Dungeon Crawl Stone Soup version 0.17.0-27-g4a3f43e (console) character file. 14 gw the Skirmisher (level 2, 24/24 HPs) Began as a Demonspawn Fighter on Nov 21, 2015. Quit the game on level 2 of the Dungeon. The game lasted 00:03:28 (998 turns). gw the Skirmisher (Demonspawn Fighter) Turns: 998, Time: 00:03:29 Health: 24/24 AC: 7 Str: 16 XL: 2 Next: 27% Magic: 1/1 EV: 11 Int: 9 God: Gold: 33 SH: 9 Dex: 17 Spells: 0 memorised, 1 level left rFire . . . SeeInvis . a - +0 flail rCold . . . Clarity . b - +0 scale mail rNeg . . . SustAt . c - +0 shield rPois . Gourm . n - +1 hat rElec . Spirit . (no cloak) rCorr . Warding . (no gloves) rMut . Stasis . (no boots) MR ..... (no amulet) Stlth +......... (no ring) (no ring) @: agile, very slightly contaminated, not resistant to hostile enchantments, very unstealthy A: antennae 1, low mp 1, screaming 1, MP-powered wands a: no special abilities You were on level 2 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 33 gold pieces. Inventory: Hand Weapons a - a +0 flail (weapon) Missiles j - 21 stones m - a tomahawk (quivered) Armour b - a +0 scale mail (worn) c - a +0 shield (worn) n - a +1 hat (worn) Scrolls f - a scroll of recharging {unknown} l - 2 scrolls of identify Potions d - a potion of might Comestibles e - 2 bread rations k - a meat ration Skills: + Level 3.1 Fighting * Level 2.2 Maces & Flails + Level 0.1 Throwing + Level 2.8 Armour + Level 2.8 Shields You had one spell level left. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Vehumet Innate Abilities, Weirdness & Mutations You have a pair of small antennae on your head. Your magical capacity is low (-10% MP). You occasionally shout uncontrollably at your foes. You expend magic power (3 MP) to strengthen your wands. Message History MOVING TO (-3,7) Really walk into a travel-excluded area? Okay, then. MOVING TO (-2,6) Really walk into a travel-excluded area? Okay, then. MOVING TO (-1,5) Really walk into a travel-excluded area? Okay, then. MOVING TO (-1,4) Really walk into a travel-excluded area? Okay, then. MOVING TO (-1,3) Really walk into a travel-excluded area? Okay, then. MOVING TO (-1,2) Really walk into a travel-excluded area? Okay, then. Infinite lua loop detected, aborting. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ###... # ##?........ . #. #........... ..#.### #........... ##.......##........... .....^.!+............ ###.#.¤¤¤.##........... .......¤..6K........... ....¤.¤..#....g...... #.¤...¤##.......##. ##..#.###.#+##.## .######..........# # .......<.......### .#######...##### #.### #.# You could see a goblin and a kobold. Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.1 | 0.4 | 4116.5 Dungeon | 100.0 | 100.0 | 0.0 | 0.1 | 0.4 | 4116.5 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | -nan | -nan | 100.0 | 10.0 Dungeon | 100.0 | 100.0 | -nan | -nan | 100.0 | 10.0 +-------+-------+-------+-------+-------+---------------------- Vanquished Creatures 2 goblins (D:1) 3 hobgoblins (D:1) 3 bats (D:1) A giant newt (D:1) 3 kobolds (D:1) A rat (D:1) 13 creatures vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | gw the Demonspawn Fighter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 416 | D:1 | Gained mutation: You have a pair of small antennae on your head. [demonic ancestry] 416 | D:1 | Reached XP level 2. HP: 24/24 MP: 2/2 973 | D:1 | Gained mutation: You occasionally shout uncontrollably at your foes. [potion of mutation] 973 | D:1 | Gained mutation: You expend magic power (3 MP) to strengthen your wands. [potion of mutation] 973 | D:1 | Gained mutation: Your magical capacity is low (-10% MP). [potion of mutation] 978 | D:2 | Found a radiant altar of Vehumet. 998 | D:2 | Quit the game Action || total -------------------------++------- Melee: Flail || 47 Throw: Tomahawk || 5 Stone || 2 Use: Scroll || 3 Potion || 3 Vault maps used: D:1: eino_arrival_tree_alley D:2: fiery_altar_vehumet, nicolae_overflow_crystal_walls, ashenzari_conservatory_becter, uniq_jessica