Really attack barehanded? Okay, then. Fight failed; Making a random move Really attack barehanded? Okay, then. Fight failed; Making a random move Really attack barehanded? Okay, then. Fight failed; Making a random move Really attack barehanded? Okay, then. Fight failed; Making a random move Really attack barehanded? Okay, then. Fight failed; Making a random move Really attack barehanded? Okay, then. Infinite lua loop detected, aborting. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ############## #......ยค..ggv# #.##########g# #.# #.# * # #.# #g# * , #####.# #g# ,* * ....).# #.# , _ , ####### ...* , >* * # ..., # ... , You could see Robin, a hobgoblin (frenzied) and 3 goblins. Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 1.0 | 2649.5 Dungeon | 100.0 | 100.0 | 0.0 | 0.0 | 1.0 | 2649.5 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | -nan | -nan | 100.0 | 27.0 Dungeon | 100.0 | 100.0 | -nan | -nan | 100.0 | 27.0 +-------+-------+-------+-------+-------+---------------------- Vanquished Creatures An ooze (D:1) 4 bats (D:1) A giant cockroach (D:1) 4 hobgoblins 3 jackals (D:1) 2 giant newts (D:1) 9 goblins 5 kobolds (D:1) 4 rats 33 creatures vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | gw the Deep Dwarf Gladiator began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 19/19 MP: 1/1 161 | D:1 | Reached XP level 2. HP: 21/26 MP: 2/2 175 | D:1 | Reached skill level 1 in Evocations 630 | D:1 | Reached XP level 3. HP: 30/32 MP: 4/4 898 | D:2 | Noticed Robin 925 | D:2 | Quit the game Action || total -------------------------++------- Melee: Flail || 109 Evoke: Wand || 1 Use: Potion || 3 Scroll || 1 Vault maps used: D:1: tarquinn_simple_flora_water_b D:2: lemuel_statue_altar, uniq_robin, uniq_terence