Dungeon Crawl Stone Soup version 0.17.0-27-g4a3f43e (console) character file. 30 gw the Skirmisher (level 3, -4/23 HPs) Began as a Gargoyle Abyssal Knight on Nov 21, 2015. Was a Follower of Lugonu. Killed from afar by a white imp (9 damage) ... with a puff of frost ... summoned by Natasha ... on level 2 of the Dungeon. The game lasted 00:00:49 (898 turns). gw the Skirmisher (Gargoyle Abyssal Knight) Turns: 898, Time: 00:00:49 Health: -4/23 AC: 6 Str: 17 XL: 3 Next: 18% Magic: 4/4 EV: 11 Int: 12 God: Lugonu [*.....] Gold: 89 SH: 0 Dex: 10 Spells: 0 memorised, 2 levels left rFire . . . SeeInvis . a - +2 mace rCold . . . Clarity . b - +0 leather armour rNeg + . . SustAt . (no shield) rPois ∞ Gourm . (no helmet) rElec + Spirit . (no cloak) rCorr . Warding . (no gloves) rMut . Rnd*Tele + (no boots) MR ..... (no amulet) Stlth .......... g - +2 ring of strength f - ring of teleportation (curse) @: confused, not resistant to hostile enchantments, extremely unstealthy A: negative energy resistance 1, electricity resistance, unbreathing, petrification resistance, rot immunity, AC +3 a: Depart the Abyss, Renounce Religion, Evoke Teleportation You were on level 2 of the Dungeon. You worshipped Lugonu. Lugonu was aware of your devotion. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You visited the Abyss 1 time. You collected 89 gold pieces. Inventory: Hand Weapons a - a +2 mace (weapon) Missiles e - 26 stones (quivered) Armour b - a +0 leather armour (worn) Jewellery f - a cursed ring of teleportation (left hand) g - a +2 ring of strength (right hand) Scrolls d - 2 scrolls of identify Comestibles c - a bread ration h - 3 fruits m - a meat ration Skills: + Level 3.5 Fighting * Level 2.8 Maces & Flails + Level 0.3 Throwing + Level 2.5 Armour - Level 0.7 Dodging + Level 2.3 Invocations You had 2 spell levels left. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Natasha Innate Abilities, Weirdness & Mutations You are resistant to torment. Your stone body is resilient (AC +3). You are immune to poison. You resist negative energy. You are resistant to electric shocks. You can survive without breathing. You are immune to petrification. You are immune to rotting. Message History You barely miss Natasha. Natasha is moderately wounded. The crimson imp hits you but does no damage. The white imp closely misses you. Natasha barely misses you. An adder comes into view. ATTACK MOVE TO (-1,1) You sock Natasha! Natasha is almost dead. The crimson imp blinks! The white imp closely misses you. Natasha zaps a wand. Your will is overpowered! You are more confused. ATTACK MOVE TO (-1,1) You miss Natasha. Natasha is almost dead. The white imp hits you but does no damage. Natasha claws you. ATTACK MOVE TO (-1,1) You hit the white imp but do no damage. The white imp gestures at you. The puff of frost hits you! You die... ...###>...... #. .........<..# # ... #.......... .# ....#......... ..# ##.....!....##...# .....#.#.#.......# #..(S..¤........# #.....95.# #....h5..# #............. #.......#.#### ........?#.# #.#.......#.# # #########.# .# You could see Natasha, a crimson imp, an adder and a white imp. Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.1 | 0.4 | 2.7 | 539.7 Dungeon | 99.0 | 98.9 | 0.1 | 0.4 | 2.7 | 801.0 Abyss | 1.0 | 1.1 | 0.0 | 0.0 | 0.0 | 17.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | -nan | -nan | 100.0 | 14.3 Dungeon | 100.0 | 100.0 | -nan | -nan | 100.0 | 21.5 +-------+-------+-------+-------+-------+---------------------- Vanquished Creatures An ooze (D:2) 3 worms (D:2) 2 hobgoblins (D:1) 3 bats A giant cockroach (D:1) A giant newt (D:1) 4 goblins (D:1) 2 kobolds (D:1) 3 rats 20 creatures vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | Abyss:1 | gw the Gargoyle Abyssal Knight began the quest for the Orb. 0 | Abyss:1 | Reached XP level 1. HP: 14/14 MP: 2/2 5 | D:1 | Escaped the Abyss 303 | D:1 | Reached XP level 2. HP: 19/19 MP: 3/3 660 | D:2 | Reached XP level 3. HP: 23/23 MP: 4/4 878 | D:2 | Noticed Natasha 898 | D:2 | Killed from afar by a white imp Action || total -------------------------++------- Melee: Mace || 54 Throw: Stone || 6 Use: Scroll || 6 Potion || 1 Vault maps used: D:1: lemuel_arrival_behind_the_door_large D:2: wad_floor_pattern_untrapped, tso_altar, uniq_natasha